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			566 lines
		
	
	
	
		
			24 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			566 lines
		
	
	
	
		
			24 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| #include "aiextensions.hpp"
 | |
| 
 | |
| #include <stdexcept>
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| 
 | |
| #include <components/debug/debuglog.hpp>
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| 
 | |
| #include <components/compiler/extensions.hpp>
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| #include <components/compiler/opcodes.hpp>
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| 
 | |
| #include <components/interpreter/interpreter.hpp>
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| #include <components/interpreter/runtime.hpp>
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| #include <components/interpreter/opcodes.hpp>
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| 
 | |
| #include "../mwworld/class.hpp"
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| #include "../mwworld/esmstore.hpp"
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| 
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| #include "../mwmechanics/creaturestats.hpp"
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| #include "../mwmechanics/aiactivate.hpp"
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| #include "../mwmechanics/aiescort.hpp"
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| #include "../mwmechanics/aifollow.hpp"
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| #include "../mwmechanics/aitravel.hpp"
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| #include "../mwmechanics/aiwander.hpp"
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| #include "../mwmechanics/aiface.hpp"
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| 
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| #include "../mwbase/environment.hpp"
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| #include "../mwbase/world.hpp"
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| #include "../mwbase/mechanicsmanager.hpp"
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| 
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| #include "interpretercontext.hpp"
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| #include "ref.hpp"
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| 
 | |
| 
 | |
| namespace MWScript
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| {
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|     namespace Ai
 | |
|     {
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|         template<class R>
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|         class OpAiActivate : public Interpreter::Opcode1
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|         {
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|             public:
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| 
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|                 virtual void execute (Interpreter::Runtime& runtime, unsigned int arg0)
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|                 {
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|                     MWWorld::Ptr ptr = R()(runtime);
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| 
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|                     std::string objectID = runtime.getStringLiteral (runtime[0].mInteger);
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|                     runtime.pop();
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| 
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|                     // discard additional arguments (reset), because we have no idea what they mean.
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|                     for (unsigned int i=0; i<arg0; ++i) runtime.pop();
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| 
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|                     MWMechanics::AiActivate activatePackage(objectID);
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|                     ptr.getClass().getCreatureStats (ptr).getAiSequence().stack(activatePackage, ptr);
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|                     Log(Debug::Info) << "AiActivate";
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|                 }
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|         };
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| 
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|         template<class R>
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|         class OpAiTravel : public Interpreter::Opcode1
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|         {
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|             public:
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| 
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|                 virtual void execute (Interpreter::Runtime& runtime, unsigned int arg0)
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|                 {
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|                     MWWorld::Ptr ptr = R()(runtime);
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| 
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|                     Interpreter::Type_Float x = runtime[0].mFloat;
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|                     runtime.pop();
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| 
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|                     Interpreter::Type_Float y = runtime[0].mFloat;
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|                     runtime.pop();
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| 
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|                     Interpreter::Type_Float z = runtime[0].mFloat;
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|                     runtime.pop();
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| 
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|                     // discard additional arguments (reset), because we have no idea what they mean.
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|                     for (unsigned int i=0; i<arg0; ++i) runtime.pop();
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| 
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|                     MWMechanics::AiTravel travelPackage(x, y, z);
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|                     ptr.getClass().getCreatureStats (ptr).getAiSequence().stack(travelPackage, ptr);
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| 
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|                     Log(Debug::Info) << "AiTravel: " << x << ", " << y << ", " << z;
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|                 }
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|         };
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| 
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|         template<class R>
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|         class OpAiEscort : public Interpreter::Opcode1
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|         {
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|             public:
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| 
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|                 virtual void execute (Interpreter::Runtime& runtime, unsigned int arg0)
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|                 {
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|                     MWWorld::Ptr ptr = R()(runtime);
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| 
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|                     std::string actorID = runtime.getStringLiteral (runtime[0].mInteger);
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|                     runtime.pop();
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| 
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|                     Interpreter::Type_Float duration = runtime[0].mFloat;
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|                     runtime.pop();
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| 
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|                     Interpreter::Type_Float x = runtime[0].mFloat;
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|                     runtime.pop();
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| 
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|                     Interpreter::Type_Float y = runtime[0].mFloat;
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|                     runtime.pop();
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| 
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|                     Interpreter::Type_Float z = runtime[0].mFloat;
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|                     runtime.pop();
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| 
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|                     // discard additional arguments (reset), because we have no idea what they mean.
