mirror of
https://github.com/TES3MP/openmw-tes3mp.git
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1533 lines
40 KiB
C++
1533 lines
40 KiB
C++
//
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// Copyright (c) 2009-2010 Mikko Mononen memon@inside.org
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//
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// This software is provided 'as-is', without any express or implied
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// warranty. In no event will the authors be held liable for any damages
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// arising from the use of this software.
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// Permission is granted to anyone to use this software for any purpose,
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// including commercial applications, and to alter it and redistribute it
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// freely, subject to the following restrictions:
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// 1. The origin of this software must not be misrepresented; you must not
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// claim that you wrote the original software. If you use this software
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// in a product, an acknowledgment in the product documentation would be
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// appreciated but is not required.
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// 2. Altered source versions must be plainly marked as such, and must not be
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// misrepresented as being the original software.
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// 3. This notice may not be removed or altered from any source distribution.
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//
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#define _USE_MATH_DEFINES
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#include <math.h>
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#include <stdio.h>
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#include <string.h>
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#include <float.h>
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#include <new>
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#include "SDL.h"
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#include "SDL_opengl.h"
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#ifdef __APPLE__
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# include <OpenGL/glu.h>
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#else
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# include <GL/glu.h>
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#endif
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#include "imgui.h"
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#include "InputGeom.h"
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#include "Sample.h"
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#include "Sample_TempObstacles.h"
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#include "Recast.h"
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#include "RecastDebugDraw.h"
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#include "DetourAssert.h"
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#include "DetourNavMesh.h"
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#include "DetourNavMeshBuilder.h"
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#include "DetourDebugDraw.h"
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#include "DetourCommon.h"
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#include "DetourTileCache.h"
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#include "NavMeshTesterTool.h"
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#include "OffMeshConnectionTool.h"
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#include "ConvexVolumeTool.h"
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#include "CrowdTool.h"
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#include "RecastAlloc.h"
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#include "RecastAssert.h"
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#include "fastlz.h"
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#ifdef WIN32
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# define snprintf _snprintf
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#endif
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// This value specifies how many layers (or "floors") each navmesh tile is expected to have.
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static const int EXPECTED_LAYERS_PER_TILE = 4;
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static bool isectSegAABB(const float* sp, const float* sq,
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const float* amin, const float* amax,
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float& tmin, float& tmax)
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{
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static const float EPS = 1e-6f;
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float d[3];
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rcVsub(d, sq, sp);
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tmin = 0; // set to -FLT_MAX to get first hit on line
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tmax = FLT_MAX; // set to max distance ray can travel (for segment)
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// For all three slabs
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for (int i = 0; i < 3; i++)
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{
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if (fabsf(d[i]) < EPS)
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{
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// Ray is parallel to slab. No hit if origin not within slab
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if (sp[i] < amin[i] || sp[i] > amax[i])
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return false;
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}
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else
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{
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// Compute intersection t value of ray with near and far plane of slab
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const float ood = 1.0f / d[i];
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float t1 = (amin[i] - sp[i]) * ood;
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float t2 = (amax[i] - sp[i]) * ood;
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// Make t1 be intersection with near plane, t2 with far plane
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if (t1 > t2) rcSwap(t1, t2);
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// Compute the intersection of slab intersections intervals
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if (t1 > tmin) tmin = t1;
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if (t2 < tmax) tmax = t2;
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// Exit with no collision as soon as slab intersection becomes empty
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if (tmin > tmax) return false;
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}
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}
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return true;
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}
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static int calcLayerBufferSize(const int gridWidth, const int gridHeight)
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{
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const int headerSize = dtAlign4(sizeof(dtTileCacheLayerHeader));
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const int gridSize = gridWidth * gridHeight;
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return headerSize + gridSize*4;
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}
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struct FastLZCompressor : public dtTileCacheCompressor
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{
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virtual int maxCompressedSize(const int bufferSize)
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{
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return (int)(bufferSize* 1.05f);
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}
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virtual dtStatus compress(const unsigned char* buffer, const int bufferSize,
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unsigned char* compressed, const int /*maxCompressedSize*/, int* compressedSize)
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{
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*compressedSize = fastlz_compress((const void *const)buffer, bufferSize, compressed);
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return DT_SUCCESS;
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}
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virtual dtStatus decompress(const unsigned char* compressed, const int compressedSize,
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unsigned char* buffer, const int maxBufferSize, int* bufferSize)
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{
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*bufferSize = fastlz_decompress(compressed, compressedSize, buffer, maxBufferSize);
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return *bufferSize < 0 ? DT_FAILURE : DT_SUCCESS;
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}
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};
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struct LinearAllocator : public dtTileCacheAlloc
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{
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unsigned char* buffer;
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size_t capacity;
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size_t top;
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size_t high;
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LinearAllocator(const size_t cap) : buffer(0), capacity(0), top(0), high(0)
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{
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resize(cap);
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}
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~LinearAllocator()
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{
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dtFree(buffer);
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}
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void resize(const size_t cap)
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{
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if (buffer) dtFree(buffer);
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buffer = (unsigned char*)dtAlloc(cap, DT_ALLOC_PERM);
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capacity = cap;
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}
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virtual void reset()
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{
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high = dtMax(high, top);
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top = 0;
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}
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virtual void* alloc(const size_t size)
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{
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if (!buffer)
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return 0;
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if (top+size > capacity)
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return 0;
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unsigned char* mem = &buffer[top];
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top += size;
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return mem;
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}
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virtual void free(void* /*ptr*/)
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{
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// Empty
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}
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};
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struct MeshProcess : public dtTileCacheMeshProcess
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{
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InputGeom* m_geom;
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inline MeshProcess() : m_geom(0)
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{
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}
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inline void init(InputGeom* geom)
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{
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m_geom = geom;
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}
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virtual void process(struct dtNavMeshCreateParams* params,
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unsigned char* polyAreas, unsigned short* polyFlags)
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{
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// Update poly flags from areas.
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for (int i = 0; i < params->polyCount; ++i)
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{
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if (polyAreas[i] == DT_TILECACHE_WALKABLE_AREA)
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polyAreas[i] = SAMPLE_POLYAREA_GROUND;
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if (polyAreas[i] == SAMPLE_POLYAREA_GROUND ||
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polyAreas[i] == SAMPLE_POLYAREA_GRASS ||
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polyAreas[i] == SAMPLE_POLYAREA_ROAD)
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{
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polyFlags[i] = SAMPLE_POLYFLAGS_WALK;
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}
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else if (polyAreas[i] == SAMPLE_POLYAREA_WATER)
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{
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polyFlags[i] = SAMPLE_POLYFLAGS_SWIM;
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}
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else if (polyAreas[i] == SAMPLE_POLYAREA_DOOR)
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{
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polyFlags[i] = SAMPLE_POLYFLAGS_WALK | SAMPLE_POLYFLAGS_DOOR;
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}
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}
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// Pass in off-mesh connections.
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if (m_geom)
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{
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params->offMeshConVerts = m_geom->getOffMeshConnectionVerts();
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params->offMeshConRad = m_geom->getOffMeshConnectionRads();
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params->offMeshConDir = m_geom->getOffMeshConnectionDirs();
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params->offMeshConAreas = m_geom->getOffMeshConnectionAreas();
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params->offMeshConFlags = m_geom->getOffMeshConnectionFlags();
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params->offMeshConUserID = m_geom->getOffMeshConnectionId();
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params->offMeshConCount = m_geom->getOffMeshConnectionCount();
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}
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}
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};
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static const int MAX_LAYERS = 32;
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struct TileCacheData
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{
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unsigned char* data;
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int dataSize;
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};
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struct RasterizationContext
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{
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RasterizationContext() :
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solid(0),
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triareas(0),
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lset(0),
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chf(0),
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ntiles(0)
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{
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memset(tiles, 0, sizeof(TileCacheData)*MAX_LAYERS);
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}
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~RasterizationContext()
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{
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rcFreeHeightField(solid);
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delete [] triareas;
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rcFreeHeightfieldLayerSet(lset);
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rcFreeCompactHeightfield(chf);
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for (int i = 0; i < MAX_LAYERS; ++i)
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{
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dtFree(tiles[i].data);
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tiles[i].data = 0;
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}
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}
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rcHeightfield* solid;
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unsigned char* triareas;
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rcHeightfieldLayerSet* lset;
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rcCompactHeightfield* chf;
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TileCacheData tiles[MAX_LAYERS];
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int ntiles;
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};
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int Sample_TempObstacles::rasterizeTileLayers(
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const int tx, const int ty,
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const rcConfig& cfg,
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TileCacheData* tiles,
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const int maxTiles)
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{
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if (!m_geom || !m_geom->getMesh() || !m_geom->getChunkyMesh())
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{
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m_ctx->log(RC_LOG_ERROR, "buildTile: Input mesh is not specified.");
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return 0;
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}
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FastLZCompressor comp;
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RasterizationContext rc;
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const float* verts = m_geom->getMesh()->getVerts();
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const int nverts = m_geom->getMesh()->getVertCount();
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const rcChunkyTriMesh* chunkyMesh = m_geom->getChunkyMesh();
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// Tile bounds.
