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91 lines
2.2 KiB
D
91 lines
2.2 KiB
D
/*
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OpenMW - The completely unofficial reimplementation of Morrowind
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Copyright (C) 2008 Nicolay Korslund
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Email: < korslund@gmail.com >
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WWW: http://openmw.snaptoad.com/
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This file (loadlocks.d) is part of the OpenMW package.
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OpenMW is distributed as free software: you can redistribute it
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and/or modify it under the terms of the GNU General Public License
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version 3, as published by the Free Software Foundation.
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This program is distributed in the hope that it will be useful, but
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WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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General Public License for more details.
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You should have received a copy of the GNU General Public License
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version 3 along with this program. If not, see
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http://www.gnu.org/licenses/ .
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*/
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module esm.loadlocks;
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import esm.imports;
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/*
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* This file covers lockpicks, probes and armor repair items, since
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* these have nearly identical structure.
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*/
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struct Tool
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{
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align(1) struct Data
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{
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float weight;
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int value;
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float quality; // And when I say nearly identical structure, I
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int uses; // mean perfectly identical except that these two
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// variables are swaped for repair items. Don't ask
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// me why.
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}
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static assert(Data.sizeof == 16);
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Data data;
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mixin LoadT;
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MeshIndex model;
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IconIndex icon;
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Script* script;
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void load()
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{with(esFile){
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model = getMesh();
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name = getHNString("FNAM");
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char[] type;
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bool isRep = false;
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if(isNextSub("LKDT")) type = "Lockpick";
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else if(isNextSub("PBDT")) type = "Probe";
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else
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{
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getSubNameIs("RIDT");
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type = "RepairItem";
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isRep = true;
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}
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readHExact(&data, data.sizeof);
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if(isRep)
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{
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// Swap t.data.quality and t.data.uses (sigh)
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float tmp = *(cast(float*)&data.uses);
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data.uses = *(cast(int*)&data.quality);
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data.quality = tmp;
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}
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script = getHNOPtr!(Script)("SCRI", scripts);
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icon = getOIcon();
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makeProto(type);
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proto.setFloat("quality", data.quality);
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proto.setInt("uses", data.uses);
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}}
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}
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ListID!(Tool) lockpicks, probes, repairs;
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