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|                     for (unsigned int i=0; i<arg0; ++i) runtime.pop();
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| 
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|                     MWMechanics::AiEscort escortPackage(actorID, static_cast<int>(duration), x, y, z);
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|                     ptr.getClass().getCreatureStats (ptr).getAiSequence().stack(escortPackage, ptr);
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| 
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|                     Log(Debug::Info) << "AiEscort: " << x << ", " << y << ", " << z << ", " << duration;
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|                 }
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|         };
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| 
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|         template<class R>
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|         class OpAiEscortCell : public Interpreter::Opcode1
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|         {
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|             public:
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| 
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|                 virtual void execute (Interpreter::Runtime& runtime, unsigned int arg0)
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|                 {
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|                     MWWorld::Ptr ptr = R()(runtime);
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| 
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|                     std::string actorID = runtime.getStringLiteral (runtime[0].mInteger);
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|                     runtime.pop();
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| 
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|                     std::string cellID = runtime.getStringLiteral (runtime[0].mInteger);
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|                     runtime.pop();
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| 
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|                     Interpreter::Type_Float duration = runtime[0].mFloat;
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|                     runtime.pop();
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| 
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|                     Interpreter::Type_Float x = runtime[0].mFloat;
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|                     runtime.pop();
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| 
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|                     Interpreter::Type_Float y = runtime[0].mFloat;
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|                     runtime.pop();
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| 
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|                     Interpreter::Type_Float z = runtime[0].mFloat;
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|                     runtime.pop();
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| 
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|                     // discard additional arguments (reset), because we have no idea what they mean.
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|                     for (unsigned int i=0; i<arg0; ++i) runtime.pop();
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| 
 | |
|                     if (cellID.empty())
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|                         throw std::runtime_error("AiEscortCell: no cell ID given");
 | |
| 
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|                     MWBase::Environment::get().getWorld()->getStore().get<ESM::Cell>().find(cellID);
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| 
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|                     MWMechanics::AiEscort escortPackage(actorID, cellID, static_cast<int>(duration), x, y, z);
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|                     ptr.getClass().getCreatureStats (ptr).getAiSequence().stack(escortPackage, ptr);
 | |
| 
 | |
|                     Log(Debug::Info) << "AiEscort: " << x << ", " << y << ", " << z << ", " << duration;
 | |
|                 }
 | |
|         };
 | |
| 
 | |
|         template<class R>
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|         class OpGetAiPackageDone : public Interpreter::Opcode0
 | |
|         {
 | |
|             public:
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| 
 | |
|                 virtual void execute (Interpreter::Runtime& runtime)
 | |
|                 {
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|                     MWWorld::Ptr ptr = R()(runtime);
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| 
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|                     Interpreter::Type_Integer value = ptr.getClass().getCreatureStats (ptr).getAiSequence().isPackageDone();
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| 
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|                     runtime.push (value);
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|                 }
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|         };
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| 
 | |
|         template<class R>
 | |
|         class OpAiWander : public Interpreter::Opcode1
 | |
|         {
 | |
|             public:
 | |
| 
 | |
|                 virtual void execute (Interpreter::Runtime& runtime, unsigned int arg0)
 | |
|                 {
 | |
|                     MWWorld::Ptr ptr = R()(runtime);
 | |
| 
 | |
|                     Interpreter::Type_Integer range = static_cast<Interpreter::Type_Integer>(runtime[0].mFloat);
 | |
|                     runtime.pop();
 | |
| 
 | |
|                     Interpreter::Type_Integer duration = static_cast<Interpreter::Type_Integer>(runtime[0].mFloat);
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|                     runtime.pop();
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| 
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|                     Interpreter::Type_Integer time = static_cast<Interpreter::Type_Integer>(runtime[0].mFloat);
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|                     runtime.pop();
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| 
 | |
|                     // Chance for Idle is unused
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|                     if (arg0)
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|                     {
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|                         --arg0;
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|                         runtime.pop();
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|                     }
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| 
 | |
|                     std::vector<unsigned char> idleList;
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|                     bool repeat = false;
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| 
 | |
|                     // Chances for Idle2-Idle9
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|                     for(int i=2; i<=9 && arg0; ++i)
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|                     {
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|                         if(!repeat)
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|                             repeat = true;
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|                         Interpreter::Type_Integer idleValue = runtime[0].mInteger;
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|                         idleValue = std::min(255, std::max(0, idleValue));
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|                         idleList.push_back(idleValue);
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|                         runtime.pop();
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|                         --arg0;
 | |
|                     }
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| 
 | |
|                     if(arg0)
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|                     {
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|                         repeat = runtime[0].mInteger != 0;
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|                         runtime.pop();
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|                         --arg0;
 | |
|                     }
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| 
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|                     // discard additional arguments (reset), because we have no idea what they mean.