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const float tcs = cfg.tileSize * cfg.cs;
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rcConfig tcfg;
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memcpy(&tcfg, &cfg, sizeof(tcfg));
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tcfg.bmin[0] = cfg.bmin[0] + tx*tcs;
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tcfg.bmin[1] = cfg.bmin[1];
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tcfg.bmin[2] = cfg.bmin[2] + ty*tcs;
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tcfg.bmax[0] = cfg.bmin[0] + (tx+1)*tcs;
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tcfg.bmax[1] = cfg.bmax[1];
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tcfg.bmax[2] = cfg.bmin[2] + (ty+1)*tcs;
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tcfg.bmin[0] -= tcfg.borderSize*tcfg.cs;
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tcfg.bmin[2] -= tcfg.borderSize*tcfg.cs;
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tcfg.bmax[0] += tcfg.borderSize*tcfg.cs;
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tcfg.bmax[2] += tcfg.borderSize*tcfg.cs;
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// Allocate voxel heightfield where we rasterize our input data to.
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rc.solid = rcAllocHeightfield();
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if (!rc.solid)
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{
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m_ctx->log(RC_LOG_ERROR, "buildNavigation: Out of memory 'solid'.");
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return 0;
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}
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if (!rcCreateHeightfield(m_ctx, *rc.solid, tcfg.width, tcfg.height, tcfg.bmin, tcfg.bmax, tcfg.cs, tcfg.ch))
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{
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m_ctx->log(RC_LOG_ERROR, "buildNavigation: Could not create solid heightfield.");
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return 0;
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}
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// Allocate array that can hold triangle flags.
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// If you have multiple meshes you need to process, allocate
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// and array which can hold the max number of triangles you need to process.
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rc.triareas = new unsigned char[chunkyMesh->maxTrisPerChunk];
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if (!rc.triareas)
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{
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m_ctx->log(RC_LOG_ERROR, "buildNavigation: Out of memory 'm_triareas' (%d).", chunkyMesh->maxTrisPerChunk);
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return 0;
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}
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float tbmin[2], tbmax[2];
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tbmin[0] = tcfg.bmin[0];
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tbmin[1] = tcfg.bmin[2];
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tbmax[0] = tcfg.bmax[0];
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tbmax[1] = tcfg.bmax[2];
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int cid[512];// TODO: Make grow when returning too many items.
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const int ncid = rcGetChunksOverlappingRect(chunkyMesh, tbmin, tbmax, cid, 512);
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if (!ncid)
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{
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return 0; // empty
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}
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for (int i = 0; i < ncid; ++i)
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{
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const rcChunkyTriMeshNode& node = chunkyMesh->nodes[cid[i]];
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const int* tris = &chunkyMesh->tris[node.i*3];
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const int ntris = node.n;
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memset(rc.triareas, 0, ntris*sizeof(unsigned char));
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rcMarkWalkableTriangles(m_ctx, tcfg.walkableSlopeAngle,
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verts, nverts, tris, ntris, rc.triareas);
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if (!rcRasterizeTriangles(m_ctx, verts, nverts, tris, rc.triareas, ntris, *rc.solid, tcfg.walkableClimb))
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return 0;
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}
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// Once all geometry is rasterized, we do initial pass of filtering to
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// remove unwanted overhangs caused by the conservative rasterization
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// as well as filter spans where the character cannot possibly stand.
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if (m_filterLowHangingObstacles)
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rcFilterLowHangingWalkableObstacles(m_ctx, tcfg.walkableClimb, *rc.solid);
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if (m_filterLedgeSpans)
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rcFilterLedgeSpans(m_ctx, tcfg.walkableHeight, tcfg.walkableClimb, *rc.solid);
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if (m_filterWalkableLowHeightSpans)
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rcFilterWalkableLowHeightSpans(m_ctx, tcfg.walkableHeight, *rc.solid);
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rc.chf = rcAllocCompactHeightfield();
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if (!rc.chf)
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{
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m_ctx->log(RC_LOG_ERROR, "buildNavigation: Out of memory 'chf'.");
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return 0;
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}
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if (!rcBuildCompactHeightfield(m_ctx, tcfg.walkableHeight, tcfg.walkableClimb, *rc.solid, *rc.chf))
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{
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m_ctx->log(RC_LOG_ERROR, "buildNavigation: Could not build compact data.");
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return 0;
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}
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// Erode the walkable area by agent radius.
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if (!rcErodeWalkableArea(m_ctx, tcfg.walkableRadius, *rc.chf))
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{
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m_ctx->log(RC_LOG_ERROR, "buildNavigation: Could not erode.");
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return 0;
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}
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// (Optional) Mark areas.
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const ConvexVolume* vols = m_geom->getConvexVolumes();
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for (int i = 0; i < m_geom->getConvexVolumeCount(); ++i)
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{
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rcMarkConvexPolyArea(m_ctx, vols[i].verts, vols[i].nverts,
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vols[i].hmin, vols[i].hmax,
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(unsigned char)vols[i].area, *rc.chf);
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}
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rc.lset = rcAllocHeightfieldLayerSet();
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if (!rc.lset)
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{
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m_ctx->log(RC_LOG_ERROR, "buildNavigation: Out of memory 'lset'.");
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return 0;
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}
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if (!rcBuildHeightfieldLayers(m_ctx, *rc.chf, tcfg.borderSize, tcfg.walkableHeight, *rc.lset))
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{
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m_ctx->log(RC_LOG_ERROR, "buildNavigation: Could not build heighfield layers.");
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return 0;
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}
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rc.ntiles = 0;
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for (int i = 0; i < rcMin(rc.lset->nlayers, MAX_LAYERS); ++i)
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{
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TileCacheData* tile = &rc.tiles[rc.ntiles++];
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const rcHeightfieldLayer* layer = &rc.lset->layers[i];
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// Store header
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dtTileCacheLayerHeader header;
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header.magic = DT_TILECACHE_MAGIC;
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header.version = DT_TILECACHE_VERSION;
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// Tile layer location in the navmesh.
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header.tx = tx;
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header.ty = ty;
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header.tlayer = i;
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dtVcopy(header.bmin, layer->bmin);
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dtVcopy(header.bmax, layer->bmax);
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// Tile info.
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header.width = (unsigned char)layer->width;
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header.height = (unsigned char)layer->height;
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header.minx = (unsigned char)layer->minx;
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header.maxx = (unsigned char)layer->maxx;
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header.miny = (unsigned char)layer->miny;
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header.maxy = (unsigned char)layer->maxy;
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header.hmin = (unsigned short)layer->hmin;
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header.hmax = (unsigned short)layer->hmax;
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dtStatus status = dtBuildTileCacheLayer(&comp, &header, layer->heights, layer->areas, layer->cons,
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&tile->data, &tile->dataSize);
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if (dtStatusFailed(status))
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{
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return 0;
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}
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}
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// Transfer ownsership of tile data from build context to the caller.
