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openmw-tes3mp/extern/recastnavigation/RecastDemo/Source/Sample_TempObstacles.cpp
2018-11-01 17:01:22 +01:00

1533 lines
40 KiB
C++

//
// Copyright (c) 2009-2010 Mikko Mononen memon@inside.org
//
// This software is provided 'as-is', without any express or implied
// warranty. In no event will the authors be held liable for any damages
// arising from the use of this software.
// Permission is granted to anyone to use this software for any purpose,
// including commercial applications, and to alter it and redistribute it
// freely, subject to the following restrictions:
// 1. The origin of this software must not be misrepresented; you must not
// claim that you wrote the original software. If you use this software
// in a product, an acknowledgment in the product documentation would be
// appreciated but is not required.
// 2. Altered source versions must be plainly marked as such, and must not be
// misrepresented as being the original software.
// 3. This notice may not be removed or altered from any source distribution.
//
#define _USE_MATH_DEFINES
#include <math.h>
#include <stdio.h>
#include <string.h>
#include <float.h>
#include <new>
#include "SDL.h"
#include "SDL_opengl.h"
#ifdef __APPLE__
# include <OpenGL/glu.h>
#else
# include <GL/glu.h>
#endif
#include "imgui.h"
#include "InputGeom.h"
#include "Sample.h"
#include "Sample_TempObstacles.h"
#include "Recast.h"
#include "RecastDebugDraw.h"
#include "DetourAssert.h"
#include "DetourNavMesh.h"
#include "DetourNavMeshBuilder.h"
#include "DetourDebugDraw.h"
#include "DetourCommon.h"
#include "DetourTileCache.h"
#include "NavMeshTesterTool.h"
#include "OffMeshConnectionTool.h"
#include "ConvexVolumeTool.h"
#include "CrowdTool.h"
#include "RecastAlloc.h"
#include "RecastAssert.h"
#include "fastlz.h"
#ifdef WIN32
# define snprintf _snprintf
#endif
// This value specifies how many layers (or "floors") each navmesh tile is expected to have.
static const int EXPECTED_LAYERS_PER_TILE = 4;
static bool isectSegAABB(const float* sp, const float* sq,
const float* amin, const float* amax,
float& tmin, float& tmax)
{
static const float EPS = 1e-6f;
float d[3];
rcVsub(d, sq, sp);
tmin = 0; // set to -FLT_MAX to get first hit on line
tmax = FLT_MAX; // set to max distance ray can travel (for segment)
// For all three slabs
for (int i = 0; i < 3; i++)
{
if (fabsf(d[i]) < EPS)
{
// Ray is parallel to slab. No hit if origin not within slab
if (sp[i] < amin[i] || sp[i] > amax[i])
return false;
}
else
{
// Compute intersection t value of ray with near and far plane of slab
const float ood = 1.0f / d[i];
float t1 = (amin[i] - sp[i]) * ood;
float t2 = (amax[i] - sp[i]) * ood;
// Make t1 be intersection with near plane, t2 with far plane
if (t1 > t2) rcSwap(t1, t2);
// Compute the intersection of slab intersections intervals
if (t1 > tmin) tmin = t1;
if (t2 < tmax) tmax = t2;
// Exit with no collision as soon as slab intersection becomes empty
if (tmin > tmax) return false;
}
}
return true;
}
static int calcLayerBufferSize(const int gridWidth, const int gridHeight)
{
const int headerSize = dtAlign4(sizeof(dtTileCacheLayerHeader));
const int gridSize = gridWidth * gridHeight;
return headerSize + gridSize*4;
}
struct FastLZCompressor : public dtTileCacheCompressor
{
virtual int maxCompressedSize(const int bufferSize)
{
return (int)(bufferSize* 1.05f);
}
virtual dtStatus compress(const unsigned char* buffer, const int bufferSize,
unsigned char* compressed, const int /*maxCompressedSize*/, int* compressedSize)
{
*compressedSize = fastlz_compress((const void *const)buffer, bufferSize, compressed);
return DT_SUCCESS;
}
virtual dtStatus decompress(const unsigned char* compressed, const int compressedSize,
unsigned char* buffer, const int maxBufferSize, int* bufferSize)
{
*bufferSize = fastlz_decompress(compressed, compressedSize, buffer, maxBufferSize);
return *bufferSize < 0 ? DT_FAILURE : DT_SUCCESS;
}
};
struct LinearAllocator : public dtTileCacheAlloc
{
unsigned char* buffer;
size_t capacity;
size_t top;
size_t high;
LinearAllocator(const size_t cap) : buffer(0), capacity(0), top(0), high(0)
{
resize(cap);
}
~LinearAllocator()
{
dtFree(buffer);
}
void resize(const size_t cap)
{
if (buffer) dtFree(buffer);
buffer = (unsigned char*)dtAlloc(cap, DT_ALLOC_PERM);
capacity = cap;
}
virtual void reset()
{
high = dtMax(high, top);
top = 0;
}
virtual void* alloc(const size_t size)
{
if (!buffer)
return 0;
if (top+size > capacity)
return 0;
unsigned char* mem = &buffer[top];
top += size;
return mem;
}
virtual void free(void* /*ptr*/)
{
// Empty
}
};
struct MeshProcess : public dtTileCacheMeshProcess
{
InputGeom* m_geom;
inline MeshProcess() : m_geom(0)
{
}
inline void init(InputGeom* geom)
{
m_geom = geom;
}
virtual void process(struct dtNavMeshCreateParams* params,
unsigned char* polyAreas, unsigned short* polyFlags)
{
// Update poly flags from areas.
for (int i = 0; i < params->polyCount; ++i)
{
if (polyAreas[i] == DT_TILECACHE_WALKABLE_AREA)
polyAreas[i] = SAMPLE_POLYAREA_GROUND;
if (polyAreas[i] == SAMPLE_POLYAREA_GROUND ||
polyAreas[i] == SAMPLE_POLYAREA_GRASS ||
polyAreas[i] == SAMPLE_POLYAREA_ROAD)
{
polyFlags[i] = SAMPLE_POLYFLAGS_WALK;
}
else if (polyAreas[i] == SAMPLE_POLYAREA_WATER)
{
polyFlags[i] = SAMPLE_POLYFLAGS_SWIM;
}
else if (polyAreas[i] == SAMPLE_POLYAREA_DOOR)
{
polyFlags[i] = SAMPLE_POLYFLAGS_WALK | SAMPLE_POLYFLAGS_DOOR;
}
}
// Pass in off-mesh connections.