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|                     for (unsigned int i=0; i<arg0; ++i) runtime.pop();
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| 
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|                     MWMechanics::AiWander wanderPackage(range, duration, time, idleList, repeat);
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|                     ptr.getClass().getCreatureStats (ptr).getAiSequence().stack(wanderPackage, ptr);
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|                 }
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|         };
 | |
| 
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|         template<class R>
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|         class OpGetAiSetting : public Interpreter::Opcode0
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|         {
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|             int mIndex;
 | |
|             public:
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|                 OpGetAiSetting(int index) : mIndex(index) {}
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| 
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|                 virtual void execute (Interpreter::Runtime& runtime)
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|                 {
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|                     MWWorld::Ptr ptr = R()(runtime);
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| 
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|                     runtime.push(ptr.getClass().getCreatureStats (ptr).getAiSetting (
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|                                      (MWMechanics::CreatureStats::AiSetting)mIndex).getModified());
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|                 }
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|         };
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|         template<class R>
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|         class OpModAiSetting : public Interpreter::Opcode0
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|         {
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|             int mIndex;
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|             public:
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|                 OpModAiSetting(int index) : mIndex(index) {}
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| 
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|                 virtual void execute (Interpreter::Runtime& runtime)
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|                 {
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|                     MWWorld::Ptr ptr = R()(runtime);
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|                     Interpreter::Type_Integer value = runtime[0].mInteger;
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|                     runtime.pop();
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| 
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|                     MWMechanics::CreatureStats::AiSetting setting
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|                             = MWMechanics::CreatureStats::AiSetting(mIndex);
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| 
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|                     ptr.getClass().getCreatureStats (ptr).setAiSetting (setting,
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|                         ptr.getClass().getCreatureStats (ptr).getAiSetting (setting).getBase() + value);
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|                 }
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|         };
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|         template<class R>
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|         class OpSetAiSetting : public Interpreter::Opcode0
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|         {
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|             int mIndex;
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|             public:
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|                 OpSetAiSetting(int index) : mIndex(index) {}
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| 
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|                 virtual void execute (Interpreter::Runtime& runtime)
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|                 {
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|                     MWWorld::Ptr ptr = R()(runtime);
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|                     Interpreter::Type_Integer value = runtime[0].mInteger;
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|                     runtime.pop();
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| 
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|                     MWMechanics::CreatureStats::AiSetting setting = (MWMechanics::CreatureStats::AiSetting)mIndex;
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| 
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|                     MWMechanics::Stat<int> stat = ptr.getClass().getCreatureStats(ptr).getAiSetting(setting);
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|                     stat.setModified(value, 0);
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|                     ptr.getClass().getCreatureStats(ptr).setAiSetting(setting, stat);
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|                 }
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|         };
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| 
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|         template<class R>
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|         class OpAiFollow : public Interpreter::Opcode1
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|         {
 | |
|             public:
 | |
| 
 | |
|                 virtual void execute (Interpreter::Runtime& runtime, unsigned int arg0)
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|                 {
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|                     MWWorld::Ptr ptr = R()(runtime);
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| 
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|                     std::string actorID = runtime.getStringLiteral (runtime[0].mInteger);
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|                     runtime.pop();
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| 
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|                     Interpreter::Type_Float duration = runtime[0].mFloat;
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|                     runtime.pop();
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| 
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|                     Interpreter::Type_Float x = runtime[0].mFloat;
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|                     runtime.pop();
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| 
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|                     Interpreter::Type_Float y = runtime[0].mFloat;
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|                     runtime.pop();
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| 
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|                     Interpreter::Type_Float z = runtime[0].mFloat;
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|                     runtime.pop();
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| 
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|                     // discard additional arguments (reset), because we have no idea what they mean.
