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mwbase
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Revert 6b28c06..98fd381
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2014-03-29 22:26:53 -04:00 |
mwclass
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Feature 1154 & 73: NPCs react to crime
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2014-04-01 14:15:55 -04:00 |
mwdialogue
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moved CellRefList into a separate file
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2014-02-23 20:11:05 +01:00 |
mwgui
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Feature #1233 Bribe gold in inventory - Corrected 1000 drake bribe
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2014-03-29 07:47:41 -04:00 |
mwinput
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Fixes #1181: Enable controls when loading a savegame
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2014-03-09 03:34:49 +01:00 |
mwmechanics
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Feature 1154 & 73: NPCs react to crime
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2014-04-01 14:15:55 -04:00 |
mwrender
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Fixes #1206: effect texture override was not accounted for
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2014-03-15 20:28:48 +01:00 |
mwscript
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Feature 1154 & 73: NPCs react to crime
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2014-04-01 14:15:55 -04:00 |
mwsound
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Fixed code issues found with unity build. Missing include guards, duplicated functions, ...
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2014-03-16 23:49:06 +01:00 |
mwstate
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Only update the icon if player is NOT unarmed, to avoid bad dereference.
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2014-03-26 21:53:35 -05:00 |
mwworld
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Feature 1154 & 73: NPCs react to crime
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2014-04-01 14:15:55 -04:00 |
CMakeLists.txt
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mwscript/locals was added twice
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2014-03-16 21:39:46 +01:00 |
crashcatcher.cpp
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crashcatcher uname error checking
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2014-01-09 00:52:37 +01:00 |
doc.hpp
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first set of additional doxygen comments
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2010-09-25 15:03:53 +02:00 |
engine.cpp
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Merge branch 'preview' of https://github.com/zinnschlag/openmw into Editor-Dialog
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2014-03-19 10:23:15 +01:00 |
engine.hpp
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moved resources group creation from Engine to bsa component
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2014-03-09 11:42:39 +01:00 |
main.cpp
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Merge branch 'master' into script
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2014-02-13 15:02:02 +01:00 |