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openmw-tes3mp/apps/openmw
2015-11-20 19:22:31 +01:00
..
mwbase AiCombat distance check takes into account collision box (Fixes #1699) 2015-11-18 19:00:43 +01:00
mwclass Rotations: move doors via Rotation rather than LocalRotation 2015-11-12 00:58:29 +01:00
mwdialogue Update the dialogue topic list after running greeting script 2015-10-18 21:40:16 +02:00
mwgui Merge remote-tracking branch 'upstream/openmw-37' into HEAD 2015-11-15 21:37:32 +01:00
mwinput Remove unneeded using namespace 2015-11-14 03:01:40 +01:00
mwmechanics AiCombat distance check takes into account collision box (Fixes #1699) 2015-11-18 19:00:43 +01:00
mwphysics Do not allow resting on lava 2015-11-20 19:22:31 +01:00
mwrender Fix bounding box of bullet debug drawer 2015-11-20 03:04:03 +01:00
mwscript improves InterpreterContext::updatePtr 2015-11-12 17:53:17 +01:00
mwsound Fix SoundManager::isPlaying to consider multiple entries with the same Ptr/id 2015-11-19 01:06:51 +01:00
mwstate Merge remote-tracking branch 'dteviot/MagicEffectsRefactorDraft3' 2015-08-23 12:11:30 +02:00
mwworld Do not allow resting on lava 2015-11-20 19:22:31 +01:00
android_commandLine.cpp Fix tab indentations in apps/ and components/ 2015-09-16 20:45:37 +02:00
android_commandLine.h Remove empty line at the beginning of files 2015-08-18 23:06:12 +02:00
android_main.c Fix tab indentations in apps/ and components/ 2015-09-16 20:45:37 +02:00
CMakeLists.txt Remove unused SOUND_INPUT_INCLUDES cmake variable. 2015-11-14 17:17:22 +01:00
crashcatcher.cpp Fix tab indentations in apps/ and components/ 2015-09-16 20:45:37 +02:00
doc.hpp doc.hpp fix 2015-06-04 01:30:16 +02:00
engine.cpp Refactor: InputManager no longer depends on Engine 2015-11-14 03:01:24 +01:00
engine.hpp Refactor: InputManager no longer depends on Engine 2015-11-14 03:01:24 +01:00
main.cpp Print the OpenMW version to the logfile 2015-11-19 02:56:42 +01:00