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openmw-tes3mp/components/openmw-mp
David Cernat c075496748 [General] Replace deathReason in death packets with a killer variable
Add serverside script functions for determining the killers of both players and actors.

Use unsigned ints for script functions returning an object or actor's refNumIndex or mpNum.

Remove updateDeadState() from LocalPlayer and make its code part of updateStatsDynamic() for simplicity.
2018-07-05 22:24:51 +03:00
..
Base [General] Replace deathReason in death packets with a killer variable 2018-07-05 22:24:51 +03:00
Controllers [General] Turn PlayerMap into WorldMap, now a Worldstate packet 2018-06-07 12:51:45 +03:00
Master [General] Reorder RW(string) arguments 2018-07-03 01:12:59 +08:00
Packets [General] Replace deathReason in death packets with a killer variable 2018-07-05 22:24:51 +03:00
Log.cpp [General] Implement setting of enforced client log level in GameSettings 2018-03-11 04:50:59 +02:00
Log.hpp [General] Implement setting of enforced client log level in GameSettings 2018-03-11 04:50:59 +02:00
NetworkMessages.hpp [General] Turn PlayerMap into WorldMap, now a Worldstate packet 2018-06-07 12:51:45 +03:00
Utils.cpp [General] Simplify vectorContains 2018-07-03 18:41:03 +08:00
Utils.hpp [General] Allow different types for vectorContains 2018-07-04 01:31:45 +08:00
Version.hpp [General] Update version to 0.6.3 2018-01-27 23:36:25 +02:00