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|                     for (unsigned int i=0; i<arg0; ++i) runtime.pop();
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| 
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|                     MWMechanics::AiFollow followPackage(actorID, duration, x, y ,z);
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|                     ptr.getClass().getCreatureStats (ptr).getAiSequence().stack(followPackage, ptr);
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| 
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|                     Log(Debug::Info) << "AiFollow: " << actorID << ", " << x << ", " << y << ", " << z << ", " << duration;
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|                 }
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|         };
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| 
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|         template<class R>
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|         class OpAiFollowCell : public Interpreter::Opcode1
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|         {
 | |
|             public:
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| 
 | |
|                 virtual void execute (Interpreter::Runtime& runtime, unsigned int arg0)
 | |
|                 {
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|                     MWWorld::Ptr ptr = R()(runtime);
 | |
| 
 | |
|                     std::string actorID = runtime.getStringLiteral (runtime[0].mInteger);
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|                     runtime.pop();
 | |
| 
 | |
|                     std::string cellID = runtime.getStringLiteral (runtime[0].mInteger);
 | |
|                     runtime.pop();
 | |
| 
 | |
|                     Interpreter::Type_Float duration = runtime[0].mFloat;
 | |
|                     runtime.pop();
 | |
| 
 | |
|                     Interpreter::Type_Float x = runtime[0].mFloat;
 | |
|                     runtime.pop();
 | |
| 
 | |
|                     Interpreter::Type_Float y = runtime[0].mFloat;
 | |
|                     runtime.pop();
 | |
| 
 | |
|                     Interpreter::Type_Float z = runtime[0].mFloat;
 | |
|                     runtime.pop();
 | |
| 
 | |
|                     // discard additional arguments (reset), because we have no idea what they mean.
 | |
|                     for (unsigned int i=0; i<arg0; ++i) runtime.pop();
 | |
| 
 | |
|                     MWMechanics::AiFollow followPackage(actorID, cellID, duration, x, y ,z);
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|                     ptr.getClass().getCreatureStats (ptr).getAiSequence().stack(followPackage, ptr);
 | |
|                     Log(Debug::Info) << "AiFollow: " << actorID << ", " << x << ", " << y << ", " << z << ", " << duration;
 | |
|                 }
 | |
|         };
 | |
| 
 | |
|         template<class R>
 | |
|         class OpGetCurrentAIPackage : public Interpreter::Opcode0
 | |
|         {
 | |
|             public:
 | |
| 
 | |
|                 virtual void execute (Interpreter::Runtime& runtime)
 | |
|                 {
 | |
|                     MWWorld::Ptr ptr = R()(runtime);
 | |
| 
 | |
|                     Interpreter::Type_Integer value = ptr.getClass().getCreatureStats (ptr).getAiSequence().getLastRunTypeId();
 | |
| 
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|                     runtime.push (value);
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|                 }
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|         };
 | |
| 
 | |
|         template<class R>
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|         class OpGetDetected : public Interpreter::Opcode0
 | |
|         {
 | |
|             public:
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| 
 | |
|                 virtual void execute (Interpreter::Runtime& runtime)
 | |
|                 {
 | |
