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openmw-tes3mp/components
2014-05-18 14:55:05 +04:00
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bsa Merge branch 'preview' of https://github.com/zinnschlag/openmw into Editor-Dialog 2014-03-19 10:23:15 +01:00
compiler Simplified documentation a bit 2014-05-13 14:13:05 -04:00
contentselector Revert "Fixes for warnings when building with MSVC" 2014-05-14 00:03:30 -05:00
esm Bug #1324: Artem's solution 2014-05-18 07:34:13 +10:00
files minor simplification 2014-05-18 14:55:05 +04:00
interpreter Fixed code issues found with unity build. Missing include guards, duplicated functions, ... 2014-03-16 23:49:06 +01:00
loadinglistener Fixes #1172: Added basic loading/saving progress bar 2014-04-28 11:29:57 +02:00
misc Remove unused slice_array 2014-04-20 19:28:39 +02:00
nif Fixes #1293: Allow interpolation type 0 in case of 0 keys 2014-04-26 11:36:27 +02:00
nifbullet Bug #1107: Reverted previous fix, which caused problems with some actors not using a box shape as expected. Instead, do not create a bounding box collision shape for hidden nodes. 2014-01-15 14:53:29 +01:00
nifogre Fix texture name issue with Vality's Bitter Coast Mod 2014-04-21 05:30:14 +02:00
nifoverrides Extend NifOverrides to allow material overrides, useful for texture modding e.g. adding normal maps without having to edit the affected meshes 2014-01-05 18:09:50 +01:00
ogreinit Revert "Fixes for warnings when building with MSVC" 2014-05-14 00:03:30 -05:00
settings open fstreams from boost::filesystem::path, vol.2 2014-05-18 14:55:05 +04:00
terrain Fixes for MSVC warnings, less overall changes 2014-05-14 20:12:52 -05:00
to_utf8 Use Morrowind's fonts 2013-06-06 22:26:06 +02:00
translation open fstreams from boost::filesystem::path, vol.2 2014-05-18 14:55:05 +04:00
version Distinguish between release and development builds 2014-01-23 13:18:05 +01:00
CMakeLists.txt Savegame: store projectiles 2014-05-17 05:24:32 +02:00
doc.hpp second set of additional doxygen comments 2010-09-25 20:15:05 +02:00