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int n = 0;
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for (int i = 0; i < rcMin(rc.ntiles, maxTiles); ++i)
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{
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tiles[n++] = rc.tiles[i];
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rc.tiles[i].data = 0;
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rc.tiles[i].dataSize = 0;
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}
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return n;
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}
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void drawTiles(duDebugDraw* dd, dtTileCache* tc)
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{
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unsigned int fcol[6];
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float bmin[3], bmax[3];
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for (int i = 0; i < tc->getTileCount(); ++i)
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{
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const dtCompressedTile* tile = tc->getTile(i);
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if (!tile->header) continue;
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tc->calcTightTileBounds(tile->header, bmin, bmax);
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const unsigned int col = duIntToCol(i,64);
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duCalcBoxColors(fcol, col, col);
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duDebugDrawBox(dd, bmin[0],bmin[1],bmin[2], bmax[0],bmax[1],bmax[2], fcol);
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}
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for (int i = 0; i < tc->getTileCount(); ++i)
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{
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const dtCompressedTile* tile = tc->getTile(i);
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if (!tile->header) continue;
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tc->calcTightTileBounds(tile->header, bmin, bmax);
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const unsigned int col = duIntToCol(i,255);
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const float pad = tc->getParams()->cs * 0.1f;
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duDebugDrawBoxWire(dd, bmin[0]-pad,bmin[1]-pad,bmin[2]-pad,
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bmax[0]+pad,bmax[1]+pad,bmax[2]+pad, col, 2.0f);
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}
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}
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enum DrawDetailType
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{
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DRAWDETAIL_AREAS,
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DRAWDETAIL_REGIONS,
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DRAWDETAIL_CONTOURS,
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DRAWDETAIL_MESH,
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};
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|
|
void drawDetail(duDebugDraw* dd, dtTileCache* tc, const int tx, const int ty, int type)
|
|
{
|
|
struct TileCacheBuildContext
|
|
{
|
|
inline TileCacheBuildContext(struct dtTileCacheAlloc* a) : layer(0), lcset(0), lmesh(0), alloc(a) {}
|
|
inline ~TileCacheBuildContext() { purge(); }
|
|
void purge()
|
|
{
|
|
dtFreeTileCacheLayer(alloc, layer);
|
|
layer = 0;
|
|
dtFreeTileCacheContourSet(alloc, lcset);
|
|
lcset = 0;
|
|
dtFreeTileCachePolyMesh(alloc, lmesh);
|
|
lmesh = 0;
|
|
}
|
|
struct dtTileCacheLayer* layer;
|
|
struct dtTileCacheContourSet* lcset;
|
|
struct dtTileCachePolyMesh* lmesh;
|
|
struct dtTileCacheAlloc* alloc;
|
|
};
|
|
|
|
dtCompressedTileRef tiles[MAX_LAYERS];
|
|
const int ntiles = tc->getTilesAt(tx,ty,tiles,MAX_LAYERS);
|
|
|
|
dtTileCacheAlloc* talloc = tc->getAlloc();
|
|
dtTileCacheCompressor* tcomp = tc->getCompressor();
|
|
const dtTileCacheParams* params = tc->getParams();
|
|
|
|
for (int i = 0; i < ntiles; ++i)
|
|
{
|
|
const dtCompressedTile* tile = tc->getTileByRef(tiles[i]);
|
|
|
|
talloc->reset();
|
|
|
|
TileCacheBuildContext bc(talloc);
|
|
const int walkableClimbVx = (int)(params->walkableClimb / params->ch);
|
|
dtStatus status;
|
|
|
|
// Decompress tile layer data.
|
|
status = dtDecompressTileCacheLayer(talloc, tcomp, tile->data, tile->dataSize, &bc.layer);
|
|
if (dtStatusFailed(status))
|
|
return;
|
|
if (type == DRAWDETAIL_AREAS)
|
|
{
|
|
duDebugDrawTileCacheLayerAreas(dd, *bc.layer, params->cs, params->ch);
|
|
continue;
|
|
}
|
|
|
|
// Build navmesh
|
|
status = dtBuildTileCacheRegions(talloc, *bc.layer, walkableClimbVx);
|
|
if (dtStatusFailed(status))
|
|
return;
|
|
if (type == DRAWDETAIL_REGIONS)
|
|
{
|
|
duDebugDrawTileCacheLayerRegions(dd, *bc.layer, params->cs, params->ch);
|
|
continue;
|
|
}
|
|
|
|
bc.lcset = dtAllocTileCacheContourSet(talloc);
|
|
if (!bc.lcset)
|
|
return;
|
|
status = dtBuildTileCacheContours(talloc, *bc.layer, walkableClimbVx,
|
|
params->maxSimplificationError, *bc.lcset);
|
|
if (dtStatusFailed(status))
|
|
return;
|
|
if (type == DRAWDETAIL_CONTOURS)
|
|
{
|
|
duDebugDrawTileCacheContours(dd, *bc.lcset, tile->header->bmin, params->cs, params->ch);
|
|
continue;
|
|
}
|
|
|
|
bc.lmesh = dtAllocTileCachePolyMesh(talloc);
|
|
if (!bc.lmesh)
|
|
return;
|
|
status = dtBuildTileCachePolyMesh(talloc, *bc.lcset, *bc.lmesh);
|
|
if (dtStatusFailed(status))
|
|
return;
|
|
|
|
if (type == DRAWDETAIL_MESH)
|
|
{
|
|
duDebugDrawTileCachePolyMesh(dd, *bc.lmesh, tile->header->bmin, params->cs, params->ch);
|
|
continue;
|
|
}
|
|
|
|
}
|
|
}
|
|
|
|
|
|
void drawDetailOverlay(const dtTileCache* tc, const int tx, const int ty, double* proj, double* model, int* view)
|
|
{
|
|
dtCompressedTileRef tiles[MAX_LAYERS];
|
|
const int ntiles = tc->getTilesAt(tx,ty,tiles,MAX_LAYERS);
|
|
if (!ntiles)
|
|
return;
|
|
|
|
const int rawSize = calcLayerBufferSize(tc->getParams()->width, tc->getParams()->height);
|
|
|
|
char text[128];
|
|
|
|
for (int i = 0; i < ntiles; ++i)
|
|
{
|
|
const dtCompressedTile* tile = tc->getTileByRef(tiles[i]);
|
|
|
|
float pos[3];
|
|
pos[0] = (tile->header->bmin[0]+tile->header->bmax[0])/2.0f;
|
|
pos[1] = tile->header->bmin[1];
|
|
pos[2] = (tile->header->bmin[2]+tile->header->bmax[2])/2.0f;
|
|
|
|
GLdouble x, y, z;
|
|
if (gluProject((GLdouble)pos[0], (GLdouble)pos[1], (GLdouble)pos[2],
|
|
model, proj, view, &x, &y, &z))
|
|
{
|
|
snprintf(text,128,"(%d,%d)/%d", tile->header->tx,tile->header->ty,tile->header->tlayer);
|
|
imguiDrawText((int)x, (int)y-25, IMGUI_ALIGN_CENTER, text, imguiRGBA(0,0,0,220));
|
|
snprintf(text,128,"Compressed: %.1f kB", tile->dataSize/1024.0f);
