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			112 lines
		
	
	
	
		
			2.9 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			112 lines
		
	
	
	
		
			2.9 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| #include "loadclas.hpp"
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| 
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| #include <stdexcept>
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| 
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| #include "esmreader.hpp"
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| #include "esmwriter.hpp"
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| #include "defs.hpp"
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| 
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| namespace ESM
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| {
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|     unsigned int Class::sRecordId = REC_CLAS;
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| 
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|     const Class::Specialization Class::sSpecializationIds[3] = {
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|       Class::Combat,
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|       Class::Magic,
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|       Class::Stealth
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|     };
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| 
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|     const char *Class::sGmstSpecializationIds[3] = {
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|       "sSpecializationCombat",
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|       "sSpecializationMagic",
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|       "sSpecializationStealth"
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|     };
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| 
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|     int& Class::CLDTstruct::getSkill (int index, bool major)
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|     {
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|         if (index<0 || index>=5)
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|             throw std::logic_error ("skill index out of range");
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| 
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|         return mSkills[index][major ? 1 : 0];
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|     }
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| 
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|     int Class::CLDTstruct::getSkill (int index, bool major) const
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|     {
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|         if (index<0 || index>=5)
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|             throw std::logic_error ("skill index out of range");
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| 
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|         return mSkills[index][major ? 1 : 0];
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|     }
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| 
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|     void Class::load(ESMReader &esm, bool &isDeleted)
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|     {
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|         isDeleted = false;
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| 
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|         bool hasName = false;
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|         bool hasData = false;
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|         while (esm.hasMoreSubs())
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|         {
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|             esm.getSubName();
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|             switch (esm.retSubName().intval)
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|             {
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|                 case ESM::SREC_NAME:
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|                     mId = esm.getHString();
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|                     hasName = true;
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|                     break;
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|                 case ESM::FourCC<'F','N','A','M'>::value:
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|                     mName = esm.getHString();
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|                     break;
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|                 case ESM::FourCC<'C','L','D','T'>::value:
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|                     esm.getHT(mData, 60);
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|                     if (mData.mIsPlayable > 1)
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|                         esm.fail("Unknown bool value");
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|                     hasData = true;
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|                     break;
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|                 case ESM::FourCC<'D','E','S','C'>::value:
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|                     mDescription = esm.getHString();
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|                     break;
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|                 case ESM::SREC_DELE:
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|                     esm.skipHSub();
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|                     isDeleted = true;
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|                     break;
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|                 default:
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|                     esm.fail("Unknown subrecord");
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|                     break;
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|             }
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|         }
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| 
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|         if (!hasName)
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|             esm.fail("Missing NAME subrecord");
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|         if (!hasData && !isDeleted)
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|             esm.fail("Missing CLDT subrecord");
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|     }
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|     void Class::save(ESMWriter &esm, bool isDeleted) const
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|     {
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|         esm.writeHNCString("NAME", mId);
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| 
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|         if (isDeleted)
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|         {
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|             esm.writeHNCString("DELE", "");
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|             return;
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|         }
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| 
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|         esm.writeHNOCString("FNAM", mName);
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|         esm.writeHNT("CLDT", mData, 60);
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|         esm.writeHNOString("DESC", mDescription);
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|     }
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| 
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|     void Class::blank()
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|     {
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|         mName.clear();
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|         mDescription.clear();
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| 
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|         mData.mAttribute[0] = mData.mAttribute[1] = 0;
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|         mData.mSpecialization = 0;
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|         mData.mIsPlayable = 0;
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|         mData.mCalc = 0;
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| 
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|         for (int i=0; i<5; ++i)
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|             for (int i2=0; i2<2; ++i2)
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|                 mData.mSkills[i][i2] = 0;
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|     }
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| }
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