|                     MWWorld::Ptr observer = R()(runtime, false); // required=false
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| 
 | |
|                     std::string actorID = runtime.getStringLiteral (runtime[0].mInteger);
 | |
|                     runtime.pop();
 | |
| 
 | |
|                     MWWorld::Ptr actor = MWBase::Environment::get().getWorld()->searchPtr(actorID, true, false);
 | |
| 
 | |
|                     Interpreter::Type_Integer value = 0;
 | |
|                     if (!actor.isEmpty())
 | |
|                         value = MWBase::Environment::get().getMechanicsManager()->isActorDetected(actor, observer);
 | |
| 
 | |
|                     runtime.push (value);
 | |
|                 }
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|         };
 | |
| 
 | |
|         template<class R>
 | |
|         class OpGetLineOfSight : public Interpreter::Opcode0
 | |
|         {
 | |
|             public:
 | |
| 
 | |
|                 virtual void execute (Interpreter::Runtime& runtime)
 | |
|                 {
 | |
| 
 | |
|                     MWWorld::Ptr source = R()(runtime);
 | |
| 
 | |
|                     std::string actorID = runtime.getStringLiteral (runtime[0].mInteger);
 | |
|                     runtime.pop();
 | |
| 
 | |
| 
 | |
|                     MWWorld::Ptr dest = MWBase::Environment::get().getWorld()->searchPtr(actorID, true, false);
 | |
|                     bool value = false;
 | |
|                     if (!dest.isEmpty() && source.getClass().isActor() && dest.getClass().isActor())
 | |
|                     {
 | |
|                         value = MWBase::Environment::get().getWorld()->getLOS(source,dest);
 | |
|                     }
 | |
|                     runtime.push (value);
 | |
|                 }
 | |
|         };
 | |
| 
 | |
|         template<class R>
 | |
|         class OpGetTarget : public Interpreter::Opcode0
 | |
|         {
 | |
|             public:
 | |
|                 virtual void execute (Interpreter::Runtime &runtime)
 | |
|                 {
 | |
|                     MWWorld::Ptr actor = R()(runtime);
 | |
|                     std::string testedTargetId = runtime.getStringLiteral (runtime[0].mInteger);
 | |
|                     runtime.pop();
 | |
| 
 | |
|                     const MWMechanics::CreatureStats& creatureStats = actor.getClass().getCreatureStats(actor);
 | |
| 
 | |
|                     bool targetsAreEqual = false;
 | |
|                     MWWorld::Ptr targetPtr;
 | |
|                     if (creatureStats.getAiSequence().getCombatTarget (targetPtr))
 | |
|                     {
 | |
|                         if (!targetPtr.isEmpty() && targetPtr.getCellRef().getRefId() == testedTargetId)
 | |
|                             targetsAreEqual = true;
 | |
|                     }
 | |
|                     runtime.push(int(targetsAreEqual));
 | |
|                 }
 | |
|         };
 | |
| 
 | |
|         template<class R>
 | |
|         class OpStartCombat : public Interpreter::Opcode0
 | |
|         {
 | |
|             public:
 | |
|                 virtual void execute (Interpreter::Runtime &runtime)
 | |
|                 {
 | |
|                     MWWorld::Ptr actor = R()(runtime);
 | |
|                     std::string targetID = runtime.getStringLiteral (runtime[0].mInteger);
 | |
|                     runtime.pop();
 | |
| 
 | |
|                     MWWorld::Ptr target = MWBase::Environment::get().getWorld()->searchPtr(targetID, true, false);
 | |
|                     if (!target.isEmpty())
 | |
|                         MWBase::Environment::get().getMechanicsManager()->startCombat(actor, target);
 | |
|                 }
 | |
|         };
 | |
| 
 | |
|         template<class R>
 | |
|         class OpStopCombat : public Interpreter::Opcode0
 | |
|         {
 | |
|             public:
 | |
|                 virtual void execute (Interpreter::Runtime& runtime)
 | |
|                 {
 | |
|                     MWWorld::Ptr actor = R()(runtime);
 | |