if (m_geom)
{
params->offMeshConVerts = m_geom->getOffMeshConnectionVerts();
params->offMeshConRad = m_geom->getOffMeshConnectionRads();
params->offMeshConDir = m_geom->getOffMeshConnectionDirs();
params->offMeshConAreas = m_geom->getOffMeshConnectionAreas();
params->offMeshConFlags = m_geom->getOffMeshConnectionFlags();
params->offMeshConUserID = m_geom->getOffMeshConnectionId();
params->offMeshConCount = m_geom->getOffMeshConnectionCount();
}
}
};
static const int MAX_LAYERS = 32;
struct TileCacheData
{
unsigned char* data;
int dataSize;
};
struct RasterizationContext
{
RasterizationContext() :
solid(0),
triareas(0),
lset(0),
chf(0),
ntiles(0)
{
memset(tiles, 0, sizeof(TileCacheData)*MAX_LAYERS);
}
~RasterizationContext()
{
rcFreeHeightField(solid);
delete [] triareas;
rcFreeHeightfieldLayerSet(lset);
rcFreeCompactHeightfield(chf);
for (int i = 0; i < MAX_LAYERS; ++i)
{
dtFree(tiles[i].data);
tiles[i].data = 0;
}
}
rcHeightfield* solid;
unsigned char* triareas;
rcHeightfieldLayerSet* lset;
rcCompactHeightfield* chf;
TileCacheData tiles[MAX_LAYERS];
int ntiles;
};
int Sample_TempObstacles::rasterizeTileLayers(
const int tx, const int ty,
const rcConfig& cfg,
TileCacheData* tiles,
const int maxTiles)
{
if (!m_geom || !m_geom->getMesh() || !m_geom->getChunkyMesh())
{
m_ctx->log(RC_LOG_ERROR, "buildTile: Input mesh is not specified.");
return 0;
}
FastLZCompressor comp;
RasterizationContext rc;
const float* verts = m_geom->getMesh()->getVerts();
const int nverts = m_geom->getMesh()->getVertCount();
const rcChunkyTriMesh* chunkyMesh = m_geom->getChunkyMesh();
// Tile bounds.
const float tcs = cfg.tileSize * cfg.cs;
rcConfig tcfg;
memcpy(&tcfg, &cfg, sizeof(tcfg));
tcfg.bmin[0] = cfg.bmin[0] + tx*tcs;
tcfg.bmin[1] = cfg.bmin[1];
tcfg.bmin[2] = cfg.bmin[2] + ty*tcs;
tcfg.bmax[0] = cfg.bmin[0] + (tx+1)*tcs;
tcfg.bmax[1] = cfg.bmax[1];
tcfg.bmax[2] = cfg.bmin[2] + (ty+1)*tcs;
tcfg.bmin[0] -= tcfg.borderSize*tcfg.cs;
tcfg.bmin[2] -= tcfg.borderSize*tcfg.cs;
tcfg.bmax[0] += tcfg.borderSize*tcfg.cs;
tcfg.bmax[2] += tcfg.borderSize*tcfg.cs;
// Allocate voxel heightfield where we rasterize our input data to.
rc.solid = rcAllocHeightfield();
if (!rc.solid)
{
m_ctx->log(RC_LOG_ERROR, "buildNavigation: Out of memory 'solid'.");
return 0;
}
if (!rcCreateHeightfield(m_ctx, *rc.solid, tcfg.width, tcfg.height, tcfg.bmin, tcfg.bmax, tcfg.cs, tcfg.ch))
{
m_ctx->log(RC_LOG_ERROR, "buildNavigation: Could not create solid heightfield.");
return 0;
}
// Allocate array that can hold triangle flags.
// If you have multiple meshes you need to process, allocate
// and array which can hold the max number of triangles you need to process.
rc.triareas = new unsigned char[chunkyMesh->maxTrisPerChunk];
if (!rc.triareas)
{
m_ctx->log(RC_LOG_ERROR, "buildNavigation: Out of memory 'm_triareas' (%d).", chunkyMesh->maxTrisPerChunk);
return 0;
}
float tbmin[2], tbmax[2];
tbmin[0] = tcfg.bmin[0];
tbmin[1] = tcfg.bmin[2];
tbmax[0] = tcfg.bmax[0];
tbmax[1] = tcfg.bmax[2];
int cid[512];// TODO: Make grow when returning too many items.
const int ncid = rcGetChunksOverlappingRect(chunkyMesh, tbmin, tbmax, cid, 512);
if (!ncid)
{
return 0; // empty
}
for (int i = 0; i < ncid; ++i)
{
const rcChunkyTriMeshNode& node = chunkyMesh->nodes[cid[i]];
const int* tris = &chunkyMesh->tris[node.i*3];
const int ntris = node.n;
memset(rc.triareas, 0, ntris*sizeof(unsigned char));
rcMarkWalkableTriangles(m_ctx, tcfg.walkableSlopeAngle,
verts, nverts, tris, ntris, rc.triareas);
if (!rcRasterizeTriangles(m_ctx, verts, nverts, tris, rc.triareas, ntris, *rc.solid, tcfg.walkableClimb))
return 0;
}
// Once all geometry is rasterized, we do initial pass of filtering to
// remove unwanted overhangs caused by the conservative rasterization
// as well as filter spans where the character cannot possibly stand.
if (m_filterLowHangingObstacles)
rcFilterLowHangingWalkableObstacles(m_ctx, tcfg.walkableClimb, *rc.solid);
if (m_filterLedgeSpans)
rcFilterLedgeSpans(m_ctx, tcfg.walkableHeight, tcfg.walkableClimb, *rc.solid);
if (m_filterWalkableLowHeightSpans)
rcFilterWalkableLowHeightSpans(m_ctx, tcfg.walkableHeight, *rc.solid);
rc.chf = rcAllocCompactHeightfield();
if (!rc.chf)
{
m_ctx->log(RC_LOG_ERROR, "buildNavigation: Out of memory 'chf'.");
return 0;
}
if (!rcBuildCompactHeightfield(m_ctx, tcfg.walkableHeight, tcfg.walkableClimb, *rc.solid, *rc.chf))
{
m_ctx->log(RC_LOG_ERROR, "buildNavigation: Could not build compact data.");
return 0;
}
// Erode the walkable area by agent radius.
if (!rcErodeWalkableArea(m_ctx, tcfg.walkableRadius, *rc.chf))
{
m_ctx->log(RC_LOG_ERROR, "buildNavigation: Could not erode.");
return 0;
}
// (Optional) Mark areas.
