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openmw-tes3mp/terrain/bindings.d
2009-06-06 12:02:18 +00:00

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D

module terrain.bindings;
alias void *SceneNode;
alias void *Bounds;
alias void *MeshObj;
extern(C):
SceneNode terr_createChildNode(float relX, float relY, SceneNode);
void terr_destroyNode(SceneNode);
Bounds terr_makeBounds(float minHeight, float maxHeight, float width);
float terr_getSqCamDist(Bounds);
MeshObj terr_makeMesh(int segment, SceneNode);
void terr_killMesh(MeshObj);
void terr_genData();
void terr_setupRendering();