|                     MWMechanics::CreatureStats& creatureStats = actor.getClass().getCreatureStats(actor);
 | |
|                     creatureStats.getAiSequence().stopCombat();
 | |
|                 }
 | |
|         };
 | |
| 
 | |
|         class OpToggleAI : public Interpreter::Opcode0
 | |
|         {
 | |
|             public:
 | |
| 
 | |
|                 virtual void execute (Interpreter::Runtime& runtime)
 | |
|                 {
 | |
|                     bool enabled = MWBase::Environment::get().getMechanicsManager()->toggleAI();
 | |
| 
 | |
|                     runtime.getContext().report (enabled ? "AI -> On" : "AI -> Off");
 | |
|                 }
 | |
|         };
 | |
| 
 | |
|         template <class R>
 | |
|         class OpFace : public Interpreter::Opcode0
 | |
|         {
 | |
|         public:
 | |
|             virtual void execute(Interpreter::Runtime& runtime)
 | |
|             {
 | |
|                 MWWorld::Ptr actor = R()(runtime);
 | |
| 
 | |
|                 Interpreter::Type_Float x = runtime[0].mFloat;
 | |
|                 runtime.pop();
 | |
| 
 | |
|                 Interpreter::Type_Float y = runtime[0].mFloat;
 | |
|                 runtime.pop();
 | |
| 
 | |
|                 MWMechanics::AiFace facePackage(x, y);
 | |
|                 actor.getClass().getCreatureStats(actor).getAiSequence().stack(facePackage, actor);
 | |
|             }
 | |
|         };
 | |
| 
 | |
|         void installOpcodes (Interpreter::Interpreter& interpreter)
 | |
|         {
 | |
|             interpreter.installSegment3 (Compiler::Ai::opcodeAIActivate, new OpAiActivate<ImplicitRef>);
 | |
|             interpreter.installSegment3 (Compiler::Ai::opcodeAIActivateExplicit, new OpAiActivate<ExplicitRef>);
 | |
|             interpreter.installSegment3 (Compiler::Ai::opcodeAiTravel, new OpAiTravel<ImplicitRef>);
 | |
|             interpreter.installSegment3 (Compiler::Ai::opcodeAiTravelExplicit, new OpAiTravel<ExplicitRef>);
 | |
|             interpreter.installSegment3 (Compiler::Ai::opcodeAiEscort, new OpAiEscort<ImplicitRef>);
 | |
|             interpreter.installSegment3 (Compiler::Ai::opcodeAiEscortExplicit, new OpAiEscort<ExplicitRef>);
 | |
|             interpreter.installSegment3 (Compiler::Ai::opcodeAiEscortCell, new OpAiEscortCell<ImplicitRef>);
 | |
|             interpreter.installSegment3 (Compiler::Ai::opcodeAiEscortCellExplicit, new OpAiEscortCell<ExplicitRef>);
 | |
|             interpreter.installSegment3 (Compiler::Ai::opcodeAiWander, new OpAiWander<ImplicitRef>);
 | |
|             interpreter.installSegment3 (Compiler::Ai::opcodeAiWanderExplicit, new OpAiWander<ExplicitRef>);
 | |
|             interpreter.installSegment3 (Compiler::Ai::opcodeAiFollow, new OpAiFollow<ImplicitRef>);
 | |
|             interpreter.installSegment3 (Compiler::Ai::opcodeAiFollowExplicit, new OpAiFollow<ExplicitRef>);
 | |
|             interpreter.installSegment3 (Compiler::Ai::opcodeAiFollowCell, new OpAiFollowCell<ImplicitRef>);
 | |
|             interpreter.installSegment3 (Compiler::Ai::opcodeAiFollowCellExplicit, new OpAiFollowCell<ExplicitRef>);
 | |
|             interpreter.installSegment5 (Compiler::Ai::opcodeGetAiPackageDone, new OpGetAiPackageDone<ImplicitRef>);
 | |
| 
 | |
|             interpreter.installSegment5 (Compiler::Ai::opcodeGetAiPackageDoneExplicit,
 | |
|                 new OpGetAiPackageDone<ExplicitRef>);
 | |
|             interpreter.installSegment5 (Compiler::Ai::opcodeGetCurrentAiPackage, new OpGetCurrentAIPackage<ImplicitRef>);
 | |
|             interpreter.installSegment5 (Compiler::Ai::opcodeGetCurrentAiPackageExplicit, new OpGetCurrentAIPackage<ExplicitRef>);
 | |
|             interpreter.installSegment5 (Compiler::Ai::opcodeGetDetected, new OpGetDetected<ImplicitRef>);
 | |
|             interpreter.installSegment5 (Compiler::Ai::opcodeGetDetectedExplicit, new OpGetDetected<ExplicitRef>);
 | |
|             interpreter.installSegment5 (Compiler::Ai::opcodeGetLineOfSight, new OpGetLineOfSight<ImplicitRef>);
 | |
