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openmw-tes3mp/apps/openmw/mwvr/vrview.hpp

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C++

#ifndef OPENXR_VIEW_HPP
#define OPENXR_VIEW_HPP
#include <cassert>
#include "openxrmanager.hpp"
#include "openxrswapchain.hpp"
struct XrSwapchainSubImage;
namespace MWVR
{
class VRView : public osg::Referenced
{
public:
class InitialDrawCallback : public osg::Camera::DrawCallback
{
public:
virtual void operator()(osg::RenderInfo& renderInfo) const;
};
class UpdateSlaveCallback : public osg::View::Slave::UpdateSlaveCallback
{
public:
UpdateSlaveCallback(osg::ref_ptr<VRView> view, osg::GraphicsContext* gc)
: mView(view), mGC(gc)
{}
void updateSlave(osg::View& view, osg::View::Slave& slave) override;
private:
osg::ref_ptr<OpenXRManager> mXR;
osg::ref_ptr<VRView> mView;
osg::ref_ptr<osg::GraphicsContext> mGC;
};
public:
VRView(std::string name, OpenXRSwapchain::Config config, osg::ref_ptr<osg::State> state);
virtual ~VRView();
public:
//! Prepare for render (set FBO)
virtual void prerenderCallback(osg::RenderInfo& renderInfo);
//! Finalize render
virtual void postrenderCallback(osg::RenderInfo& renderInfo);
//! Create camera for this view
osg::Camera* createCamera(int order, const osg::Vec4& clearColor, osg::GraphicsContext* gc);
//! Get the view surface
OpenXRSwapchain& swapchain(void) { return *mSwapchain; }
void swapBuffers(osg::GraphicsContext* gc);
public:
OpenXRSwapchain::Config mSwapchainConfig;
std::unique_ptr<OpenXRSwapchain> mSwapchain;
std::string mName{};
bool mRendering{ false };
Timer mTimer;
};
}
#endif