const ConvexVolume* vols = m_geom->getConvexVolumes();
for (int i = 0; i < m_geom->getConvexVolumeCount(); ++i)
{
rcMarkConvexPolyArea(m_ctx, vols[i].verts, vols[i].nverts,
vols[i].hmin, vols[i].hmax,
(unsigned char)vols[i].area, *rc.chf);
}
rc.lset = rcAllocHeightfieldLayerSet();
if (!rc.lset)
{
m_ctx->log(RC_LOG_ERROR, "buildNavigation: Out of memory 'lset'.");
return 0;
}
if (!rcBuildHeightfieldLayers(m_ctx, *rc.chf, tcfg.borderSize, tcfg.walkableHeight, *rc.lset))
{
m_ctx->log(RC_LOG_ERROR, "buildNavigation: Could not build heighfield layers.");
return 0;
}
rc.ntiles = 0;
for (int i = 0; i < rcMin(rc.lset->nlayers, MAX_LAYERS); ++i)
{
TileCacheData* tile = &rc.tiles[rc.ntiles++];
const rcHeightfieldLayer* layer = &rc.lset->layers[i];
// Store header
dtTileCacheLayerHeader header;
header.magic = DT_TILECACHE_MAGIC;
header.version = DT_TILECACHE_VERSION;
// Tile layer location in the navmesh.
header.tx = tx;
header.ty = ty;
header.tlayer = i;
dtVcopy(header.bmin, layer->bmin);
dtVcopy(header.bmax, layer->bmax);
// Tile info.
header.width = (unsigned char)layer->width;
header.height = (unsigned char)layer->height;
header.minx = (unsigned char)layer->minx;
header.maxx = (unsigned char)layer->maxx;
header.miny = (unsigned char)layer->miny;
header.maxy = (unsigned char)layer->maxy;
header.hmin = (unsigned short)layer->hmin;
header.hmax = (unsigned short)layer->hmax;
dtStatus status = dtBuildTileCacheLayer(&comp, &header, layer->heights, layer->areas, layer->cons,
&tile->data, &tile->dataSize);
if (dtStatusFailed(status))
{
return 0;
}
}
// Transfer ownsership of tile data from build context to the caller.
int n = 0;
for (int i = 0; i < rcMin(rc.ntiles, maxTiles); ++i)
{
tiles[n++] = rc.tiles[i];
rc.tiles[i].data = 0;
rc.tiles[i].dataSize = 0;
}
return n;
}
void drawTiles(duDebugDraw* dd, dtTileCache* tc)
{
unsigned int fcol[6];
float bmin[3], bmax[3];
for (int i = 0; i < tc->getTileCount(); ++i)
{
const dtCompressedTile* tile = tc->getTile(i);
if (!tile->header) continue;
tc->calcTightTileBounds(tile->header, bmin, bmax);
const unsigned int col = duIntToCol(i,64);
duCalcBoxColors(fcol, col, col);
duDebugDrawBox(dd, bmin[0],bmin[1],bmin[2], bmax[0],bmax[1],bmax[2], fcol);
}
for (int i = 0; i < tc->getTileCount(); ++i)
{
const dtCompressedTile* tile = tc->getTile(i);
if (!tile->header) continue;
tc->calcTightTileBounds(tile->header, bmin, bmax);
const unsigned int col = duIntToCol(i,255);
const float pad = tc->getParams()->cs * 0.1f;
duDebugDrawBoxWire(dd, bmin[0]-pad,bmin[1]-pad,bmin[2]-pad,
bmax[0]+pad,bmax[1]+pad,bmax[2]+pad, col, 2.0f);
}
}
enum DrawDetailType
{
DRAWDETAIL_AREAS,
DRAWDETAIL_REGIONS,
DRAWDETAIL_CONTOURS,
DRAWDETAIL_MESH,
};
void drawDetail(duDebugDraw* dd, dtTileCache* tc, const int tx, const int ty, int type)
{
struct TileCacheBuildContext
{
inline TileCacheBuildContext(struct dtTileCacheAlloc* a) : layer(0), lcset(0), lmesh(0), alloc(a) {}
inline ~TileCacheBuildContext() { purge(); }
void purge()
{
dtFreeTileCacheLayer(alloc, layer);
layer = 0;
dtFreeTileCacheContourSet(alloc, lcset);
lcset = 0;
dtFreeTileCachePolyMesh(alloc, lmesh);
lmesh = 0;
}
struct dtTileCacheLayer* layer;
struct dtTileCacheContourSet* lcset;
struct dtTileCachePolyMesh* lmesh;
struct dtTileCacheAlloc* alloc;
};
dtCompressedTileRef tiles[MAX_LAYERS];
const int ntiles = tc->getTilesAt(tx,ty,tiles,MAX_LAYERS);
dtTileCacheAlloc* talloc = tc->getAlloc();
dtTileCacheCompressor* tcomp = tc->getCompressor();
const dtTileCacheParams* params = tc->getParams();
for (int i = 0; i < ntiles; ++i)
{
const dtCompressedTile* tile = tc->getTileByRef(tiles[i]);
talloc->reset();
TileCacheBuildContext bc(talloc);
const int walkableClimbVx = (int)(params->walkableClimb / params->ch);
dtStatus status;
// Decompress tile layer data.
