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openmw-tes3mp/components/openmw-mp/Packets/Worldstate/PacketWorldRegionAuthority.cpp
David Cernat 9823a77bf2 [General] Turn PlayerRegionAuthority into WorldRegionAuthority
WorldRegionAuthority is a Worldstate packet.
2018-07-17 09:21:13 +03:00

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C++

#include <components/openmw-mp/NetworkMessages.hpp>
#include "PacketWorldRegionAuthority.hpp"
mwmp::PacketWorldRegionAuthority::PacketWorldRegionAuthority(RakNet::RakPeerInterface *peer) : WorldstatePacket(peer)
{
packetID = ID_WORLD_REGION_AUTHORITY;
priority = IMMEDIATE_PRIORITY;
reliability = RELIABLE_ORDERED;
}
void mwmp::PacketWorldRegionAuthority::Packet(RakNet::BitStream *bs, bool send)
{
WorldstatePacket::Packet(bs, send);
RW(worldstate->authorityRegion, send, true);
}