|
|
imguiDrawText((int)x, (int)y-45, IMGUI_ALIGN_CENTER, text, imguiRGBA(0,0,0,128));
|
|
snprintf(text,128,"Raw:%.1fkB", rawSize/1024.0f);
|
|
imguiDrawText((int)x, (int)y-65, IMGUI_ALIGN_CENTER, text, imguiRGBA(0,0,0,128));
|
|
}
|
|
}
|
|
}
|
|
|
|
dtObstacleRef hitTestObstacle(const dtTileCache* tc, const float* sp, const float* sq)
|
|
{
|
|
float tmin = FLT_MAX;
|
|
const dtTileCacheObstacle* obmin = 0;
|
|
for (int i = 0; i < tc->getObstacleCount(); ++i)
|
|
{
|
|
const dtTileCacheObstacle* ob = tc->getObstacle(i);
|
|
if (ob->state == DT_OBSTACLE_EMPTY)
|
|
continue;
|
|
|
|
float bmin[3], bmax[3], t0,t1;
|
|
tc->getObstacleBounds(ob, bmin,bmax);
|
|
|
|
if (isectSegAABB(sp,sq, bmin,bmax, t0,t1))
|
|
{
|
|
if (t0 < tmin)
|
|
{
|
|
tmin = t0;
|
|
obmin = ob;
|
|
}
|
|
}
|
|
}
|
|
return tc->getObstacleRef(obmin);
|
|
}
|
|
|
|
void drawObstacles(duDebugDraw* dd, const dtTileCache* tc)
|
|
{
|
|
// Draw obstacles
|
|
for (int i = 0; i < tc->getObstacleCount(); ++i)
|
|
{
|
|
const dtTileCacheObstacle* ob = tc->getObstacle(i);
|
|
if (ob->state == DT_OBSTACLE_EMPTY) continue;
|
|
float bmin[3], bmax[3];
|
|
tc->getObstacleBounds(ob, bmin,bmax);
|
|
|
|
unsigned int col = 0;
|
|
if (ob->state == DT_OBSTACLE_PROCESSING)
|
|
col = duRGBA(255,255,0,128);
|
|
else if (ob->state == DT_OBSTACLE_PROCESSED)
|
|
col = duRGBA(255,192,0,192);
|
|
else if (ob->state == DT_OBSTACLE_REMOVING)
|
|
col = duRGBA(220,0,0,128);
|
|
|
|
duDebugDrawCylinder(dd, bmin[0],bmin[1],bmin[2], bmax[0],bmax[1],bmax[2], col);
|
|
duDebugDrawCylinderWire(dd, bmin[0],bmin[1],bmin[2], bmax[0],bmax[1],bmax[2], duDarkenCol(col), 2);
|
|
}
|
|
}
|
|
|
|
|
|
|
|
|
|
class TempObstacleHilightTool : public SampleTool
|
|
{
|
|
Sample_TempObstacles* m_sample;
|
|
float m_hitPos[3];
|
|
bool m_hitPosSet;
|
|
int m_drawType;
|
|
|
|
public:
|
|
|
|
TempObstacleHilightTool() :
|
|
m_sample(0),
|
|
m_hitPosSet(false),
|
|
m_drawType(DRAWDETAIL_AREAS)
|
|
{
|
|
m_hitPos[0] = m_hitPos[1] = m_hitPos[2] = 0;
|
|
}
|
|
|
|
virtual ~TempObstacleHilightTool()
|
|
{
|
|
}
|
|
|
|
virtual int type() { return TOOL_TILE_HIGHLIGHT; }
|
|
|
|
virtual void init(Sample* sample)
|
|
{
|
|
m_sample = (Sample_TempObstacles*)sample;
|
|
}
|
|
|
|
virtual void reset() {}
|
|
|
|
virtual void handleMenu()
|
|
{
|
|
imguiLabel("Highlight Tile Cache");
|
|
imguiValue("Click LMB to highlight a tile.");
|
|
imguiSeparator();
|
|
if (imguiCheck("Draw Areas", m_drawType == DRAWDETAIL_AREAS))
|
|
m_drawType = DRAWDETAIL_AREAS;
|
|
if (imguiCheck("Draw Regions", m_drawType == DRAWDETAIL_REGIONS))
|
|
m_drawType = DRAWDETAIL_REGIONS;
|
|
if (imguiCheck("Draw Contours", m_drawType == DRAWDETAIL_CONTOURS))
|
|
m_drawType = DRAWDETAIL_CONTOURS;
|
|
if (imguiCheck("Draw Mesh", m_drawType == DRAWDETAIL_MESH))
|
|
m_drawType = DRAWDETAIL_MESH;
|
|
}
|
|
|
|
virtual void handleClick(const float* /*s*/, const float* p, bool /*shift*/)
|
|
{
|
|
m_hitPosSet = true;
|
|
rcVcopy(m_hitPos,p);
|
|
}
|
|
|
|
virtual void handleToggle() {}
|
|
|
|
virtual void handleStep() {}
|
|
|
|
virtual void handleUpdate(const float /*dt*/) {}
|
|
|
|
virtual void handleRender()
|
|
{
|
|
if (m_hitPosSet && m_sample)
|
|
{
|
|
const float s = m_sample->getAgentRadius();
|
|
glColor4ub(0,0,0,128);
|
|
glLineWidth(2.0f);
|
|
glBegin(GL_LINES);
|
|
glVertex3f(m_hitPos[0]-s,m_hitPos[1]+0.1f,m_hitPos[2]);
|
|
glVertex3f(m_hitPos[0]+s,m_hitPos[1]+0.1f,m_hitPos[2]);
|
|
glVertex3f(m_hitPos[0],m_hitPos[1]-s+0.1f,m_hitPos[2]);
|
|
glVertex3f(m_hitPos[0],m_hitPos[1]+s+0.1f,m_hitPos[2]);
|
|
glVertex3f(m_hitPos[0],m_hitPos[1]+0.1f,m_hitPos[2]-s);
|
|
glVertex3f(m_hitPos[0],m_hitPos[1]+0.1f,m_hitPos[2]+s);
|
|
glEnd();
|
|
glLineWidth(1.0f);
|
|
|
|
int tx=0, ty=0;
|
|
m_sample->getTilePos(m_hitPos, tx, ty);
|
|
m_sample->renderCachedTile(tx,ty,m_drawType);
|
|
}
|
|
}
|
|
|
|
virtual void handleRenderOverlay(double* proj, double* model, int* view)
|
|
{
|
|
if (m_hitPosSet)
|
|
{
|
|
if (m_sample)
|
|
{
|
|
int tx=0, ty=0;
|
|
m_sample->getTilePos(m_hitPos, tx, ty);
|
|
m_sample->renderCachedTileOverlay(tx,ty,proj,model,view);
|
|
}
|
|
}
|
|
}
|
|
};
|
|
|
|
|
|
class TempObstacleCreateTool : public SampleTool
|
|
{
|
|
Sample_TempObstacles* m_sample;
|
|
|
|
public:
|
|
|
|
TempObstacleCreateTool() : m_sample(0)
|
|
{
|
|
}
|
|
|
|
virtual ~TempObstacleCreateTool()
|
|
{
|
|
}
|
|
|
|
virtual int type() { return TOOL_TEMP_OBSTACLE; }
|
|
|
|
virtual void init(Sample* sample)
|
|
{
|
|
m_sample = (Sample_TempObstacles*)sample;
|
|
}
|
|
|
|
virtual void reset() {}
|
|
|
|
virtual void handleMenu()
|
|
{
|
|
imguiLabel("Create Temp Obstacles");
|
|
|
|
if (imguiButton("Remove All"))
|
|
m_sample->clearAllTempObstacles();
|
|
|
|
imguiSeparator();
|
|
|
|
imguiValue("Click LMB to create an obstacle.");
|
|
imguiValue("Shift+LMB to remove an obstacle.");
|
|
}
|
|
|
|
virtual void handleClick(const float* s, const float* p, bool shift)
|
|
{
|
|
if (m_sample)
|
|
{
|
|
if (shift)
|
|
m_sample->removeTempObstacle(s,p);
|
|
else
|
|
m_sample->addTempObstacle(p);
|
|
}
|
|
}
|
|
|
|
virtual void handleToggle() {}
|
|
virtual void handleStep() {}
|
|
virtual void handleUpdate(const float /*dt*/) {}
|
|
virtual void handleRender() {}
|
|
virtual void handleRenderOverlay(double* /*proj*/, double* /*model*/, int* /*view*/) { }
|
|
};
|
|
|
|
|
|
|
|
|
|
|
|
Sample_TempObstacles::Sample_TempObstacles() :
|
|
m_keepInterResults(false),
|
|
m_tileCache(0),
|
|
m_cacheBuildTimeMs(0),
|
|
m_cacheCompressedSize(0),
|
|
m_cacheRawSize(0),
|
|
m_cacheLayerCount(0),
|
|
m_cacheBuildMemUsage(0),
|
|
m_drawMode(DRAWMODE_NAVMESH),
|
|
m_maxTiles(0),
|
|
m_maxPolysPerTile(0),
|
|
m_tileSize(48)
|
|
{
|
|
resetCommonSettings();
|
|
|
|
m_talloc = new LinearAllocator(32000);
|
|
m_tcomp = new FastLZCompressor;
|
|
m_tmproc = new MeshProcess;
|
|
|
|
setTool(new TempObstacleCreateTool);
|
|
}
|
|
|
|
Sample_TempObstacles::~Sample_TempObstacles()
|
|
{
|
|
dtFreeNavMesh(m_navMesh);
|
|
m_navMesh = 0;
|
|
dtFreeTileCache(m_tileCache);
|
|
}
|
|
|
|
void Sample_TempObstacles::handleSettings()
|
|
{
|
|
Sample::handleCommonSettings();
|
|
|
|
if (imguiCheck("Keep Itermediate Results", m_keepInterResults))
|
|
m_keepInterResults = !m_keepInterResults;
|
|
|
|
imguiLabel("Tiling");
|
|
imguiSlider("TileSize", &m_tileSize, 16.0f, 128.0f, 8.0f);
|
|
|
|
int gridSize = 1;
|
|
if (m_geom)
|
|
{
|
|
const float* bmin = m_geom->getNavMeshBoundsMin();
|
|
const float* bmax = m_geom->getNavMeshBoundsMax();
|
|
char text[64];
|
|
int gw = 0, gh = 0;
|
|
rcCalcGridSize(bmin, bmax, m_cellSize, &gw, &gh);
|
|
const int ts = (int)m_tileSize;
|
|
const int tw = (gw + ts-1) / ts;
|
|
const int th = (gh + ts-1) / ts;
|
|
snprintf(text, 64, "Tiles %d x %d", tw, th);
|
|
imguiValue(text);
|
|
|
|
// Max tiles and max polys affect how the tile IDs are caculated.
