mirror of
https://github.com/TES3MP/openmw-tes3mp.git
synced 2025-01-20 05:53:50 +00:00
317 lines
5.9 KiB
C++
317 lines
5.9 KiB
C++
#define _USE_MATH_DEFINES
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#include <math.h>
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#include <stdio.h>
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#include <stdarg.h>
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#include "SampleInterfaces.h"
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#include "Recast.h"
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#include "RecastDebugDraw.h"
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#include "DetourDebugDraw.h"
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#include "PerfTimer.h"
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#include "SDL.h"
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#include "SDL_opengl.h"
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#ifdef WIN32
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# define snprintf _snprintf
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#endif
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////////////////////////////////////////////////////////////////////////////////////////////////////
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BuildContext::BuildContext() :
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m_messageCount(0),
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m_textPoolSize(0)
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{
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memset(m_messages, 0, sizeof(char*) * MAX_MESSAGES);
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resetTimers();
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}
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// Virtual functions for custom implementations.
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void BuildContext::doResetLog()
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{
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m_messageCount = 0;
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m_textPoolSize = 0;
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}
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void BuildContext::doLog(const rcLogCategory category, const char* msg, const int len)
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{
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if (!len) return;
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if (m_messageCount >= MAX_MESSAGES)
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return;
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char* dst = &m_textPool[m_textPoolSize];
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int n = TEXT_POOL_SIZE - m_textPoolSize;
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if (n < 2)
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return;
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char* cat = dst;
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char* text = dst+1;
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const int maxtext = n-1;
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// Store category
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*cat = (char)category;
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// Store message
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const int count = rcMin(len+1, maxtext);
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memcpy(text, msg, count);
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text[count-1] = '\0';
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m_textPoolSize += 1 + count;
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m_messages[m_messageCount++] = dst;
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}
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void BuildContext::doResetTimers()
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{
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for (int i = 0; i < RC_MAX_TIMERS; ++i)
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m_accTime[i] = -1;
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}
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void BuildContext::doStartTimer(const rcTimerLabel label)
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{
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m_startTime[label] = getPerfTime();
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}
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void BuildContext::doStopTimer(const rcTimerLabel label)
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{
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const TimeVal endTime = getPerfTime();
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const TimeVal deltaTime = endTime - m_startTime[label];
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if (m_accTime[label] == -1)
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m_accTime[label] = deltaTime;
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else
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m_accTime[label] += deltaTime;
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}
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int BuildContext::doGetAccumulatedTime(const rcTimerLabel label) const
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{
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return getPerfTimeUsec(m_accTime[label]);
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}
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void BuildContext::dumpLog(const char* format, ...)
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{
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// Print header.
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va_list ap;
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va_start(ap, format);
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vprintf(format, ap);
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va_end(ap);
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printf("\n");
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// Print messages
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const int TAB_STOPS[4] = { 28, 36, 44, 52 };
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for (int i = 0; i < m_messageCount; ++i)
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{
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const char* msg = m_messages[i]+1;
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int n = 0;
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while (*msg)
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{
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if (*msg == '\t')
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{
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int count = 1;
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for (int j = 0; j < 4; ++j)
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{
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if (n < TAB_STOPS[j])
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{
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count = TAB_STOPS[j] - n;
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break;
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}
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}
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while (--count)
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{
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putchar(' ');
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n++;
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}
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}
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else
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{
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putchar(*msg);
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n++;
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}
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msg++;
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}
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putchar('\n');
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}
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}
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int BuildContext::getLogCount() const
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{
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return m_messageCount;
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}
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const char* BuildContext::getLogText(const int i) const
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{
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return m_messages[i]+1;
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}
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////////////////////////////////////////////////////////////////////////////////////////////////////
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class GLCheckerTexture
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{
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unsigned int m_texId;
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public:
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GLCheckerTexture() : m_texId(0)
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{
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}
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~GLCheckerTexture()
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{
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if (m_texId != 0)
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glDeleteTextures(1, &m_texId);
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}
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void bind()
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{
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if (m_texId == 0)
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{
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// Create checker pattern.