status = dtDecompressTileCacheLayer(talloc, tcomp, tile->data, tile->dataSize, &bc.layer);
if (dtStatusFailed(status))
return;
if (type == DRAWDETAIL_AREAS)
{
duDebugDrawTileCacheLayerAreas(dd, *bc.layer, params->cs, params->ch);
continue;
}
// Build navmesh
status = dtBuildTileCacheRegions(talloc, *bc.layer, walkableClimbVx);
if (dtStatusFailed(status))
return;
if (type == DRAWDETAIL_REGIONS)
{
duDebugDrawTileCacheLayerRegions(dd, *bc.layer, params->cs, params->ch);
continue;
}
bc.lcset = dtAllocTileCacheContourSet(talloc);
if (!bc.lcset)
return;
status = dtBuildTileCacheContours(talloc, *bc.layer, walkableClimbVx,
params->maxSimplificationError, *bc.lcset);
if (dtStatusFailed(status))
return;
if (type == DRAWDETAIL_CONTOURS)
{
duDebugDrawTileCacheContours(dd, *bc.lcset, tile->header->bmin, params->cs, params->ch);
continue;
}
bc.lmesh = dtAllocTileCachePolyMesh(talloc);
if (!bc.lmesh)
return;
status = dtBuildTileCachePolyMesh(talloc, *bc.lcset, *bc.lmesh);
if (dtStatusFailed(status))
return;
if (type == DRAWDETAIL_MESH)
{
duDebugDrawTileCachePolyMesh(dd, *bc.lmesh, tile->header->bmin, params->cs, params->ch);
continue;
}
}
}
void drawDetailOverlay(const dtTileCache* tc, const int tx, const int ty, double* proj, double* model, int* view)
{
dtCompressedTileRef tiles[MAX_LAYERS];
const int ntiles = tc->getTilesAt(tx,ty,tiles,MAX_LAYERS);
if (!ntiles)
return;
const int rawSize = calcLayerBufferSize(tc->getParams()->width, tc->getParams()->height);
char text[128];
for (int i = 0; i < ntiles; ++i)
{
const dtCompressedTile* tile = tc->getTileByRef(tiles[i]);
float pos[3];
pos[0] = (tile->header->bmin[0]+tile->header->bmax[0])/2.0f;
pos[1] = tile->header->bmin[1];
pos[2] = (tile->header->bmin[2]+tile->header->bmax[2])/2.0f;
GLdouble x, y, z;
if (gluProject((GLdouble)pos[0], (GLdouble)pos[1], (GLdouble)pos[2],
model, proj, view, &x, &y, &z))
{
snprintf(text,128,"(%d,%d)/%d", tile->header->tx,tile->header->ty,tile->header->tlayer);
imguiDrawText((int)x, (int)y-25, IMGUI_ALIGN_CENTER, text, imguiRGBA(0,0,0,220));
snprintf(text,128,"Compressed: %.1f kB", tile->dataSize/1024.0f);
imguiDrawText((int)x, (int)y-45, IMGUI_ALIGN_CENTER, text, imguiRGBA(0,0,0,128));
snprintf(text,128,"Raw:%.1fkB", rawSize/1024.0f);
imguiDrawText((int)x, (int)y-65, IMGUI_ALIGN_CENTER, text, imguiRGBA(0,0,0,128));
}
}
}
dtObstacleRef hitTestObstacle(const dtTileCache* tc, const float* sp, const float* sq)
{
float tmin = FLT_MAX;
const dtTileCacheObstacle* obmin = 0;
for (int i = 0; i < tc->getObstacleCount(); ++i)
{
const dtTileCacheObstacle* ob = tc->getObstacle(i);
if (ob->state == DT_OBSTACLE_EMPTY)
continue;
float bmin[3], bmax[3], t0,t1;
tc->getObstacleBounds(ob, bmin,bmax);
if (isectSegAABB(sp,sq, bmin,bmax, t0,t1))
{
if (t0 < tmin)
{
tmin = t0;
obmin = ob;
}
}
}
return tc->getObstacleRef(obmin);
}
void drawObstacles(duDebugDraw* dd, const dtTileCache* tc)
{
// Draw obstacles
for (int i = 0; i < tc->getObstacleCount(); ++i)
{
const dtTileCacheObstacle* ob = tc->getObstacle(i);
if (ob->state == DT_OBSTACLE_EMPTY) continue;
float bmin[3], bmax[3];
tc->getObstacleBounds(ob, bmin,bmax);
unsigned int col = 0;
if (ob->state == DT_OBSTACLE_PROCESSING)
col = duRGBA(255,255,0,128);
else if (ob->state == DT_OBSTACLE_PROCESSED)
col = duRGBA(255,192,0,192);
else if (ob->state == DT_OBSTACLE_REMOVING)
col = duRGBA(220,0,0,128);
duDebugDrawCylinder(dd, bmin[0],bmin[1],bmin[2], bmax[0],bmax[1],bmax[2], col);
duDebugDrawCylinderWire(dd, bmin[0],bmin[1],bmin[2], bmax[0],bmax[1],bmax[2], duDarkenCol(col), 2);
}
}
class TempObstacleHilightTool : public SampleTool
{
Sample_TempObstacles* m_sample;
float m_hitPos[3];
bool m_hitPosSet;
int m_drawType;
public:
TempObstacleHilightTool() :
m_sample(0),
m_hitPosSet(false),
m_drawType(DRAWDETAIL_AREAS)
{
m_hitPos[0] = m_hitPos[1] = m_hitPos[2] = 0;
}
virtual ~TempObstacleHilightTool()
{
}
virtual int type() { return TOOL_TILE_HIGHLIGHT; }
virtual void init(Sample* sample)
{
m_sample = (Sample_TempObstacles*)sample;
}
virtual void reset() {}
virtual void handleMenu()
{
imguiLabel("Highlight Tile Cache");
imguiValue("Click LMB to highlight a tile.");
imguiSeparator();
if (imguiCheck("Draw Areas", m_drawType == DRAWDETAIL_AREAS))
m_drawType = DRAWDETAIL_AREAS;
if (imguiCheck("Draw Regions", m_drawType == DRAWDETAIL_REGIONS))
m_drawType = DRAWDETAIL_REGIONS;
if (imguiCheck("Draw Contours", m_drawType == DRAWDETAIL_CONTOURS))
m_drawType = DRAWDETAIL_CONTOURS;
if (imguiCheck("Draw Mesh", m_drawType == DRAWDETAIL_MESH))
m_drawType = DRAWDETAIL_MESH;
}
virtual void handleClick(const float* /*s*/, const float* p, bool /*shift*/)
{
m_hitPosSet = true;
rcVcopy(m_hitPos,p);
}
virtual void handleToggle() {}
virtual void handleStep() {}
virtual void handleUpdate(const float /*dt*/) {}
virtual void handleRender()
{
if (m_hitPosSet && m_sample)
{
const float s = m_sample->getAgentRadius();
glColor4ub(0,0,0,128);
glLineWidth(2.0f);
glBegin(GL_LINES);
glVertex3f(m_hitPos[0]-s,m_hitPos[1]+0.1f,m_hitPos[2]);
glVertex3f(m_hitPos[0]+s,m_hitPos[1]+0.1f,m_hitPos[2]);
glVertex3f(m_hitPos[0],m_hitPos[1]-s+0.1f,m_hitPos[2]);
