mirror of
				https://github.com/TES3MP/openmw-tes3mp.git
				synced 2025-11-04 02:26:46 +00:00 
			
		
		
		
	Instead of rotating using inverse and then applying the direct rotation. To properly update object in navigator.
		
			
				
	
	
		
			16 lines
		
	
	
	
		
			304 B
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			16 lines
		
	
	
	
		
			304 B
		
	
	
	
		
			C++
		
	
	
	
	
	
#ifndef GAME_MWBASE_ROTATIONFLAGS_H
 | 
						|
#define GAME_MWBASE_ROTATIONFLAGS_H
 | 
						|
 | 
						|
namespace MWBase
 | 
						|
{
 | 
						|
    using RotationFlags = unsigned short;
 | 
						|
 | 
						|
    enum RotationFlag : RotationFlags
 | 
						|
    {
 | 
						|
        RotationFlag_none = 0,
 | 
						|
        RotationFlag_adjust = 1,
 | 
						|
        RotationFlag_inverseOrder = 1 << 1,
 | 
						|
    };
 | 
						|
}
 | 
						|
 | 
						|
#endif
 |