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openmw-tes3mp/apps/openmw/mwsound/sound_decoder.hpp

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C++

#ifndef GAME_SOUND_SOUND_DECODER_H
#define GAME_SOUND_SOUND_DECODER_H
namespace MWSound
{
class Sound_Decoder
{
public:
virtual bool Open(const std::string &fname) = 0;
virtual void Close() = 0;
virtual ~Sound_Decoder() { }
friend class OpenAL_Output;
friend class SoundManager;
};
}
#endif