glVertex3f(m_hitPos[0],m_hitPos[1]+s+0.1f,m_hitPos[2]);
glVertex3f(m_hitPos[0],m_hitPos[1]+0.1f,m_hitPos[2]-s);
glVertex3f(m_hitPos[0],m_hitPos[1]+0.1f,m_hitPos[2]+s);
glEnd();
glLineWidth(1.0f);
int tx=0, ty=0;
m_sample->getTilePos(m_hitPos, tx, ty);
m_sample->renderCachedTile(tx,ty,m_drawType);
}
}
virtual void handleRenderOverlay(double* proj, double* model, int* view)
{
if (m_hitPosSet)
{
if (m_sample)
{
int tx=0, ty=0;
m_sample->getTilePos(m_hitPos, tx, ty);
m_sample->renderCachedTileOverlay(tx,ty,proj,model,view);
}
}
}
};
class TempObstacleCreateTool : public SampleTool
{
Sample_TempObstacles* m_sample;
public:
TempObstacleCreateTool() : m_sample(0)
{
}
virtual ~TempObstacleCreateTool()
{
}
virtual int type() { return TOOL_TEMP_OBSTACLE; }
virtual void init(Sample* sample)
{
m_sample = (Sample_TempObstacles*)sample;
}
virtual void reset() {}
virtual void handleMenu()
{
imguiLabel("Create Temp Obstacles");
if (imguiButton("Remove All"))
m_sample->clearAllTempObstacles();
imguiSeparator();
imguiValue("Click LMB to create an obstacle.");
imguiValue("Shift+LMB to remove an obstacle.");
}
virtual void handleClick(const float* s, const float* p, bool shift)
{
if (m_sample)
{
if (shift)
m_sample->removeTempObstacle(s,p);
else
m_sample->addTempObstacle(p);
}
}
virtual void handleToggle() {}
virtual void handleStep() {}
virtual void handleUpdate(const float /*dt*/) {}
virtual void handleRender() {}
virtual void handleRenderOverlay(double* /*proj*/, double* /*model*/, int* /*view*/) { }
};
Sample_TempObstacles::Sample_TempObstacles() :
m_keepInterResults(false),
m_tileCache(0),
m_cacheBuildTimeMs(0),
m_cacheCompressedSize(0),
m_cacheRawSize(0),
m_cacheLayerCount(0),
m_cacheBuildMemUsage(0),
m_drawMode(DRAWMODE_NAVMESH),
m_maxTiles(0),
m_maxPolysPerTile(0),
m_tileSize(48)
{
resetCommonSettings();
m_talloc = new LinearAllocator(32000);
m_tcomp = new FastLZCompressor;
m_tmproc = new MeshProcess;
setTool(new TempObstacleCreateTool);
}
Sample_TempObstacles::~Sample_TempObstacles()
{
dtFreeNavMesh(m_navMesh);
m_navMesh = 0;
dtFreeTileCache(m_tileCache);
}
void Sample_TempObstacles::handleSettings()
{
Sample::handleCommonSettings();
if (imguiCheck("Keep Itermediate Results", m_keepInterResults))
m_keepInterResults = !m_keepInterResults;
imguiLabel("Tiling");
imguiSlider("TileSize", &m_tileSize, 16.0f, 128.0f, 8.0f);
int gridSize = 1;
if (m_geom)
{
const float* bmin = m_geom->getNavMeshBoundsMin();
const float* bmax = m_geom->getNavMeshBoundsMax();
char text[64];
int gw = 0, gh = 0;
rcCalcGridSize(bmin, bmax, m_cellSize, &gw, &gh);
const int ts = (int)m_tileSize;
const int tw = (gw + ts-1) / ts;
const int th = (gh + ts-1) / ts;
snprintf(text, 64, "Tiles %d x %d", tw, th);
imguiValue(text);
// Max tiles and max polys affect how the tile IDs are caculated.
// There are 22 bits available for identifying a tile and a polygon.
int tileBits = rcMin((int)dtIlog2(dtNextPow2(tw*th*EXPECTED_LAYERS_PER_TILE)), 14);
if (tileBits > 14) tileBits = 14;
int polyBits = 22 - tileBits;
m_maxTiles = 1 << tileBits;
m_maxPolysPerTile = 1 << polyBits;
snprintf(text, 64, "Max Tiles %d", m_maxTiles);
imguiValue(text);
snprintf(text, 64, "Max Polys %d", m_maxPolysPerTile);
imguiValue(text);
gridSize = tw*th;
}
else
{
m_maxTiles = 0;
m_maxPolysPerTile = 0;
}
imguiSeparator();
imguiLabel("Tile Cache");
char msg[64];
const float compressionRatio = (float)m_cacheCompressedSize / (float)(m_cacheRawSize+1);
snprintf(msg, 64, "Layers %d", m_cacheLayerCount);
imguiValue(msg);
snprintf(msg, 64, "Layers (per tile) %.1f", (float)m_cacheLayerCount/(float)gridSize);
imguiValue(msg);
snprintf(msg, 64, "Memory %.1f kB / %.1f kB (%.1f%%)", m_cacheCompressedSize/1024.0f, m_cacheRawSize/1024.0f, compressionRatio*100.0f);
imguiValue(msg);
snprintf(msg, 64, "Navmesh Build Time %.1f ms", m_cacheBuildTimeMs);
imguiValue(msg);
snprintf(msg, 64, "Build Peak Mem Usage %.1f kB", m_cacheBuildMemUsage/1024.0f);
imguiValue(msg);
imguiSeparator();
imguiIndent();
imguiIndent();
if (imguiButton("Save"))
{
saveAll("all_tiles_tilecache.bin");
}
if (imguiButton("Load"))
{
dtFreeNavMesh(m_navMesh);
dtFreeTileCache(m_tileCache);
loadAll("all_tiles_tilecache.bin");
m_navQuery->init(m_navMesh, 2048);
}
imguiUnindent();
imguiUnindent();
imguiSeparator();
}
void Sample_TempObstacles::handleTools()
{
int type = !m_tool ? TOOL_NONE : m_tool->type();
if (imguiCheck("Test Navmesh", type == TOOL_NAVMESH_TESTER))
{
setTool(new NavMeshTesterTool);
}
if (imguiCheck("Highlight Tile Cache", type == TOOL_TILE_HIGHLIGHT))
{
setTool(new TempObstacleHilightTool);
}
if (imguiCheck("Create Temp Obstacles", type == TOOL_TEMP_OBSTACLE))
{
setTool(new TempObstacleCreateTool);
}
if (imguiCheck("Create Off-Mesh Links", type == TOOL_OFFMESH_CONNECTION))
{
setTool(new OffMeshConnectionTool);
}
if (imguiCheck("Create Convex Volumes", type == TOOL_CONVEX_VOLUME))
{
setTool(new ConvexVolumeTool);
}
if (imguiCheck("Create Crowds", type == TOOL_CROWD))
{
setTool(new CrowdTool);
}
imguiSeparatorLine();
imguiIndent();
if (m_tool)
m_tool->handleMenu();
imguiUnindent();
}
void Sample_TempObstacles::handleDebugMode()
{
// Check which modes are valid.
