mirror of
https://github.com/TES3MP/openmw-tes3mp.git
synced 2025-01-16 16:49:55 +00:00
255 lines
8.8 KiB
C++
255 lines
8.8 KiB
C++
|
|
#include "worldspacewidget.hpp"
|
|
|
|
#include <algorithm>
|
|
|
|
#include <OgreSceneNode.h>
|
|
#include <OgreSceneManager.h>
|
|
#include <OgreEntity.h>
|
|
|
|
#include <QtGui/qevent.h>
|
|
|
|
#include "../../model/world/universalid.hpp"
|
|
#include "../../model/world/idtable.hpp"
|
|
|
|
#include "../widget/scenetoolmode.hpp"
|
|
#include "../widget/scenetooltoggle.hpp"
|
|
#include "../widget/scenetoolrun.hpp"
|
|
|
|
#include "elements.hpp"
|
|
|
|
CSVRender::WorldspaceWidget::WorldspaceWidget (CSMDoc::Document& document, QWidget* parent)
|
|
: SceneWidget (parent), mDocument(document), mRun (0)
|
|
{
|
|
setAcceptDrops(true);
|
|
|
|
QAbstractItemModel *referenceables =
|
|
document.getData().getTableModel (CSMWorld::UniversalId::Type_Referenceables);
|
|
|
|
connect (referenceables, SIGNAL (dataChanged (const QModelIndex&, const QModelIndex&)),
|
|
this, SLOT (referenceableDataChanged (const QModelIndex&, const QModelIndex&)));
|
|
connect (referenceables, SIGNAL (rowsAboutToBeRemoved (const QModelIndex&, int, int)),
|
|
this, SLOT (referenceableAboutToBeRemoved (const QModelIndex&, int, int)));
|
|
connect (referenceables, SIGNAL (rowsInserted (const QModelIndex&, int, int)),
|
|
this, SLOT (referenceableAdded (const QModelIndex&, int, int)));
|
|
|
|
QAbstractItemModel *references =
|
|
document.getData().getTableModel (CSMWorld::UniversalId::Type_References);
|
|
|
|
connect (references, SIGNAL (dataChanged (const QModelIndex&, const QModelIndex&)),
|
|
this, SLOT (referenceDataChanged (const QModelIndex&, const QModelIndex&)));
|
|
connect (references, SIGNAL (rowsAboutToBeRemoved (const QModelIndex&, int, int)),
|
|
this, SLOT (referenceAboutToBeRemoved (const QModelIndex&, int, int)));
|
|
connect (references, SIGNAL (rowsInserted (const QModelIndex&, int, int)),
|
|
this, SLOT (referenceAdded (const QModelIndex&, int, int)));
|
|
}
|
|
|
|
void CSVRender::WorldspaceWidget::selectNavigationMode (const std::string& mode)
|
|
{
|
|
if (mode=="1st")
|
|
setNavigation (&m1st);
|
|
else if (mode=="free")
|
|
setNavigation (&mFree);
|
|
else if (mode=="orbit")
|
|
setNavigation (&mOrbit);
|
|
}
|
|
|
|
void CSVRender::WorldspaceWidget::useViewHint (const std::string& hint) {}
|
|
|
|
void CSVRender::WorldspaceWidget::selectDefaultNavigationMode()
|
|
{
|
|
setNavigation (&m1st);
|
|
}
|
|
|
|
CSVWidget::SceneToolMode *CSVRender::WorldspaceWidget::makeNavigationSelector (
|
|
CSVWidget::SceneToolbar *parent)
|
|
{
|
|
CSVWidget::SceneToolMode *tool = new CSVWidget::SceneToolMode (parent, "Camera Mode");
|
|
|
|
/// \todo replace icons
|
|
/// \todo consider user-defined button-mapping
|
|
tool->addButton (":scenetoolbar/1st-person", "1st",
|
|
"First Person"
|
|
"<ul><li>Mouse-Look while holding the left button</li>"
|
|
