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openmw-tes3mp/components/openmw-mp/Packets/Object/PacketObjectRestock.hpp
David Cernat 975797c09b [General] Implement ObjectRestock packet
Restocking object containers via trading now requires the server to send back an ObjectRestock packet before it can happen.

The unused packet ID ID_SCRIPT_GLOBAL_FLOAT has been replaced with ID_OBJECT_RESTOCK.
2020-01-23 12:50:34 +02:00

15 lines
342 B
C++

#ifndef OPENMW_PACKETOBJECTRESTOCK_HPP
#define OPENMW_PACKETOBJECTRESTOCK_HPP
#include <components/openmw-mp/Packets/Object/ObjectPacket.hpp>
namespace mwmp
{
class PacketObjectRestock : public ObjectPacket
{
public:
PacketObjectRestock(RakNet::RakPeerInterface *peer);
};
}
#endif //OPENMW_PACKETOBJECTRESTOCK_HPP