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openmw-tes3mp/components/openmw-mp/Base
David Cernat bef53749ed [General] Replace BaseObject's hasMaster variable with isSummon
Additionally, add a GetObjectSummonState() script function to the server.
2018-07-02 02:25:06 +03:00
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BaseActor.hpp [General] Implement ActorDeath packet, part 1 2018-06-27 21:47:55 +03:00
BaseObject.hpp [General] Replace BaseObject's hasMaster variable with isSummon 2018-07-02 02:25:06 +03:00
BasePacketProcessor.hpp [General] Move AddProcessor to BasePacketProcessor 2017-06-30 20:09:05 +08:00
BasePlayer.hpp [General] Turn PlayerMap into WorldMap, now a Worldstate packet 2018-06-07 12:51:45 +03:00
BaseStructs.hpp [General] Turn GameTime into a Worldstate packet 2018-05-21 07:14:08 +03:00
BaseWorldstate.hpp [General] Make WorldCollisionOverride also work with specific refIds 2018-06-28 04:53:00 +03:00