|
|
// There are 22 bits available for identifying a tile and a polygon.
|
|
int tileBits = rcMin((int)dtIlog2(dtNextPow2(tw*th*EXPECTED_LAYERS_PER_TILE)), 14);
|
|
if (tileBits > 14) tileBits = 14;
|
|
int polyBits = 22 - tileBits;
|
|
m_maxTiles = 1 << tileBits;
|
|
m_maxPolysPerTile = 1 << polyBits;
|
|
snprintf(text, 64, "Max Tiles %d", m_maxTiles);
|
|
imguiValue(text);
|
|
snprintf(text, 64, "Max Polys %d", m_maxPolysPerTile);
|
|
imguiValue(text);
|
|
gridSize = tw*th;
|
|
}
|
|
else
|
|
{
|
|
m_maxTiles = 0;
|
|
m_maxPolysPerTile = 0;
|
|
}
|
|
|
|
imguiSeparator();
|
|
|
|
imguiLabel("Tile Cache");
|
|
char msg[64];
|
|
|
|
const float compressionRatio = (float)m_cacheCompressedSize / (float)(m_cacheRawSize+1);
|
|
|
|
snprintf(msg, 64, "Layers %d", m_cacheLayerCount);
|
|
imguiValue(msg);
|
|
snprintf(msg, 64, "Layers (per tile) %.1f", (float)m_cacheLayerCount/(float)gridSize);
|
|
imguiValue(msg);
|
|
|
|
snprintf(msg, 64, "Memory %.1f kB / %.1f kB (%.1f%%)", m_cacheCompressedSize/1024.0f, m_cacheRawSize/1024.0f, compressionRatio*100.0f);
|
|
imguiValue(msg);
|
|
snprintf(msg, 64, "Navmesh Build Time %.1f ms", m_cacheBuildTimeMs);
|
|
imguiValue(msg);
|
|
snprintf(msg, 64, "Build Peak Mem Usage %.1f kB", m_cacheBuildMemUsage/1024.0f);
|
|
imguiValue(msg);
|
|
|
|
imguiSeparator();
|
|
|
|
imguiIndent();
|
|
imguiIndent();
|
|
|
|
if (imguiButton("Save"))
|
|
{
|
|
saveAll("all_tiles_tilecache.bin");
|
|
}
|
|
|
|
if (imguiButton("Load"))
|
|
{
|
|
dtFreeNavMesh(m_navMesh);
|
|
dtFreeTileCache(m_tileCache);
|
|
loadAll("all_tiles_tilecache.bin");
|
|
m_navQuery->init(m_navMesh, 2048);
|
|
}
|
|
|
|
imguiUnindent();
|
|
imguiUnindent();
|
|
|
|
imguiSeparator();
|
|
}
|
|
|
|
void Sample_TempObstacles::handleTools()
|
|
{
|
|
int type = !m_tool ? TOOL_NONE : m_tool->type();
|
|
|
|
if (imguiCheck("Test Navmesh", type == TOOL_NAVMESH_TESTER))
|
|
{
|
|
setTool(new NavMeshTesterTool);
|
|
}
|
|
if (imguiCheck("Highlight Tile Cache", type == TOOL_TILE_HIGHLIGHT))
|
|
{
|
|
setTool(new TempObstacleHilightTool);
|
|
}
|
|
if (imguiCheck("Create Temp Obstacles", type == TOOL_TEMP_OBSTACLE))
|
|
{
|
|
setTool(new TempObstacleCreateTool);
|
|
}
|
|
if (imguiCheck("Create Off-Mesh Links", type == TOOL_OFFMESH_CONNECTION))
|
|
{
|
|
setTool(new OffMeshConnectionTool);
|
|
}
|
|
if (imguiCheck("Create Convex Volumes", type == TOOL_CONVEX_VOLUME))
|
|
{
|
|
setTool(new ConvexVolumeTool);
|
|
}
|
|
if (imguiCheck("Create Crowds", type == TOOL_CROWD))
|
|
{
|
|
setTool(new CrowdTool);
|
|
}
|
|
|
|
imguiSeparatorLine();
|
|
|
|
imguiIndent();
|
|
|
|
if (m_tool)
|
|
m_tool->handleMenu();
|
|
|
|
imguiUnindent();
|
|
}
|
|
|
|
void Sample_TempObstacles::handleDebugMode()
|
|
{
|
|
// Check which modes are valid.