bool valid[MAX_DRAWMODE];
for (int i = 0; i < MAX_DRAWMODE; ++i)
valid[i] = false;
if (m_geom)
{
valid[DRAWMODE_NAVMESH] = m_navMesh != 0;
valid[DRAWMODE_NAVMESH_TRANS] = m_navMesh != 0;
valid[DRAWMODE_NAVMESH_BVTREE] = m_navMesh != 0;
valid[DRAWMODE_NAVMESH_NODES] = m_navQuery != 0;
valid[DRAWMODE_NAVMESH_PORTALS] = m_navMesh != 0;
valid[DRAWMODE_NAVMESH_INVIS] = m_navMesh != 0;
valid[DRAWMODE_MESH] = true;
valid[DRAWMODE_CACHE_BOUNDS] = true;
}
int unavail = 0;
for (int i = 0; i < MAX_DRAWMODE; ++i)
if (!valid[i]) unavail++;
if (unavail == MAX_DRAWMODE)
return;
imguiLabel("Draw");
if (imguiCheck("Input Mesh", m_drawMode == DRAWMODE_MESH, valid[DRAWMODE_MESH]))
m_drawMode = DRAWMODE_MESH;
if (imguiCheck("Navmesh", m_drawMode == DRAWMODE_NAVMESH, valid[DRAWMODE_NAVMESH]))
m_drawMode = DRAWMODE_NAVMESH;
if (imguiCheck("Navmesh Invis", m_drawMode == DRAWMODE_NAVMESH_INVIS, valid[DRAWMODE_NAVMESH_INVIS]))
m_drawMode = DRAWMODE_NAVMESH_INVIS;
if (imguiCheck("Navmesh Trans", m_drawMode == DRAWMODE_NAVMESH_TRANS, valid[DRAWMODE_NAVMESH_TRANS]))
m_drawMode = DRAWMODE_NAVMESH_TRANS;
if (imguiCheck("Navmesh BVTree", m_drawMode == DRAWMODE_NAVMESH_BVTREE, valid[DRAWMODE_NAVMESH_BVTREE]))
m_drawMode = DRAWMODE_NAVMESH_BVTREE;
if (imguiCheck("Navmesh Nodes", m_drawMode == DRAWMODE_NAVMESH_NODES, valid[DRAWMODE_NAVMESH_NODES]))
m_drawMode = DRAWMODE_NAVMESH_NODES;
if (imguiCheck("Navmesh Portals", m_drawMode == DRAWMODE_NAVMESH_PORTALS, valid[DRAWMODE_NAVMESH_PORTALS]))
m_drawMode = DRAWMODE_NAVMESH_PORTALS;
if (imguiCheck("Cache Bounds", m_drawMode == DRAWMODE_CACHE_BOUNDS, valid[DRAWMODE_CACHE_BOUNDS]))
m_drawMode = DRAWMODE_CACHE_BOUNDS;
if (unavail)
{
imguiValue("Tick 'Keep Itermediate Results'");
imguiValue("rebuild some tiles to see");
imguiValue("more debug mode options.");
}
}
void Sample_TempObstacles::handleRender()
{
if (!m_geom || !m_geom->getMesh())
return;
const float texScale = 1.0f / (m_cellSize * 10.0f);
// Draw mesh
if (m_drawMode != DRAWMODE_NAVMESH_TRANS)
{
// Draw mesh
duDebugDrawTriMeshSlope(&m_dd, m_geom->getMesh()->getVerts(), m_geom->getMesh()->getVertCount(),
m_geom->getMesh()->getTris(), m_geom->getMesh()->getNormals(), m_geom->getMesh()->getTriCount(),
m_agentMaxSlope, texScale);
m_geom->drawOffMeshConnections(&m_dd);
}
if (m_tileCache && m_drawMode == DRAWMODE_CACHE_BOUNDS)
drawTiles(&m_dd, m_tileCache);
if (m_tileCache)
drawObstacles(&m_dd, m_tileCache);
glDepthMask(GL_FALSE);
// Draw bounds
const float* bmin = m_geom->getNavMeshBoundsMin();
const float* bmax = m_geom->getNavMeshBoundsMax();
duDebugDrawBoxWire(&m_dd, bmin[0],bmin[1],bmin[2], bmax[0],bmax[1],bmax[2], duRGBA(255,255,255,128), 1.0f);
// Tiling grid.
int gw = 0, gh = 0;
rcCalcGridSize(bmin, bmax, m_cellSize, &gw, &gh);
const int tw = (gw + (int)m_tileSize-1) / (int)m_tileSize;
const int th = (gh + (int)m_tileSize-1) / (int)m_tileSize;
const float s = m_tileSize*m_cellSize;
duDebugDrawGridXZ(&m_dd, bmin[0],bmin[1],bmin[2], tw,th, s, duRGBA(0,0,0,64), 1.0f);
if (m_navMesh && m_navQuery &&
(m_drawMode == DRAWMODE_NAVMESH ||
m_drawMode == DRAWMODE_NAVMESH_TRANS ||
m_drawMode == DRAWMODE_NAVMESH_BVTREE ||
m_drawMode == DRAWMODE_NAVMESH_NODES ||
m_drawMode == DRAWMODE_NAVMESH_PORTALS ||
m_drawMode == DRAWMODE_NAVMESH_INVIS))
{
if (m_drawMode != DRAWMODE_NAVMESH_INVIS)
duDebugDrawNavMeshWithClosedList(&m_dd, *m_navMesh, *m_navQuery, m_navMeshDrawFlags/*|DU_DRAWNAVMESH_COLOR_TILES*/);
if (m_drawMode == DRAWMODE_NAVMESH_BVTREE)
duDebugDrawNavMeshBVTree(&m_dd, *m_navMesh);
if (m_drawMode == DRAWMODE_NAVMESH_PORTALS)
duDebugDrawNavMeshPortals(&m_dd, *m_navMesh);
if (m_drawMode == DRAWMODE_NAVMESH_NODES)
duDebugDrawNavMeshNodes(&m_dd, *m_navQuery);
duDebugDrawNavMeshPolysWithFlags(&m_dd, *m_navMesh, SAMPLE_POLYFLAGS_DISABLED, duRGBA(0,0,0,128));
}
glDepthMask(GL_TRUE);
m_geom->drawConvexVolumes(&m_dd);
if (m_tool)
m_tool->handleRender();
renderToolStates();
glDepthMask(GL_TRUE);
}
void Sample_TempObstacles::renderCachedTile(const int tx, const int ty, const int type)
{
if (m_tileCache)
drawDetail(&m_dd,m_tileCache,tx,ty,type);
}
void Sample_TempObstacles::renderCachedTileOverlay(const int tx, const int ty, double* proj, double* model, int* view)
{
if (m_tileCache)
drawDetailOverlay(m_tileCache, tx, ty, proj, model, view);
}
void Sample_TempObstacles::handleRenderOverlay(double* proj, double* model, int* view)
{
if (m_tool)
m_tool->handleRenderOverlay(proj, model, view);
renderOverlayToolStates(proj, model, view);
// Stats
/* imguiDrawRect(280,10,300,100,imguiRGBA(0,0,0,64));
char text[64];
int y = 110-30;
snprintf(text,64,"Lean Data: %.1fkB", m_tileCache->getRawSize()/1024.0f);
imguiDrawText(300, y, IMGUI_ALIGN_LEFT, text, imguiRGBA(255,255,255,255));
