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openmw-tes3mp/apps/openmw/mwclass/misc.cpp

257 lines
9.0 KiB
C++

#include "misc.hpp"
#include <components/esm/loadmisc.hpp>
#include <components/settings/settings.hpp>
#include "../mwbase/environment.hpp"
#include "../mwbase/world.hpp"
#include "../mwbase/windowmanager.hpp"
#include "../mwworld/actiontake.hpp"
#include "../mwworld/cellstore.hpp"
#include "../mwworld/esmstore.hpp"
#include "../mwphysics/physicssystem.hpp"
#include "../mwworld/manualref.hpp"
#include "../mwworld/nullaction.hpp"
#include "../mwworld/actionsoulgem.hpp"
#include "../mwgui/tooltips.hpp"
#include "../mwrender/objects.hpp"
#include "../mwrender/renderinginterface.hpp"
namespace MWClass
{
bool Miscellaneous::isGold (const MWWorld::ConstPtr& ptr) const
{
return Misc::StringUtils::ciEqual(ptr.getCellRef().getRefId(), "gold_001")
|| Misc::StringUtils::ciEqual(ptr.getCellRef().getRefId(), "gold_005")
|| Misc::StringUtils::ciEqual(ptr.getCellRef().getRefId(), "gold_010")
|| Misc::StringUtils::ciEqual(ptr.getCellRef().getRefId(), "gold_025")
|| Misc::StringUtils::ciEqual(ptr.getCellRef().getRefId(), "gold_100");
}
void Miscellaneous::insertObjectRendering (const MWWorld::Ptr& ptr, const std::string& model, MWRender::RenderingInterface& renderingInterface) const
{
if (!model.empty()) {
renderingInterface.getObjects().insertModel(ptr, model);
}
}
void Miscellaneous::insertObject(const MWWorld::Ptr& ptr, const std::string& model, MWPhysics::PhysicsSystem& physics) const
{
// TODO: add option somewhere to enable collision for placeable objects
}
std::string Miscellaneous::getModel(const MWWorld::ConstPtr &ptr) const
{
const MWWorld::LiveCellRef<ESM::Miscellaneous> *ref = ptr.get<ESM::Miscellaneous>();
const std::string &model = ref->mBase->mModel;
if (!model.empty()) {
return "meshes\\" + model;
}
return "";
}
std::string Miscellaneous::getName (const MWWorld::ConstPtr& ptr) const
{
const MWWorld::LiveCellRef<ESM::Miscellaneous> *ref = ptr.get<ESM::Miscellaneous>();
return ref->mBase->mName;
}
std::shared_ptr<MWWorld::Action> Miscellaneous::activate (const MWWorld::Ptr& ptr,
const MWWorld::Ptr& actor) const
{
return defaultItemActivate(ptr, actor);
}
std::string Miscellaneous::getScript (const MWWorld::ConstPtr& ptr) const
{
const MWWorld::LiveCellRef<ESM::Miscellaneous> *ref = ptr.get<ESM::Miscellaneous>();
return ref->mBase->mScript;
}
int Miscellaneous::getValue (const MWWorld::ConstPtr& ptr) const
{
const MWWorld::LiveCellRef<ESM::Miscellaneous> *ref = ptr.get<ESM::Miscellaneous>();
int value = ref->mBase->mData.mValue;
if (ptr.getCellRef().getGoldValue() > 1 && ptr.getRefData().getCount() == 1)
value = ptr.getCellRef().getGoldValue();
if (ptr.getCellRef().getSoul() != "")
{
const ESM::Creature *creature = MWBase::Environment::get().getWorld()->getStore().get<ESM::Creature>().search(ref->mRef.getSoul());
if (creature)
{
int soul = creature->mData.mSoul;
if (Settings::Manager::getBool("rebalance soul gem values", "Game"))
{
// use the 'soul gem value rebalance' formula from the Morrowind Code Patch
float soulValue = 0.0001 * pow(soul, 3) + 2 * soul;
// for Azura's star add the unfilled value
if (Misc::StringUtils::ciEqual(ptr.getCellRef().getRefId(), "Misc_SoulGem_Azura"))
value += soulValue;
else
value = soulValue;
}
else
value *= soul;
}
}
return value;
}
void Miscellaneous::registerSelf()
{
std::shared_ptr<Class> instance (new Miscellaneous);
registerClass (typeid (ESM::Miscellaneous).name(), instance);
}
std::string Miscellaneous::getUpSoundId (const MWWorld::ConstPtr& ptr) const
{
if (isGold(ptr))
return std::string("Item Gold Up");
return std::string("Item Misc Up");
}
std::string Miscellaneous::getDownSoundId (const MWWorld::ConstPtr& ptr) const
{
if (isGold(ptr))
return std::string("Item Gold Down");
return std::string("Item Misc Down");
}
std::string Miscellaneous::getInventoryIcon (const MWWorld::ConstPtr& ptr) const
{
const MWWorld::LiveCellRef<ESM::Miscellaneous> *ref = ptr.get<ESM::Miscellaneous>();
return ref->mBase->mIcon;
}
bool Miscellaneous::hasToolTip (const MWWorld::ConstPtr& ptr) const
{
const MWWorld::LiveCellRef<ESM::Miscellaneous> *ref = ptr.get<ESM::Miscellaneous>();
return (ref->mBase->mName != "");
}
MWGui::ToolTipInfo Miscellaneous::getToolTipInfo (const MWWorld::ConstPtr& ptr, int count) const
{
const MWWorld::LiveCellRef<ESM::Miscellaneous> *ref = ptr.get<ESM::Miscellaneous>();
MWGui::ToolTipInfo info;
const MWWorld::ESMStore& store = MWBase::Environment::get().getWorld()->getStore();
bool gold = isGold(ptr);
if (gold)
count *= getValue(ptr);
std::string countString;
if (!gold)
countString = MWGui::ToolTips::getCountString(count);
else // gold displays its count also if it's 1.