|
|
bool valid[MAX_DRAWMODE];
|
|
for (int i = 0; i < MAX_DRAWMODE; ++i)
|
|
valid[i] = false;
|
|
|
|
if (m_geom)
|
|
{
|
|
valid[DRAWMODE_NAVMESH] = m_navMesh != 0;
|
|
valid[DRAWMODE_NAVMESH_TRANS] = m_navMesh != 0;
|
|
valid[DRAWMODE_NAVMESH_BVTREE] = m_navMesh != 0;
|
|
valid[DRAWMODE_NAVMESH_NODES] = m_navQuery != 0;
|
|
valid[DRAWMODE_NAVMESH_PORTALS] = m_navMesh != 0;
|
|
valid[DRAWMODE_NAVMESH_INVIS] = m_navMesh != 0;
|
|
valid[DRAWMODE_MESH] = true;
|
|
valid[DRAWMODE_CACHE_BOUNDS] = true;
|
|
}
|
|
|
|
int unavail = 0;
|
|
for (int i = 0; i < MAX_DRAWMODE; ++i)
|
|
if (!valid[i]) unavail++;
|
|
|
|
if (unavail == MAX_DRAWMODE)
|
|
return;
|
|
|
|
imguiLabel("Draw");
|
|
if (imguiCheck("Input Mesh", m_drawMode == DRAWMODE_MESH, valid[DRAWMODE_MESH]))
|
|
m_drawMode = DRAWMODE_MESH;
|
|
if (imguiCheck("Navmesh", m_drawMode == DRAWMODE_NAVMESH, valid[DRAWMODE_NAVMESH]))
|
|
m_drawMode = DRAWMODE_NAVMESH;
|
|
if (imguiCheck("Navmesh Invis", m_drawMode == DRAWMODE_NAVMESH_INVIS, valid[DRAWMODE_NAVMESH_INVIS]))
|
|
m_drawMode = DRAWMODE_NAVMESH_INVIS;
|
|
if (imguiCheck("Navmesh Trans", m_drawMode == DRAWMODE_NAVMESH_TRANS, valid[DRAWMODE_NAVMESH_TRANS]))
|
|
m_drawMode = DRAWMODE_NAVMESH_TRANS;
|
|
if (imguiCheck("Navmesh BVTree", m_drawMode == DRAWMODE_NAVMESH_BVTREE, valid[DRAWMODE_NAVMESH_BVTREE]))
|
|
m_drawMode = DRAWMODE_NAVMESH_BVTREE;
|
|
if (imguiCheck("Navmesh Nodes", m_drawMode == DRAWMODE_NAVMESH_NODES, valid[DRAWMODE_NAVMESH_NODES]))
|
|
m_drawMode = DRAWMODE_NAVMESH_NODES;
|
|
if (imguiCheck("Navmesh Portals", m_drawMode == DRAWMODE_NAVMESH_PORTALS, valid[DRAWMODE_NAVMESH_PORTALS]))
|
|
m_drawMode = DRAWMODE_NAVMESH_PORTALS;
|
|
if (imguiCheck("Cache Bounds", m_drawMode == DRAWMODE_CACHE_BOUNDS, valid[DRAWMODE_CACHE_BOUNDS]))
|
|
m_drawMode = DRAWMODE_CACHE_BOUNDS;
|
|
|
|
if (unavail)
|
|
{
|
|
imguiValue("Tick 'Keep Itermediate Results'");
|
|
imguiValue("rebuild some tiles to see");
|
|
imguiValue("more debug mode options.");
|
|
}
|
|
}
|
|
|
|
void Sample_TempObstacles::handleRender()
|
|
{
|
|
if (!m_geom || !m_geom->getMesh())
|
|
return;
|
|
|
|
const float texScale = 1.0f / (m_cellSize * 10.0f);
|
|
|
|
// Draw mesh
|
|
if (m_drawMode != DRAWMODE_NAVMESH_TRANS)
|
|
{
|
|
// Draw mesh
|
|
duDebugDrawTriMeshSlope(&m_dd, m_geom->getMesh()->getVerts(), m_geom->getMesh()->getVertCount(),
|
|
m_geom->getMesh()->getTris(), m_geom->getMesh()->getNormals(), m_geom->getMesh()->getTriCount(),
|
|
m_agentMaxSlope, texScale);
|
|
m_geom->drawOffMeshConnections(&m_dd);
|
|
}
|
|
|
|
if (m_tileCache && m_drawMode == DRAWMODE_CACHE_BOUNDS)
|
|
drawTiles(&m_dd, m_tileCache);
|
|
|
|
if (m_tileCache)
|
|
drawObstacles(&m_dd, m_tileCache);
|
|
|
|
|
|
glDepthMask(GL_FALSE);
|
|
|
|
// Draw bounds
|
|
const float* bmin = m_geom->getNavMeshBoundsMin();
|
|
const float* bmax = m_geom->getNavMeshBoundsMax();
|
|
duDebugDrawBoxWire(&m_dd, bmin[0],bmin[1],bmin[2], bmax[0],bmax[1],bmax[2], duRGBA(255,255,255,128), 1.0f);
|
|
|
|
// Tiling grid.
|
|
int gw = 0, gh = 0;
|
|
rcCalcGridSize(bmin, bmax, m_cellSize, &gw, &gh);
|
|
const int tw = (gw + (int)m_tileSize-1) / (int)m_tileSize;
|
|
const int th = (gh + (int)m_tileSize-1) / (int)m_tileSize;
|
|
const float s = m_tileSize*m_cellSize;
|
|
duDebugDrawGridXZ(&m_dd, bmin[0],bmin[1],bmin[2], tw,th, s, duRGBA(0,0,0,64), 1.0f);
|
|
|
|
if (m_navMesh && m_navQuery &&
|
|
(m_drawMode == DRAWMODE_NAVMESH ||
|
|
m_drawMode == DRAWMODE_NAVMESH_TRANS ||
|
|
m_drawMode == DRAWMODE_NAVMESH_BVTREE ||
|
|
m_drawMode == DRAWMODE_NAVMESH_NODES ||
|
|
m_drawMode == DRAWMODE_NAVMESH_PORTALS ||
|
|
m_drawMode == DRAWMODE_NAVMESH_INVIS))
|
|
{
|
|
if (m_drawMode != DRAWMODE_NAVMESH_INVIS)
|
|
duDebugDrawNavMeshWithClosedList(&m_dd, *m_navMesh, *m_navQuery, m_navMeshDrawFlags/*|DU_DRAWNAVMESH_COLOR_TILES*/);
|
|
if (m_drawMode == DRAWMODE_NAVMESH_BVTREE)
|
|
duDebugDrawNavMeshBVTree(&m_dd, *m_navMesh);
|
|
if (m_drawMode == DRAWMODE_NAVMESH_PORTALS)
|
|
duDebugDrawNavMeshPortals(&m_dd, *m_navMesh);
|
|
if (m_drawMode == DRAWMODE_NAVMESH_NODES)
|
|
duDebugDrawNavMeshNodes(&m_dd, *m_navQuery);
|
|
duDebugDrawNavMeshPolysWithFlags(&m_dd, *m_navMesh, SAMPLE_POLYFLAGS_DISABLED, duRGBA(0,0,0,128));
|
|
}
|
|
|
|
|
|
glDepthMask(GL_TRUE);
|
|
|
|
m_geom->drawConvexVolumes(&m_dd);
|
|
|
|
if (m_tool)
|
|
m_tool->handleRender();
|
|
renderToolStates();
|
|
|
|
glDepthMask(GL_TRUE);
|
|
}
|
|
|
|
void Sample_TempObstacles::renderCachedTile(const int tx, const int ty, const int type)
|
|
{
|
|
if (m_tileCache)
|
|
drawDetail(&m_dd,m_tileCache,tx,ty,type);
|
|
}
|
|
|
|
void Sample_TempObstacles::renderCachedTileOverlay(const int tx, const int ty, double* proj, double* model, int* view)
|
|
{
|
|
if (m_tileCache)
|
|
drawDetailOverlay(m_tileCache, tx, ty, proj, model, view);
|
|
}
|
|
|
|
void Sample_TempObstacles::handleRenderOverlay(double* proj, double* model, int* view)
|
|
{
|
|
if (m_tool)
|
|
m_tool->handleRenderOverlay(proj, model, view);
|
|
renderOverlayToolStates(proj, model, view);
|
|
|
|
// Stats
|
|
/* imguiDrawRect(280,10,300,100,imguiRGBA(0,0,0,64));
|
|
|
|
char text[64];
|
|
int y = 110-30;
|
|
|
|
snprintf(text,64,"Lean Data: %.1fkB", m_tileCache->getRawSize()/1024.0f);
|
|
imguiDrawText(300, y, IMGUI_ALIGN_LEFT, text, imguiRGBA(255,255,255,255));
|
|
y -= 20;
|
|
|
|
