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56 lines
1.1 KiB
C++
56 lines
1.1 KiB
C++
// https://github.com/vinniefalco/LuaBridge
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//
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// Copyright 2018, Dmitry Tarakanov
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// SPDX-License-Identifier: MIT
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#pragma once
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#include <detail/Stack.h>
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#include <map>
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namespace luabridge {
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template <class K, class V>
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struct Stack <std::map <K, V> >
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{
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typedef std::map <K, V> Map;
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static void push(lua_State* L, const Map& map)
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{
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lua_createtable (L, 0, static_cast <int> (map.size ()));
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typedef typename Map::const_iterator ConstIter;
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for (ConstIter i = map.begin(); i != map.end(); ++i)
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{
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Stack <K>::push (L, i->first);
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Stack <V>::push (L, i->second);
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lua_settable (L, -3);
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}
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}
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static Map get(lua_State* L, int index)
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{
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if (!lua_istable(L, index))
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{
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luaL_error(L, "#%d argments must be table", index);
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}
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Map map;
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int const absindex = lua_absindex (L, index);
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lua_pushnil (L);
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while (lua_next (L, absindex) != 0)
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{
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map.emplace (Stack <K>::get (L, -2), Stack <V>::get (L, -1));
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lua_pop (L, 1);
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}
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return map;
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}
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};
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template <class K, class V>
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struct Stack <std::map <K, V> const&> : Stack <std::map <K, V> >
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{
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};
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} // namespace luabridge
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