y -= 20;
snprintf(text,64,"Compressed: %.1fkB (%.1f%%)", m_tileCache->getCompressedSize()/1024.0f,
m_tileCache->getRawSize() > 0 ? 100.0f*(float)m_tileCache->getCompressedSize()/(float)m_tileCache->getRawSize() : 0);
imguiDrawText(300, y, IMGUI_ALIGN_LEFT, text, imguiRGBA(255,255,255,255));
y -= 20;
if (m_rebuildTileCount > 0 && m_rebuildTime > 0.0f)
{
snprintf(text,64,"Changed obstacles, rebuild %d tiles: %.3f ms", m_rebuildTileCount, m_rebuildTime);
imguiDrawText(300, y, IMGUI_ALIGN_LEFT, text, imguiRGBA(255,192,0,255));
y -= 20;
}
*/
}
void Sample_TempObstacles::handleMeshChanged(class InputGeom* geom)
{
Sample::handleMeshChanged(geom);
dtFreeTileCache(m_tileCache);
m_tileCache = 0;
dtFreeNavMesh(m_navMesh);
m_navMesh = 0;
if (m_tool)
{
m_tool->reset();
m_tool->init(this);
m_tmproc->init(m_geom);
}
resetToolStates();
initToolStates(this);
}
void Sample_TempObstacles::addTempObstacle(const float* pos)
{
if (!m_tileCache)
return;
float p[3];
dtVcopy(p, pos);
p[1] -= 0.5f;
m_tileCache->addObstacle(p, 1.0f, 2.0f, 0);
}
void Sample_TempObstacles::removeTempObstacle(const float* sp, const float* sq)
{
if (!m_tileCache)
return;
dtObstacleRef ref = hitTestObstacle(m_tileCache, sp, sq);
m_tileCache->removeObstacle(ref);
}
void Sample_TempObstacles::clearAllTempObstacles()
{
if (!m_tileCache)
return;
for (int i = 0; i < m_tileCache->getObstacleCount(); ++i)
{
const dtTileCacheObstacle* ob = m_tileCache->getObstacle(i);
if (ob->state == DT_OBSTACLE_EMPTY) continue;
m_tileCache->removeObstacle(m_tileCache->getObstacleRef(ob));
}
}
bool Sample_TempObstacles::handleBuild()
{
dtStatus status;
if (!m_geom || !m_geom->getMesh())
{
m_ctx->log(RC_LOG_ERROR, "buildTiledNavigation: No vertices and triangles.");
return false;
}
m_tmproc->init(m_geom);
// Init cache
const float* bmin = m_geom->getNavMeshBoundsMin();
const float* bmax = m_geom->getNavMeshBoundsMax();
int gw = 0, gh = 0;
rcCalcGridSize(bmin, bmax, m_cellSize, &gw, &gh);
const int ts = (int)m_tileSize;
const int tw = (gw + ts-1) / ts;
const int th = (gh + ts-1) / ts;
// Generation params.
rcConfig cfg;
memset(&cfg, 0, sizeof(cfg));
cfg.cs = m_cellSize;
cfg.ch = m_cellHeight;
cfg.walkableSlopeAngle = m_agentMaxSlope;
cfg.walkableHeight = (int)ceilf(m_agentHeight / cfg.ch);
cfg.walkableClimb = (int)floorf(m_agentMaxClimb / cfg.ch);
cfg.walkableRadius = (int)ceilf(m_agentRadius / cfg.cs);
cfg.maxEdgeLen = (int)(m_edgeMaxLen / m_cellSize);
cfg.maxSimplificationError = m_edgeMaxError;
cfg.minRegionArea = (int)rcSqr(m_regionMinSize); // Note: area = size*size
cfg.mergeRegionArea = (int)rcSqr(m_regionMergeSize); // Note: area = size*size
cfg.maxVertsPerPoly = (int)m_vertsPerPoly;
cfg.tileSize = (int)m_tileSize;
cfg.borderSize = cfg.walkableRadius + 3; // Reserve enough padding.
cfg.width = cfg.tileSize + cfg.borderSize*2;
cfg.height = cfg.tileSize + cfg.borderSize*2;
cfg.detailSampleDist = m_detailSampleDist < 0.9f ? 0 : m_cellSize * m_detailSampleDist;
cfg.detailSampleMaxError = m_cellHeight * m_detailSampleMaxError;
rcVcopy(cfg.bmin, bmin);
rcVcopy(cfg.bmax, bmax);
// Tile cache params.
dtTileCacheParams tcparams;
memset(&tcparams, 0, sizeof(tcparams));
rcVcopy(tcparams.orig, bmin);
tcparams.cs = m_cellSize;
tcparams.ch = m_cellHeight;
tcparams.width = (int)m_tileSize;
tcparams.height = (int)m_tileSize;
tcparams.walkableHeight = m_agentHeight;
tcparams.walkableRadius = m_agentRadius;
tcparams.walkableClimb = m_agentMaxClimb;
tcparams.maxSimplificationError = m_edgeMaxError;
tcparams.maxTiles = tw*th*EXPECTED_LAYERS_PER_TILE;
tcparams.maxObstacles = 128;
dtFreeTileCache(m_tileCache);
m_tileCache = dtAllocTileCache();
if (!m_tileCache)
{
m_ctx->log(RC_LOG_ERROR, "buildTiledNavigation: Could not allocate tile cache.");
return false;
}
status = m_tileCache->init(&tcparams, m_talloc, m_tcomp, m_tmproc);
if (dtStatusFailed(status))
{
m_ctx->log(RC_LOG_ERROR, "buildTiledNavigation: Could not init tile cache.");
return false;
}
dtFreeNavMesh(m_navMesh);
m_navMesh = dtAllocNavMesh();
if (!m_navMesh)
{
m_ctx->log(RC_LOG_ERROR, "buildTiledNavigation: Could not allocate navmesh.");
return false;
}
dtNavMeshParams params;
memset(&params, 0, sizeof(params));
rcVcopy(params.orig, bmin);
params.tileWidth = m_tileSize*m_cellSize;
params.tileHeight = m_tileSize*m_cellSize;
params.maxTiles = m_maxTiles;
params.maxPolys = m_maxPolysPerTile;
status = m_navMesh->init(&params);
if (dtStatusFailed(status))
{
m_ctx->log(RC_LOG_ERROR, "buildTiledNavigation: Could not init navmesh.");
return false;
}
status = m_navQuery->init(m_navMesh, 2048);
if (dtStatusFailed(status))
{
m_ctx->log(RC_LOG_ERROR, "buildTiledNavigation: Could not init Detour navmesh query");
return false;
}
// Preprocess tiles.
