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openmw-tes3mp/components
scrawl 209e139aa8 Move double buffering implementation inside RigGeometry
The double buffering is an implementation detail so it should be handled as such, rather than mandating the scene graph to be structured in a certain way.

Override accept(NodeVisitor&) instead of using callbacks.
2017-09-01 21:42:34 +00:00
..
bsa purge unnecessary imports 2017-06-09 19:08:53 +02:00
compiler convert std::autor_ptr to std::unique_ptr, originally by Ewan Higgs and updated by Bret Curtis 2017-06-09 16:49:25 +02:00
config Launcher: ensure to clear previous settings when reloading settings 2015-11-27 20:52:29 +01:00
contentselector purge the rest of boost::shared and any other boost related things that no longer are required 2017-06-09 19:08:53 +02:00
esm Change mValue type for clothes to unsigned short (fixes #3960) 2017-07-18 11:51:19 +04:00
esmterrain Cast LAND_SIZE to integer to avoid linking error 2017-03-28 01:57:31 +09:00
fallback be explicit about what we are trying to catch instead of catching everything and fixed up formatting 2017-06-12 00:32:29 +02:00
files Fixes for building in MSVC 2017-06-13 19:38:12 +09:00
fontloader Fix shadowing warnings 2016-08-29 12:38:24 +02:00
interpreter More consistent wording of errors/warnings 2017-03-04 21:48:31 +01:00
loadinglistener LoadingScreen: add support for important labels 2015-12-15 21:16:20 +01:00
misc remove boost/tuple 2017-06-09 19:08:53 +02:00
myguiplatform purge unnecessary imports 2017-06-09 19:08:53 +02:00
nif purge all instances of <boost/shared_ptr.hpp>, clean up unused headers 2017-06-09 19:08:53 +02:00
nifbullet Change NCO/NCC flags to NC* (Fixes #3915) 2017-06-20 00:36:17 +02:00
nifosg Move double buffering implementation inside RigGeometry 2017-09-01 21:42:34 +00:00
process OSX build fix 2014-11-20 18:14:49 +01:00
resource Implement releaseGLObjects for cached resources 2017-08-26 19:29:12 +00:00
sceneutil Move double buffering implementation inside RigGeometry 2017-09-01 21:42:34 +00:00
sdlutil Removing erroneous comment since Qt is not relevant here 2017-08-09 23:12:43 -05:00
settings purge unnecessary imports 2017-06-09 19:08:53 +02:00
shader Set the shader on the node containing the StateSet 2017-08-31 21:39:21 +00:00
terrain Implement releaseGLObjects for cached resources 2017-08-26 19:29:12 +00:00
to_utf8 Fix typo in a comment 2015-12-10 00:15:55 +01:00
translation purge unnecessary imports 2017-06-09 19:08:53 +02:00
version Allow getting available version information even when clone is shallow 2017-03-07 21:53:49 +01:00
vfs Fix seg fault, undo changes BsaArchive 2017-08-22 15:06:56 -04:00
widgets Add Spacer class derived from AutoSizedWidget 2017-07-31 16:20:29 +02:00
CMakeLists.txt Add view data structure for efficient collection of LOD nodes to use for a given camera/intersection 2017-03-14 19:27:55 +01:00
doc.hpp second set of additional doxygen comments 2010-09-25 20:15:05 +02:00