snprintf(text,64,"Compressed: %.1fkB (%.1f%%)", m_tileCache->getCompressedSize()/1024.0f,
|
|
m_tileCache->getRawSize() > 0 ? 100.0f*(float)m_tileCache->getCompressedSize()/(float)m_tileCache->getRawSize() : 0);
|
|
imguiDrawText(300, y, IMGUI_ALIGN_LEFT, text, imguiRGBA(255,255,255,255));
|
|
y -= 20;
|
|
|
|
if (m_rebuildTileCount > 0 && m_rebuildTime > 0.0f)
|
|
{
|
|
snprintf(text,64,"Changed obstacles, rebuild %d tiles: %.3f ms", m_rebuildTileCount, m_rebuildTime);
|
|
imguiDrawText(300, y, IMGUI_ALIGN_LEFT, text, imguiRGBA(255,192,0,255));
|
|
y -= 20;
|
|
}
|
|
*/
|
|
}
|
|
|
|
void Sample_TempObstacles::handleMeshChanged(class InputGeom* geom)
|
|
{
|
|
Sample::handleMeshChanged(geom);
|
|
|
|
dtFreeTileCache(m_tileCache);
|
|
m_tileCache = 0;
|
|
|
|
dtFreeNavMesh(m_navMesh);
|
|
m_navMesh = 0;
|
|
|
|
if (m_tool)
|
|
{
|
|
m_tool->reset();
|
|
m_tool->init(this);
|
|
m_tmproc->init(m_geom);
|
|
}
|
|
resetToolStates();
|
|
initToolStates(this);
|
|
}
|
|
|
|
void Sample_TempObstacles::addTempObstacle(const float* pos)
|
|
{
|
|
if (!m_tileCache)
|
|
return;
|
|
float p[3];
|
|
dtVcopy(p, pos);
|
|
p[1] -= 0.5f;
|
|
m_tileCache->addObstacle(p, 1.0f, 2.0f, 0);
|
|
}
|
|
|
|
void Sample_TempObstacles::removeTempObstacle(const float* sp, const float* sq)
|
|
{
|
|
if (!m_tileCache)
|
|
return;
|
|
dtObstacleRef ref = hitTestObstacle(m_tileCache, sp, sq);
|
|
m_tileCache->removeObstacle(ref);
|
|
}
|
|
|
|
void Sample_TempObstacles::clearAllTempObstacles()
|
|
{
|
|
if (!m_tileCache)
|
|
return;
|
|
for (int i = 0; i < m_tileCache->getObstacleCount(); ++i)
|
|
{
|
|
const dtTileCacheObstacle* ob = m_tileCache->getObstacle(i);
|
|
if (ob->state == DT_OBSTACLE_EMPTY) continue;
|
|
m_tileCache->removeObstacle(m_tileCache->getObstacleRef(ob));
|
|
}
|
|
}
|
|
|
|
bool Sample_TempObstacles::handleBuild()
|
|
{
|
|
dtStatus status;
|
|
|
|
if (!m_geom || !m_geom->getMesh())
|
|
{
|
|
m_ctx->log(RC_LOG_ERROR, "buildTiledNavigation: No vertices and triangles.");
|
|
return false;
|
|
}
|
|
|
|
m_tmproc->init(m_geom);
|
|
|
|
// Init cache
|
|
const float* bmin = m_geom->getNavMeshBoundsMin();
|
|
const float* bmax = m_geom->getNavMeshBoundsMax();
|
|
int gw = 0, gh = 0;
|
|
rcCalcGridSize(bmin, bmax, m_cellSize, &gw, &gh);
|
|
const int ts = (int)m_tileSize;
|
|
const int tw = (gw + ts-1) / ts;
|
|
const int th = (gh + ts-1) / ts;
|
|
|
|
// Generation params.
|
|
rcConfig cfg;
|
|
memset(&cfg, 0, sizeof(cfg));
|
|
cfg.cs = m_cellSize;
|
|
cfg.ch = m_cellHeight;
|
|
cfg.walkableSlopeAngle = m_agentMaxSlope;
|
|
cfg.walkableHeight = (int)ceilf(m_agentHeight / cfg.ch);
|
|
cfg.walkableClimb = (int)floorf(m_agentMaxClimb / cfg.ch);
|
|
cfg.walkableRadius = (int)ceilf(m_agentRadius / cfg.cs);
|
|
cfg.maxEdgeLen = (int)(m_edgeMaxLen / m_cellSize);
|
|
cfg.maxSimplificationError = m_edgeMaxError;
|
|
cfg.minRegionArea = (int)rcSqr(m_regionMinSize); // Note: area = size*size
|
|
cfg.mergeRegionArea = (int)rcSqr(m_regionMergeSize); // Note: area = size*size
|
|
cfg.maxVertsPerPoly = (int)m_vertsPerPoly;
|
|
cfg.tileSize = (int)m_tileSize;
|
|
cfg.borderSize = cfg.walkableRadius + 3; // Reserve enough padding.
|
|
cfg.width = cfg.tileSize + cfg.borderSize*2;
|
|
cfg.height = cfg.tileSize + cfg.borderSize*2;
|
|
cfg.detailSampleDist = m_detailSampleDist < 0.9f ? 0 : m_cellSize * m_detailSampleDist;
|
|
cfg.detailSampleMaxError = m_cellHeight * m_detailSampleMaxError;
|
|
rcVcopy(cfg.bmin, bmin);
|
|
rcVcopy(cfg.bmax, bmax);
|
|
|
|
// Tile cache params.
|
|
dtTileCacheParams tcparams;
|
|
memset(&tcparams, 0, sizeof(tcparams));
|
|
rcVcopy(tcparams.orig, bmin);
|
|
tcparams.cs = m_cellSize;
|
|
tcparams.ch = m_cellHeight;
|
|
tcparams.width = (int)m_tileSize;
|
|
tcparams.height = (int)m_tileSize;
|
|
tcparams.walkableHeight = m_agentHeight;
|
|
tcparams.walkableRadius = m_agentRadius;
|
|
tcparams.walkableClimb = m_agentMaxClimb;
|
|
tcparams.maxSimplificationError = m_edgeMaxError;
|
|
tcparams.maxTiles = tw*th*EXPECTED_LAYERS_PER_TILE;
|
|
tcparams.maxObstacles = 128;
|
|
|
|
dtFreeTileCache(m_tileCache);
|
|
|
|
m_tileCache = dtAllocTileCache();
|
|
if (!m_tileCache)
|
|
{
|
|
m_ctx->log(RC_LOG_ERROR, "buildTiledNavigation: Could not allocate tile cache.");
|
|
return false;
|
|
}
|
|
status = m_tileCache->init(&tcparams, m_talloc, m_tcomp, m_tmproc);
|
|
if (dtStatusFailed(status))
|
|
{
|
|
m_ctx->log(RC_LOG_ERROR, "buildTiledNavigation: Could not init tile cache.");
|
|
return false;
|
|
}
|
|
|
|
dtFreeNavMesh(m_navMesh);
|
|
|
|
m_navMesh = dtAllocNavMesh();
|
|
if (!m_navMesh)
|
|
{
|
|
m_ctx->log(RC_LOG_ERROR, "buildTiledNavigation: Could not allocate navmesh.");
|
|
return false;
|
|
}
|
|
|
|
dtNavMeshParams params;
|
|
memset(¶ms, 0, sizeof(params));
|
|
rcVcopy(params.orig, bmin);
|
|
params.tileWidth = m_tileSize*m_cellSize;
|
|
params.tileHeight = m_tileSize*m_cellSize;
|
|
params.maxTiles = m_maxTiles;
|
|
params.maxPolys = m_maxPolysPerTile;
|
|
|
|
status = m_navMesh->init(¶ms);
|
|
if (dtStatusFailed(status))
|
|
{
|
|
m_ctx->log(RC_LOG_ERROR, "buildTiledNavigation: Could not init navmesh.");
|
|
return false;
|
|
}
|
|
|
|
status = m_navQuery->init(m_navMesh, 2048);
|
|
if (dtStatusFailed(status))
|
|
{
|
|
m_ctx->log(RC_LOG_ERROR, "buildTiledNavigation: Could not init Detour navmesh query");
|
|
return false;
|
|
}
|
|
|
|
|
|
// Preprocess tiles.