"<li>WASD movement keys</li>"
|
|
"<li>Mouse wheel moves the camera forawrd/backward</li>"
|
|
"<li>Stafing (also vertically) by holding the left mouse button and control</li>"
|
|
"<li>Camera is held upright</li>"
|
|
"<li>Hold shift to speed up movement</li>"
|
|
"</ul>");
|
|
tool->addButton (":scenetoolbar/free-camera", "free",
|
|
"Free Camera"
|
|
"<ul><li>Mouse-Look while holding the left button</li>"
|
|
"<li>Stafing (also vertically) via WASD or by holding the left mouse button and control</li>"
|
|
"<li>Mouse wheel moves the camera forawrd/backward</li>"
|
|
"<li>Roll camera with Q and E keys</li>"
|
|
"<li>Hold shift to speed up movement</li>"
|
|
"</ul>");
|
|
tool->addButton (":scenetoolbar/orbiting-camera", "orbit",
|
|
"Orbiting Camera"
|
|
"<ul><li>Always facing the centre point</li>"
|
|
"<li>Rotate around the centre point via WASD or by moving the mouse while holding the left button</li>"
|
|
"<li>Mouse wheel moves camera away or towards centre point but can not pass through it</li>"
|
|
"<li>Roll camera with Q and E keys</li>"
|
|
"<li>Stafing (also vertically) by holding the left mouse button and control (includes relocation of the centre point)</li>"
|
|
"<li>Hold shift to speed up movement</li>"
|
|
"</ul>");
|
|
|
|
connect (tool, SIGNAL (modeChanged (const std::string&)),
|
|
this, SLOT (selectNavigationMode (const std::string&)));
|
|
|
|
return tool;
|
|
}
|
|
|
|
CSVWidget::SceneToolToggle *CSVRender::WorldspaceWidget::makeSceneVisibilitySelector (CSVWidget::SceneToolbar *parent)
|
|
{
|
|
mSceneElements= new CSVWidget::SceneToolToggle (parent,
|
|
"Scene Element Visibility", ":door.png");
|
|
|
|
addVisibilitySelectorButtons (mSceneElements);
|
|
|
|
mSceneElements->setSelection (0xffffffff);
|
|
|
|
connect (mSceneElements, SIGNAL (selectionChanged()),
|
|
this, SLOT (elementSelectionChanged()));
|
|
|
|
return mSceneElements;
|
|
}
|
|
|
|
CSVWidget::SceneToolRun *CSVRender::WorldspaceWidget::makeRunTool (
|
|
CSVWidget::SceneToolbar *parent)
|
|
{
|
|
CSMWorld::IdTable& debugProfiles = dynamic_cast<CSMWorld::IdTable&> (
|
|
*mDocument.getData().getTableModel (CSMWorld::UniversalId::Type_DebugProfiles));
|
|
|
|
std::vector<std::string> profiles;
|
|
|
|
int idColumn = debugProfiles.findColumnIndex (CSMWorld::Columns::ColumnId_Id);
|
|
int stateColumn = debugProfiles.findColumnIndex (CSMWorld::Columns::ColumnId_Modification);
|
|
int defaultColumn = debugProfiles.findColumnIndex (
|
|
CSMWorld::Columns::ColumnId_DefaultProfile);
|
|
|
|
int size = debugProfiles.rowCount();
|
|
|
|
for (int i=0; i<size; ++i)
|
|
{
|
|
int state = debugProfiles.data (debugProfiles.index (i, stateColumn)).toInt();
|
|
|
|
bool default_ = debugProfiles.data (debugProfiles.index (i, defaultColumn)).toInt();
|
|
|
|
if (state!=CSMWorld::RecordBase::State_Deleted && default_)
|
|
profiles.push_back (
|
|
debugProfiles.data (debugProfiles.index (i, idColumn)).
