.. |
.gitignore
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directory structure reorganisation (still missing the mangle stuff)
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2010-06-25 22:28:59 +02:00 |
actors.cpp
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Issue #255: deleted the old environment class and using the new one instead
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2012-04-23 15:27:03 +02:00 |
actors.hpp
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Issue #255: deleted the old environment class and using the new one instead
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2012-04-23 15:27:03 +02:00 |
animation.cpp
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Issue #255: deleted the old environment class and using the new one instead
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2012-04-23 15:27:03 +02:00 |
animation.hpp
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Issue #255: deleted the old environment class and using the new one instead
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2012-04-23 15:27:03 +02:00 |
cell.hpp
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implemented take action
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2010-08-07 20:25:17 +02:00 |
compositors.cpp
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add water settings to settings window
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2012-05-29 06:45:44 +02:00 |
compositors.hpp
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add water settings to settings window
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2012-05-29 06:45:44 +02:00 |
creatureanimation.cpp
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Issue #255: deleted the old environment class and using the new one instead
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2012-04-23 15:27:03 +02:00 |
creatureanimation.hpp
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Issue #255: deleted the old environment class and using the new one instead
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2012-04-23 15:27:03 +02:00 |
debugging.cpp
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fixed some cppcheck issues
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2012-06-06 20:29:30 +02:00 |
debugging.hpp
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Issue #255: deleted the old environment class and using the new one instead
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2012-04-23 15:27:03 +02:00 |
localmap.cpp
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small map tweak
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2012-05-28 05:03:50 +02:00 |
localmap.hpp
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Issue #255: deleted the old environment class and using the new one instead
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2012-04-23 15:27:03 +02:00 |
npcanimation.cpp
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fixed some cppcheck issues
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2012-06-06 20:29:30 +02:00 |
npcanimation.hpp
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fixed some cppcheck issues
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2012-06-06 20:29:30 +02:00 |
objects.cpp
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Finished merging.
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2012-05-11 11:52:07 +02:00 |
objects.hpp
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fixed some cppcheck issues
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2012-06-06 20:29:30 +02:00 |
occlusionquery.cpp
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minor fix
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2012-04-19 01:10:55 +02:00 |
occlusionquery.hpp
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Preparing for clothes/armor
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2012-04-02 22:08:46 -04:00 |
player.cpp
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set the camera orientation after using teleport doors
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2012-05-30 15:52:39 +02:00 |
player.hpp
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set the camera orientation after using teleport doors
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2012-05-30 15:52:39 +02:00 |
renderconst.hpp
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fixed the sky reflection issue
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2012-04-19 01:08:26 +02:00 |
renderinginterface.hpp
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Changing to Actors;NPCAnimation;CreatureAnimation
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2011-11-24 01:48:54 -05:00 |
renderingmanager.cpp
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shutdown crash fix
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2012-06-09 19:15:11 +02:00 |
renderingmanager.hpp
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add water settings to settings window
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2012-05-29 06:45:44 +02:00 |
shaderhelper.cpp
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fix for dark corners bug on some cards
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2012-04-30 21:22:26 +02:00 |
shaderhelper.hpp
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basic shadows
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2012-04-11 18:53:13 +02:00 |
shadows.cpp
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basic mouse-over info for in-game objects
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2012-04-15 17:10:08 +02:00 |
shadows.hpp
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basic shadows
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2012-04-11 18:53:13 +02:00 |
sky.cpp
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when the resolution changes, adjust camera aspect ratio and recreate compositors
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2012-05-27 21:39:18 +02:00 |
sky.hpp
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when the resolution changes, adjust camera aspect ratio and recreate compositors
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2012-05-27 21:39:18 +02:00 |
terrain.cpp
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delete fix
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2012-05-28 02:04:00 +02:00 |
terrain.hpp
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ogre 1.8 final release compability fixes
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2012-05-27 23:12:45 +02:00 |
terrainmaterial.cpp
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light improvements
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2012-04-19 20:59:57 +02:00 |
terrainmaterial.hpp
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fixed some cppcheck issues
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2012-06-06 20:29:30 +02:00 |
water.cpp
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shutdown crash fix
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2012-06-09 19:15:11 +02:00 |
water.hpp
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add water settings to settings window
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2012-05-29 06:45:44 +02:00 |