m_ctx->resetTimers();
m_cacheLayerCount = 0;
m_cacheCompressedSize = 0;
m_cacheRawSize = 0;
for (int y = 0; y < th; ++y)
{
for (int x = 0; x < tw; ++x)
{
TileCacheData tiles[MAX_LAYERS];
memset(tiles, 0, sizeof(tiles));
int ntiles = rasterizeTileLayers(x, y, cfg, tiles, MAX_LAYERS);
for (int i = 0; i < ntiles; ++i)
{
TileCacheData* tile = &tiles[i];
status = m_tileCache->addTile(tile->data, tile->dataSize, DT_COMPRESSEDTILE_FREE_DATA, 0);
if (dtStatusFailed(status))
{
dtFree(tile->data);
tile->data = 0;
continue;
}
m_cacheLayerCount++;
m_cacheCompressedSize += tile->dataSize;
m_cacheRawSize += calcLayerBufferSize(tcparams.width, tcparams.height);
}
}
}
// Build initial meshes
m_ctx->startTimer(RC_TIMER_TOTAL);
for (int y = 0; y < th; ++y)
for (int x = 0; x < tw; ++x)
m_tileCache->buildNavMeshTilesAt(x,y, m_navMesh);
m_ctx->stopTimer(RC_TIMER_TOTAL);
m_cacheBuildTimeMs = m_ctx->getAccumulatedTime(RC_TIMER_TOTAL)/1000.0f;
m_cacheBuildMemUsage = static_cast<unsigned int>(m_talloc->high);
const dtNavMesh* nav = m_navMesh;
int navmeshMemUsage = 0;
for (int i = 0; i < nav->getMaxTiles(); ++i)
{
const dtMeshTile* tile = nav->getTile(i);
if (tile->header)
navmeshMemUsage += tile->dataSize;
}
printf("navmeshMemUsage = %.1f kB", navmeshMemUsage/1024.0f);
if (m_tool)
m_tool->init(this);
initToolStates(this);
return true;
}
void Sample_TempObstacles::handleUpdate(const float dt)
{
Sample::handleUpdate(dt);
if (!m_navMesh)
return;
if (!m_tileCache)
return;
m_tileCache->update(dt, m_navMesh);
}
void Sample_TempObstacles::getTilePos(const float* pos, int& tx, int& ty)
{
if (!m_geom) return;
const float* bmin = m_geom->getNavMeshBoundsMin();
const float ts = m_tileSize*m_cellSize;
tx = (int)((pos[0] - bmin[0]) / ts);
ty = (int)((pos[2] - bmin[2]) / ts);
}
static const int TILECACHESET_MAGIC = 'T'<<24 | 'S'<<16 | 'E'<<8 | 'T'; //'TSET';
static const int TILECACHESET_VERSION = 1;
struct TileCacheSetHeader
{
int magic;
int version;
int numTiles;
dtNavMeshParams meshParams;
dtTileCacheParams cacheParams;
};
struct TileCacheTileHeader
{
dtCompressedTileRef tileRef;
int dataSize;
};
void Sample_TempObstacles::saveAll(const char* path)
{
if (!m_tileCache) return;
FILE* fp = fopen(path, "wb");
if (!fp)
return;
// Store header.
TileCacheSetHeader header;
header.magic = TILECACHESET_MAGIC;
header.version = TILECACHESET_VERSION;
header.numTiles = 0;
for (int i = 0; i < m_tileCache->getTileCount(); ++i)
{
const dtCompressedTile* tile = m_tileCache->getTile(i);
if (!tile || !tile->header || !tile->dataSize) continue;
header.numTiles++;
}
memcpy(&header.cacheParams, m_tileCache->getParams(), sizeof(dtTileCacheParams));
memcpy(&header.meshParams, m_navMesh->getParams(), sizeof(dtNavMeshParams));
fwrite(&header, sizeof(TileCacheSetHeader), 1, fp);
// Store tiles.
for (int i = 0; i < m_tileCache->getTileCount(); ++i)
{
const dtCompressedTile* tile = m_tileCache->getTile(i);
if (!tile || !tile->header || !tile->dataSize) continue;
TileCacheTileHeader tileHeader;
tileHeader.tileRef = m_tileCache->getTileRef(tile);
tileHeader.dataSize = tile->dataSize;
fwrite(&tileHeader, sizeof(tileHeader), 1, fp);
fwrite(tile->data, tile->dataSize, 1, fp);
}
fclose(fp);
}
void Sample_TempObstacles::loadAll(const char* path)
{
FILE* fp = fopen(path, "rb");
if (!fp) return;
// Read header.
TileCacheSetHeader header;
size_t headerReadReturnCode = fread(&header, sizeof(TileCacheSetHeader), 1, fp);
if( headerReadReturnCode != 1)
{
// Error or early EOF
fclose(fp);
return;
}
if (header.magic != TILECACHESET_MAGIC)
{
fclose(fp);
return;
}
if (header.version != TILECACHESET_VERSION)
{
fclose(fp);
return;
}
m_navMesh = dtAllocNavMesh();
if (!m_navMesh)
{
fclose(fp);
return;
}
dtStatus status = m_navMesh->init(&header.meshParams);
if (dtStatusFailed(status))
{
fclose(fp);
return;
}
m_tileCache = dtAllocTileCache();
if (!m_tileCache)
{
fclose(fp);
return;
}
status = m_tileCache->init(&header.cacheParams, m_talloc, m_tcomp, m_tmproc);
if (dtStatusFailed(status))
{
fclose(fp);
return;
}
// Read tiles.
for (int i = 0; i < header.numTiles; ++i)
{
TileCacheTileHeader tileHeader;
size_t tileHeaderReadReturnCode = fread(&tileHeader, sizeof(tileHeader), 1, fp);
if( tileHeaderReadReturnCode != 1)
{
// Error or early EOF
fclose(fp);
return;
}
if (!tileHeader.tileRef || !tileHeader.dataSize)
break;
unsigned char* data = (unsigned char*)dtAlloc(tileHeader.dataSize, DT_ALLOC_PERM);
if (!data) break;
memset(data, 0, tileHeader.dataSize);
size_t tileDataReadReturnCode = fread(data, tileHeader.dataSize, 1, fp);
if( tileDataReadReturnCode != 1)
{
// Error or early EOF
dtFree(data);
fclose(fp);
return;
}
dtCompressedTileRef tile = 0;
dtStatus addTileStatus = m_tileCache->addTile(data, tileHeader.dataSize, DT_COMPRESSEDTILE_FREE_DATA, &tile);
if (dtStatusFailed(addTileStatus))
{
dtFree(data);
}
if (tile)
m_tileCache->buildNavMeshTile(tile, m_navMesh);
}
fclose(fp);
}