|
|
toString().toUtf8().constData());
|
|
}
|
|
|
|
std::sort (profiles.begin(), profiles.end());
|
|
|
|
mRun = new CSVWidget::SceneToolRun (parent, "Run OpenMW from the current camera position",
|
|
":door.png", ":faction.png", profiles);
|
|
|
|
connect (mRun, SIGNAL (runRequest (const std::string&)),
|
|
this, SLOT (runRequest (const std::string&)));
|
|
|
|
return mRun;
|
|
}
|
|
|
|
CSVRender::WorldspaceWidget::dropType CSVRender::WorldspaceWidget::getDropType (
|
|
const std::vector< CSMWorld::UniversalId >& data)
|
|
{
|
|
dropType output = notCells;
|
|
bool firstIteration = true;
|
|
|
|
for (unsigned i = 0; i < data.size(); ++i)
|
|
{
|
|
if (data[i].getType() == CSMWorld::UniversalId::Type_Cell ||
|
|
data[i].getType() == CSMWorld::UniversalId::Type_Cell_Missing)
|
|
{
|
|
if (*(data[i].getId().begin()) == '#') //exterior
|
|
{
|
|
if (firstIteration)
|
|
{
|
|
output = cellsExterior;
|
|
firstIteration = false;
|
|
continue;
|
|
}
|
|
|
|
if (output == cellsInterior)
|
|
{
|
|
output = cellsMixed;
|
|
break;
|
|
} else {
|
|
output = cellsInterior;
|
|
}
|
|
} else //interior
|
|
{
|
|
if (firstIteration)
|
|
{
|
|
output = cellsInterior;
|
|
firstIteration = false;
|
|
continue;
|
|
}
|
|
|
|
if (output == cellsExterior)
|
|
{
|
|
output = cellsMixed;
|
|
break;
|
|
} else {
|
|
output = cellsInterior;
|
|
}
|
|
}
|
|
} else {
|
|
output = notCells;
|
|
break;
|
|
}
|
|
}
|
|
|
|
return output;
|
|
}
|
|
|
|
unsigned int CSVRender::WorldspaceWidget::getElementMask() const
|
|
{
|
|
return mSceneElements->getSelection();
|
|
}
|
|
|
|
void CSVRender::WorldspaceWidget::addVisibilitySelectorButtons (
|
|
CSVWidget::SceneToolToggle *tool)
|
|
{
|
|
tool->addButton (":activator.png", Element_Reference, ":activator.png", "References");
|
|
tool->addButton (":armor.png", Element_Terrain, ":armor.png", "Terrain");
|
|
tool->addButton (":armor.png", Element_Water, ":armor.png", "Water");
|
|
tool->addButton (":armor.png", Element_Pathgrid, ":armor.png", "Pathgrid");
|
|
}
|
|
|
|
void CSVRender::WorldspaceWidget::dragEnterEvent (QDragEnterEvent* event)
|
|
{
|
|
event->accept();
|
|
}
|
|
|
|
void CSVRender::WorldspaceWidget::dragMoveEvent(QDragMoveEvent *event)
|
|
{
|
|
event->accept();
|
|
}
|
|
|
|
void CSVRender::WorldspaceWidget::dropEvent (QDropEvent* event)
|
|
{
|
|
const CSMWorld::TableMimeData* mime = dynamic_cast<const CSMWorld::TableMimeData*> (event->mimeData());
|
|
if (!mime) // May happen when non-records (e.g. plain text) are dragged and dropped
|
|
return;
|
|
|
|
if (mime->fromDocument (mDocument))
|
|
{
|
|
emit dataDropped(mime->getData());
|
|
} //not handling drops from different documents at the moment
|
|
}
|
|
|
|
void CSVRender::WorldspaceWidget::runRequest (const std::string& profile)
|
|
{
|
|
mDocument.startRunning (profile, getStartupInstruction());
|
|
}
|
|
|
|
void CSVRender::WorldspaceWidget::elementSelectionChanged()
|
|
{
|
|
setVisibilityMask (getElementMask());
|
|
flagAsModified();
|
|
}
|