|
|
|
|
m_ctx->resetTimers();
|
|
|
|
m_cacheLayerCount = 0;
|
|
m_cacheCompressedSize = 0;
|
|
m_cacheRawSize = 0;
|
|
|
|
for (int y = 0; y < th; ++y)
|
|
{
|
|
for (int x = 0; x < tw; ++x)
|
|
{
|
|
TileCacheData tiles[MAX_LAYERS];
|
|
memset(tiles, 0, sizeof(tiles));
|
|
int ntiles = rasterizeTileLayers(x, y, cfg, tiles, MAX_LAYERS);
|
|
|
|
for (int i = 0; i < ntiles; ++i)
|
|
{
|
|
TileCacheData* tile = &tiles[i];
|
|
status = m_tileCache->addTile(tile->data, tile->dataSize, DT_COMPRESSEDTILE_FREE_DATA, 0);
|
|
if (dtStatusFailed(status))
|
|
{
|
|
dtFree(tile->data);
|
|
tile->data = 0;
|
|
continue;
|
|
}
|
|
|
|
m_cacheLayerCount++;
|
|
m_cacheCompressedSize += tile->dataSize;
|
|
m_cacheRawSize += calcLayerBufferSize(tcparams.width, tcparams.height);
|
|
}
|
|
}
|
|
}
|
|
|
|
// Build initial meshes
|
|
m_ctx->startTimer(RC_TIMER_TOTAL);
|
|
for (int y = 0; y < th; ++y)
|
|
for (int x = 0; x < tw; ++x)
|
|
m_tileCache->buildNavMeshTilesAt(x,y, m_navMesh);
|
|
m_ctx->stopTimer(RC_TIMER_TOTAL);
|
|
|
|
m_cacheBuildTimeMs = m_ctx->getAccumulatedTime(RC_TIMER_TOTAL)/1000.0f;
|
|
m_cacheBuildMemUsage = static_cast<unsigned int>(m_talloc->high);
|
|
|
|
|
|
const dtNavMesh* nav = m_navMesh;
|
|
int navmeshMemUsage = 0;
|
|
for (int i = 0; i < nav->getMaxTiles(); ++i)
|
|
{
|
|
const dtMeshTile* tile = nav->getTile(i);
|
|
if (tile->header)
|
|
navmeshMemUsage += tile->dataSize;
|
|
}
|
|
printf("navmeshMemUsage = %.1f kB", navmeshMemUsage/1024.0f);
|
|
|
|
|
|
if (m_tool)
|
|
m_tool->init(this);
|
|
initToolStates(this);
|
|
|
|
return true;
|
|
}
|
|
|
|
void Sample_TempObstacles::handleUpdate(const float dt)
|
|
{
|
|
Sample::handleUpdate(dt);
|
|
|
|
if (!m_navMesh)
|
|
return;
|
|
if (!m_tileCache)
|
|
return;
|
|
|
|
m_tileCache->update(dt, m_navMesh);
|
|
}
|
|
|
|
void Sample_TempObstacles::getTilePos(const float* pos, int& tx, int& ty)
|
|
{
|
|
if (!m_geom) return;
|
|
|
|
const float* bmin = m_geom->getNavMeshBoundsMin();
|
|
|
|
const float ts = m_tileSize*m_cellSize;
|
|
tx = (int)((pos[0] - bmin[0]) / ts);
|
|
ty = (int)((pos[2] - bmin[2]) / ts);
|
|
}
|
|
|
|
static const int TILECACHESET_MAGIC = 'T'<<24 | 'S'<<16 | 'E'<<8 | 'T'; //'TSET';
|
|
static const int TILECACHESET_VERSION = 1;
|
|
|
|
struct TileCacheSetHeader
|
|
{
|
|
int magic;
|
|
int version;
|
|
int numTiles;
|
|
dtNavMeshParams meshParams;
|
|
dtTileCacheParams cacheParams;
|
|
};
|
|
|
|
struct TileCacheTileHeader
|
|
{
|
|
dtCompressedTileRef tileRef;
|
|
int dataSize;
|
|
};
|
|
|
|
void Sample_TempObstacles::saveAll(const char* path)
|
|
{
|
|
if (!m_tileCache) return;
|
|
|
|
FILE* fp = fopen(path, "wb");
|
|
if (!fp)
|
|
return;
|
|
|
|
// Store header.
|
|
TileCacheSetHeader header;
|
|
header.magic = TILECACHESET_MAGIC;
|
|
header.version = TILECACHESET_VERSION;
|
|
header.numTiles = 0;
|
|
for (int i = 0; i < m_tileCache->getTileCount(); ++i)
|
|
{
|
|
const dtCompressedTile* tile = m_tileCache->getTile(i);
|
|
if (!tile || !tile->header || !tile->dataSize) continue;
|
|
header.numTiles++;
|
|
}
|
|
memcpy(&header.cacheParams, m_tileCache->getParams(), sizeof(dtTileCacheParams));
|
|
memcpy(&header.meshParams, m_navMesh->getParams(), sizeof(dtNavMeshParams));
|
|
fwrite(&header, sizeof(TileCacheSetHeader), 1, fp);
|
|
|
|
// Store tiles.
|
|
for (int i = 0; i < m_tileCache->getTileCount(); ++i)
|
|
{
|
|
const dtCompressedTile* tile = m_tileCache->getTile(i);
|
|
if (!tile || !tile->header || !tile->dataSize) continue;
|
|
|
|
TileCacheTileHeader tileHeader;
|
|
tileHeader.tileRef = m_tileCache->getTileRef(tile);
|
|
tileHeader.dataSize = tile->dataSize;
|
|
fwrite(&tileHeader, sizeof(tileHeader), 1, fp);
|
|
|
|
fwrite(tile->data, tile->dataSize, 1, fp);
|
|
}
|
|
|
|
fclose(fp);
|
|
}
|
|
|
|
void Sample_TempObstacles::loadAll(const char* path)
|
|
{
|
|
FILE* fp = fopen(path, "rb");
|
|
if (!fp) return;
|
|
|
|
// Read header.
|
|
TileCacheSetHeader header;
|
|
size_t headerReadReturnCode = fread(&header, sizeof(TileCacheSetHeader), 1, fp);
|
|
if( headerReadReturnCode != 1)
|
|
{
|
|
// Error or early EOF
|
|
fclose(fp);
|
|
return;
|
|
}
|
|
if (header.magic != TILECACHESET_MAGIC)
|
|
{
|
|
fclose(fp);
|
|
return;
|
|
}
|
|
if (header.version != TILECACHESET_VERSION)
|
|
{
|
|
fclose(fp);
|
|
return;
|
|
}
|
|
|
|
m_navMesh = dtAllocNavMesh();
|
|
if (!m_navMesh)
|
|
{
|
|
fclose(fp);
|
|
return;
|
|
}
|
|
dtStatus status = m_navMesh->init(&header.meshParams);
|
|
if (dtStatusFailed(status))
|
|
{
|
|
fclose(fp);
|
|
return;
|
|
}
|
|
|
|
m_tileCache = dtAllocTileCache();
|
|
if (!m_tileCache)
|
|
{
|
|
fclose(fp);
|
|
return;
|
|
}
|
|
status = m_tileCache->init(&header.cacheParams, m_talloc, m_tcomp, m_tmproc);
|
|
if (dtStatusFailed(status))
|
|
{
|
|
fclose(fp);
|
|
return;
|
|
}
|
|
|
|
// Read tiles.
|
|
for (int i = 0; i < header.numTiles; ++i)
|
|
{
|
|
TileCacheTileHeader tileHeader;
|
|
size_t tileHeaderReadReturnCode = fread(&tileHeader, sizeof(tileHeader), 1, fp);
|
|
if( tileHeaderReadReturnCode != 1)
|
|
{
|
|
// Error or early EOF
|
|
fclose(fp);
|
|
return;
|
|
}
|
|
if (!tileHeader.tileRef || !tileHeader.dataSize)
|
|
break;
|
|
|
|
unsigned char* data = (unsigned char*)dtAlloc(tileHeader.dataSize, DT_ALLOC_PERM);
|
|
if (!data) break;
|
|
memset(data, 0, tileHeader.dataSize);
|
|
size_t tileDataReadReturnCode = fread(data, tileHeader.dataSize, 1, fp);
|
|
if( tileDataReadReturnCode != 1)
|
|
{
|
|
// Error or early EOF
|
|
dtFree(data);
|
|
fclose(fp);
|
|
return;
|
|
}
|
|
|
|
dtCompressedTileRef tile = 0;
|
|
dtStatus addTileStatus = m_tileCache->addTile(data, tileHeader.dataSize, DT_COMPRESSEDTILE_FREE_DATA, &tile);
|
|
if (dtStatusFailed(addTileStatus))
|
|
{
|
|
dtFree(data);
|
|
}
|
|
|
|
if (tile)
|
|
m_tileCache->buildNavMeshTile(tile, m_navMesh);
|
|
}
|
|
|
|
fclose(fp);
|
|
}
|