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openmw-tes3mp/apps/openmw-mp/Script/Functions/Positions.cpp
Koncord 4ca5da5666 [Server] Rework Plugin API, move Lua system to external library
Use LibFFI for Public & Timer APIs
Use "PlayerId" type instead "unsigned short"
Add GetPluginDir() function
2019-02-12 05:29:57 +08:00

123 lines
2.9 KiB
C++

#include "Positions.h"
#include <apps/openmw-mp/Script/Callbacks.hpp>
#include <components/openmw-mp/NetworkMessages.hpp>
#include <apps/openmw-mp/Player.hpp>
#include <apps/openmw-mp/Networking.hpp>
#include <iostream>
using namespace std;
extern "C" double PositionFunctions::GetPosX(PlayerId pid) noexcept
{
Player *player;
GET_PLAYER(pid, player, 0.0f);
return player->position.pos[0];
}
extern "C" double PositionFunctions::GetPosY(PlayerId pid) noexcept
{
Player *player;
GET_PLAYER(pid, player, 0.0f);
return player->position.pos[1];
}
extern "C" double PositionFunctions::GetPosZ(PlayerId pid) noexcept
{
Player *player;
GET_PLAYER(pid, player, 0.0f);
return player->position.pos[2];
}
extern "C" double PositionFunctions::GetPreviousCellPosX(PlayerId pid) noexcept
{
Player *player;
GET_PLAYER(pid, player, 0.0f);
return player->previousCellPosition.pos[0];
}
extern "C" double PositionFunctions::GetPreviousCellPosY(PlayerId pid) noexcept
{
Player *player;
GET_PLAYER(pid, player, 0.0f);
return player->previousCellPosition.pos[1];
}
extern "C" double PositionFunctions::GetPreviousCellPosZ(PlayerId pid) noexcept
{
Player *player;
GET_PLAYER(pid, player, 0.0f);
return player->previousCellPosition.pos[2];
}
extern "C" double PositionFunctions::GetRotX(PlayerId pid) noexcept
{
Player *player;
GET_PLAYER(pid, player, 0.0f);
return player->position.rot[0];
}
extern "C" double PositionFunctions::GetRotZ(PlayerId pid) noexcept
{
Player *player;
GET_PLAYER(pid, player, 0.0f);
return player->position.rot[2];
}
extern "C" void PositionFunctions::SetPos(PlayerId pid, double x, double y, double z) noexcept
{
Player *player;
GET_PLAYER(pid, player,);
player->position.pos[0] = x;
player->position.pos[1] = y;
player->position.pos[2] = z;
}
extern "C" void PositionFunctions::SetRot(PlayerId pid, double x, double z) noexcept
{
Player *player;
GET_PLAYER(pid, player, );
player->position.rot[0] = x;
player->position.rot[2] = z;
}
extern "C" void PositionFunctions::SetMomentum(PlayerId pid, double x, double y, double z) noexcept
{
Player *player;
GET_PLAYER(pid, player, );
player->momentum.pos[0] = x;
player->momentum.pos[1] = y;
player->momentum.pos[2] = z;
}
extern "C" void PositionFunctions::SendPos(PlayerId pid) noexcept
{
Player *player;
GET_PLAYER(pid, player, );
mwmp::PlayerPacket *packet = mwmp::Networking::get().getPlayerPacketController()->GetPacket(ID_PLAYER_POSITION);
packet->setPlayer(player);
packet->Send(false);
}
extern "C" void PositionFunctions::SendMomentum(PlayerId pid) noexcept
{
Player *player;
GET_PLAYER(pid, player, );
mwmp::PlayerPacket *packet = mwmp::Networking::get().getPlayerPacketController()->GetPacket(ID_PLAYER_MOMENTUM);
packet->setPlayer(player);
packet->Send(false);
}