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64 lines
1.4 KiB
C++
64 lines
1.4 KiB
C++
#include "backgroundimage.hpp"
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#include <MyGUI_Gui.h>
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namespace MWGui
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{
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void BackgroundImage::setBackgroundImage (const std::string& image, bool fixedRatio, bool stretch)
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{
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if (mChild)
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{
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MyGUI::Gui::getInstance().destroyWidget(mChild);
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mChild = NULL;
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}
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if (!stretch)
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{
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setImageTexture("black");
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if (fixedRatio)
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mAspect = 4.0/3.0;
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else
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mAspect = 0; // TODO
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mChild = createWidgetReal<MyGUI::ImageBox>("ImageBox",
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MyGUI::FloatCoord(0,0,1,1), MyGUI::Align::Default);
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mChild->setImageTexture(image);
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adjustSize();
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}
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else
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{
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mAspect = 0;
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setImageTexture(image);
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}
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}
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void BackgroundImage::adjustSize()
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{
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if (mAspect == 0)
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return;
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MyGUI::IntSize screenSize = getSize();
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int leftPadding = std::max(0, static_cast<int>(screenSize.width - screenSize.height * mAspect) / 2);
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int topPadding = std::max(0, static_cast<int>(screenSize.height - screenSize.width / mAspect) / 2);
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mChild->setCoord(leftPadding, topPadding, screenSize.width - leftPadding*2, screenSize.height - topPadding*2);
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}
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void BackgroundImage::setSize (const MyGUI::IntSize& _value)
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{
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MyGUI::Widget::setSize (_value);
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adjustSize();
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}
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void BackgroundImage::setCoord (const MyGUI::IntCoord& _value)
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{
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MyGUI::Widget::setCoord (_value);
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adjustSize();
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}
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}
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