|             interpreter.installSegment5 (Compiler::Ai::opcodeGetLineOfSightExplicit, new OpGetLineOfSight<ExplicitRef>);
 | |
|             interpreter.installSegment5 (Compiler::Ai::opcodeGetTarget, new OpGetTarget<ImplicitRef>);
 | |
|             interpreter.installSegment5 (Compiler::Ai::opcodeGetTargetExplicit, new OpGetTarget<ExplicitRef>);
 | |
|             interpreter.installSegment5 (Compiler::Ai::opcodeStartCombat, new OpStartCombat<ImplicitRef>);
 | |
|             interpreter.installSegment5 (Compiler::Ai::opcodeStartCombatExplicit, new OpStartCombat<ExplicitRef>);
 | |
|             interpreter.installSegment5 (Compiler::Ai::opcodeStopCombat, new OpStopCombat<ImplicitRef>);
 | |
|             interpreter.installSegment5 (Compiler::Ai::opcodeStopCombatExplicit, new OpStopCombat<ExplicitRef>);
 | |
|             interpreter.installSegment5 (Compiler::Ai::opcodeToggleAI, new OpToggleAI);
 | |
| 
 | |
|             interpreter.installSegment5 (Compiler::Ai::opcodeSetHello, new OpSetAiSetting<ImplicitRef>(0));
 | |
|             interpreter.installSegment5 (Compiler::Ai::opcodeSetHelloExplicit, new OpSetAiSetting<ExplicitRef>(0));
 | |
|             interpreter.installSegment5 (Compiler::Ai::opcodeSetFight, new OpSetAiSetting<ImplicitRef>(1));
 | |
|             interpreter.installSegment5 (Compiler::Ai::opcodeSetFightExplicit, new OpSetAiSetting<ExplicitRef>(1));
 | |
|             interpreter.installSegment5 (Compiler::Ai::opcodeSetFlee, new OpSetAiSetting<ImplicitRef>(2));
 | |
|             interpreter.installSegment5 (Compiler::Ai::opcodeSetFleeExplicit, new OpSetAiSetting<ExplicitRef>(2));
 | |
|             interpreter.installSegment5 (Compiler::Ai::opcodeSetAlarm, new OpSetAiSetting<ImplicitRef>(3));
 | |
|             interpreter.installSegment5 (Compiler::Ai::opcodeSetAlarmExplicit, new OpSetAiSetting<ExplicitRef>(3));
 | |
| 
 | |
|             interpreter.installSegment5 (Compiler::Ai::opcodeModHello, new OpModAiSetting<ImplicitRef>(0));
 | |
|             interpreter.installSegment5 (Compiler::Ai::opcodeModHelloExplicit, new OpModAiSetting<ExplicitRef>(0));
 | |
|             interpreter.installSegment5 (Compiler::Ai::opcodeModFight, new OpModAiSetting<ImplicitRef>(1));
 | |
|             interpreter.installSegment5 (Compiler::Ai::opcodeModFightExplicit, new OpModAiSetting<ExplicitRef>(1));
 | |
|             interpreter.installSegment5 (Compiler::Ai::opcodeModFlee, new OpModAiSetting<ImplicitRef>(2));
 | |
|             interpreter.installSegment5 (Compiler::Ai::opcodeModFleeExplicit, new OpModAiSetting<ExplicitRef>(2));
 | |
|             interpreter.installSegment5 (Compiler::Ai::opcodeModAlarm, new OpModAiSetting<ImplicitRef>(3));
 | |
|             interpreter.installSegment5 (Compiler::Ai::opcodeModAlarmExplicit, new OpModAiSetting<ExplicitRef>(3));
 | |
| 
 | |
|             interpreter.installSegment5 (Compiler::Ai::opcodeGetHello, new OpGetAiSetting<ImplicitRef>(0));
 | |
|             interpreter.installSegment5 (Compiler::Ai::opcodeGetHelloExplicit, new OpGetAiSetting<ExplicitRef>(0));
 | |
|             interpreter.installSegment5 (Compiler::Ai::opcodeGetFight, new OpGetAiSetting<ImplicitRef>(1));
 | |
|             interpreter.installSegment5 (Compiler::Ai::opcodeGetFightExplicit, new OpGetAiSetting<ExplicitRef>(1));
 | |
|             interpreter.installSegment5 (Compiler::Ai::opcodeGetFlee, new OpGetAiSetting<ImplicitRef>(2));
 | |
|             interpreter.installSegment5 (Compiler::Ai::opcodeGetFleeExplicit, new OpGetAiSetting<ExplicitRef>(2));
 | |
|             interpreter.installSegment5 (Compiler::Ai::opcodeGetAlarm, new OpGetAiSetting<ImplicitRef>(3));
 | |
|             interpreter.installSegment5 (Compiler::Ai::opcodeGetAlarmExplicit, new OpGetAiSetting<ExplicitRef>(3));
 | |
| 
 | |
|             interpreter.installSegment5 (Compiler::Ai::opcodeFace, new OpFace<ImplicitRef>);
 | |
|             interpreter.installSegment5 (Compiler::Ai::opcodeFaceExplicit, new OpFace<ExplicitRef>);
 | |
|         }
 | |
|     }
 | |
| }
 |