countString = " (" + std::to_string(count) + ")";
info.caption = ref->mBase->mName + countString;
info.icon = ref->mBase->mIcon;
if (ref->mRef.getSoul() != "")
{
const ESM::Creature *creature = store.get<ESM::Creature>().search(ref->mRef.getSoul());
if (creature)
info.caption += " (" + creature->mName + ")";
}
std::string text;
text += MWGui::ToolTips::getWeightString(ref->mBase->mData.mWeight, "#{sWeight}");
if (!gold && !ref->mBase->mData.mIsKey)
text += MWGui::ToolTips::getValueString(getValue(ptr), "#{sValue}");
if (MWBase::Environment::get().getWindowManager()->getFullHelp()) {
text += MWGui::ToolTips::getCellRefString(ptr.getCellRef());
text += MWGui::ToolTips::getMiscString(ref->mBase->mScript, "Script");
}
info.text = text;
return info;
}
MWWorld::Ptr Miscellaneous::copyToCell(const MWWorld::ConstPtr &ptr, MWWorld::CellStore &cell, int count) const
{
MWWorld::Ptr newPtr;
const MWWorld::ESMStore &store =
MWBase::Environment::get().getWorld()->getStore();
if (isGold(ptr)) {
int goldAmount = getValue(ptr) * count;
std::string base = "Gold_001";
if (goldAmount >= 100)
base = "Gold_100";
else if (goldAmount >= 25)
base = "Gold_025";
else if (goldAmount >= 10)
base = "Gold_010";
else if (goldAmount >= 5)
base = "Gold_005";
// Really, I have no idea why moving ref out of conditional
// scope causes list::push_back throwing std::bad_alloc
MWWorld::ManualRef newRef(store, base);
const MWWorld::LiveCellRef<ESM::Miscellaneous> *ref =
newRef.getPtr().get<ESM::Miscellaneous>();
newPtr = MWWorld::Ptr(cell.insert(ref), &cell);
newPtr.getCellRef().setGoldValue(goldAmount);
newPtr.getRefData().setCount(1);
} else {
const MWWorld::LiveCellRef<ESM::Miscellaneous> *ref =
ptr.get<ESM::Miscellaneous>();
newPtr = MWWorld::Ptr(cell.insert(ref), &cell);
newPtr.getRefData().setCount(count);
}
newPtr.getCellRef().unsetRefNum();
return newPtr;
}
std::shared_ptr<MWWorld::Action> Miscellaneous::use (const MWWorld::Ptr& ptr) const
{
if (ptr.getCellRef().getSoul().empty() || !MWBase::Environment::get().getWorld()->getStore().get<ESM::Creature>().search(ptr.getCellRef().getSoul()))
return std::shared_ptr<MWWorld::Action>(new MWWorld::NullAction());
else
return std::shared_ptr<MWWorld::Action>(new MWWorld::ActionSoulgem(ptr));
}
bool Miscellaneous::canSell (const MWWorld::ConstPtr& item, int npcServices) const
{
const MWWorld::LiveCellRef<ESM::Miscellaneous> *ref = item.get<ESM::Miscellaneous>();
return !ref->mBase->mData.mIsKey && (npcServices & ESM::NPC::Misc) && !isGold(item);
}
float Miscellaneous::getWeight(const MWWorld::ConstPtr &ptr) const
{
const MWWorld::LiveCellRef<ESM::Miscellaneous> *ref = ptr.get<ESM::Miscellaneous>();
return ref->mBase->mData.mWeight;
}
bool Miscellaneous::isKey(const MWWorld::ConstPtr &ptr) const
{
const MWWorld::LiveCellRef<ESM::Miscellaneous> *ref = ptr.get<ESM::Miscellaneous>();
return ref->mBase->mData.mIsKey != 0;
}
}