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Use LibFFI for Public & Timer APIs Use "PlayerId" type instead "unsigned short" Add GetPluginDir() function
86 lines
2 KiB
C++
86 lines
2 KiB
C++
#include "Shapeshift.h"
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#include <components/openmw-mp/NetworkMessages.hpp>
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#include <components/openmw-mp/Log.hpp>
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#include <apps/openmw-mp/Script/Callbacks.hpp>
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#include <apps/openmw-mp/Networking.hpp>
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#include <iostream>
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using namespace std;
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extern "C" double ShapeshiftFunctions::GetScale(PlayerId pid) noexcept
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{
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Player *player;
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GET_PLAYER(pid, player, 0.0f);
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return player->scale;
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}
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extern "C" bool ShapeshiftFunctions::IsWerewolf(PlayerId pid) noexcept
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{
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Player *player;
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GET_PLAYER(pid, player, 0);
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return player->isWerewolf;
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}
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extern "C" const char *ShapeshiftFunctions::GetCreatureRefId(PlayerId pid) noexcept
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{
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Player *player;
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GET_PLAYER(pid, player, 0);
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return player->creatureRefId.c_str();
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}
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extern "C" bool ShapeshiftFunctions::GetCreatureNameDisplayState(PlayerId pid) noexcept
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{
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Player *player;
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GET_PLAYER(pid, player, 0);
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return player->displayCreatureName;
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}
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extern "C" void ShapeshiftFunctions::SetScale(PlayerId pid, double scale) noexcept
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{
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Player *player;
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GET_PLAYER(pid, player, );
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player->scale = scale;
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}
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extern "C" void ShapeshiftFunctions::SetWerewolfState(PlayerId pid, bool isWerewolf) noexcept
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{
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Player *player;
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GET_PLAYER(pid, player, );
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player->isWerewolf = isWerewolf;
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}
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extern "C" void ShapeshiftFunctions::SetCreatureRefId(PlayerId pid, const char *refId) noexcept
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{
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Player *player;
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GET_PLAYER(pid, player, );
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player->creatureRefId = refId;
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}
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extern "C" void ShapeshiftFunctions::SetCreatureNameDisplayState(PlayerId pid, bool displayState) noexcept
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{
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Player *player;
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GET_PLAYER(pid, player, );
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player->displayCreatureName = displayState;
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}
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extern "C" void ShapeshiftFunctions::SendShapeshift(PlayerId pid)
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{
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Player *player;
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GET_PLAYER(pid, player, );
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mwmp::PlayerPacket *packet = mwmp::Networking::get().getPlayerPacketController()->GetPacket(ID_PLAYER_SHAPESHIFT);
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packet->setPlayer(player);
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packet->Send(false);
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packet->Send(true);
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}
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