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openmw-tes3mp/components/vfs/manager.hpp

56 lines
1.7 KiB
C++

#ifndef OPENMW_COMPONENTS_RESOURCEMANAGER_H
#define OPENMW_COMPONENTS_RESOURCEMANAGER_H
#include <components/files/constrainedfilestream.hpp>
#include <vector>
#include <map>
namespace VFS
{
class Archive;
class File;
/// @brief The main class responsible for loading files from a virtual file system.
/// @par Various archive types (e.g. directories on the filesystem, or compressed archives)
/// can be registered, and will be merged into a single file tree. If the same filename is
/// contained in multiple archives, the last added archive will have priority.
class Manager
{
public:
/// @param strict Use strict path handling? If enabled, no case folding will
/// be done, but slash/backslash conversions are always done.
Manager(bool strict);
~Manager();
/// Register the given archive. All files contained in it will be added to the index on the next buildIndex() call.
/// @note Takes ownership of the given pointer.
void addArchive(Archive* archive);
/// Build the file index. Should be called when all archives have been registered.
void buildIndex();
/// Does a file with this name exist?
bool exists(const std::string& name) const;
/// Get a complete list of files from all archives
const std::map<std::string, File*>& getIndex() const;
/// Retrieve a file by name.
/// @note Throws an exception if the file can not be found.
Files::IStreamPtr get(const std::string& name) const;
private:
bool mStrict;
std::vector<Archive*> mArchives;
std::map<std::string, File*> mIndex;
};
}
#endif