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const unsigned int col0 = duRGBA(215,215,215,255);
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const unsigned int col1 = duRGBA(255,255,255,255);
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static const int TSIZE = 64;
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unsigned int data[TSIZE*TSIZE];
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glGenTextures(1, &m_texId);
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glBindTexture(GL_TEXTURE_2D, m_texId);
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int level = 0;
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int size = TSIZE;
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while (size > 0)
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{
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for (int y = 0; y < size; ++y)
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for (int x = 0; x < size; ++x)
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data[x+y*size] = (x==0 || y==0) ? col0 : col1;
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glTexImage2D(GL_TEXTURE_2D, level, GL_RGBA, size,size, 0, GL_RGBA, GL_UNSIGNED_BYTE, data);
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size /= 2;
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level++;
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}
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glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR_MIPMAP_NEAREST);
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glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
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}
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else
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{
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glBindTexture(GL_TEXTURE_2D, m_texId);
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}
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}
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};
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GLCheckerTexture g_tex;
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void DebugDrawGL::depthMask(bool state)
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{
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glDepthMask(state ? GL_TRUE : GL_FALSE);
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}
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void DebugDrawGL::texture(bool state)
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{
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if (state)
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{
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glEnable(GL_TEXTURE_2D);
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g_tex.bind();
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}
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else
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{
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glDisable(GL_TEXTURE_2D);
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}
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}
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void DebugDrawGL::begin(duDebugDrawPrimitives prim, float size)
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{
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switch (prim)
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{
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case DU_DRAW_POINTS:
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glPointSize(size);
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glBegin(GL_POINTS);
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break;
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case DU_DRAW_LINES:
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glLineWidth(size);
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glBegin(GL_LINES);
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break;
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case DU_DRAW_TRIS:
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glBegin(GL_TRIANGLES);
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break;
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case DU_DRAW_QUADS:
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glBegin(GL_QUADS);
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break;
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};
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}
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void DebugDrawGL::vertex(const float* pos, unsigned int color)
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{
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glColor4ubv((GLubyte*)&color);
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glVertex3fv(pos);
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}
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void DebugDrawGL::vertex(const float x, const float y, const float z, unsigned int color)
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{
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glColor4ubv((GLubyte*)&color);
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glVertex3f(x,y,z);
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}
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void DebugDrawGL::vertex(const float* pos, unsigned int color, const float* uv)
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{
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glColor4ubv((GLubyte*)&color);
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glTexCoord2fv(uv);
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glVertex3fv(pos);
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}
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void DebugDrawGL::vertex(const float x, const float y, const float z, unsigned int color, const float u, const float v)
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{
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glColor4ubv((GLubyte*)&color);
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glTexCoord2f(u,v);
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glVertex3f(x,y,z);
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}
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void DebugDrawGL::end()
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{
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glEnd();
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glLineWidth(1.0f);
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glPointSize(1.0f);
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}
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////////////////////////////////////////////////////////////////////////////////////////////////////
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FileIO::FileIO() :
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m_fp(0),
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m_mode(-1)
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{
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}
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FileIO::~FileIO()
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{
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if (m_fp) fclose(m_fp);
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}
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bool FileIO::openForWrite(const char* path)
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{
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if (m_fp) return false;
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m_fp = fopen(path, "wb");
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if (!m_fp) return false;
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m_mode = 1;
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return true;
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}
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bool FileIO::openForRead(const char* path)
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{
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if (m_fp) return false;
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m_fp = fopen(path, "rb");
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if (!m_fp) return false;
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m_mode = 2;
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return true;
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}
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bool FileIO::isWriting() const
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{
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return m_mode == 1;
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}
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bool FileIO::isReading() const
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{
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return m_mode == 2;
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}
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bool FileIO::write(const void* ptr, const size_t size)
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{
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if (!m_fp || m_mode != 1) return false;
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fwrite(ptr, size, 1, m_fp);
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return true;
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}
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bool FileIO::read(void* ptr, const size_t size)
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{
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if (!m_fp || m_mode != 2) return false;
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size_t readLen = fread(ptr, size, 1, m_fp);
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return readLen == 1;
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}
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