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131 lines
3.5 KiB
C++
131 lines
3.5 KiB
C++
#include "loadarmo.hpp"
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#include "esmreader.hpp"
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#include "esmwriter.hpp"
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#include "defs.hpp"
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namespace ESM
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{
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void PartReferenceList::add(ESMReader &esm)
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{
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PartReference pr;
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esm.getHT(pr.mPart); // The INDX byte
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pr.mMale = esm.getHNOString("BNAM");
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pr.mFemale = esm.getHNOString("CNAM");
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mParts.push_back(pr);
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}
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void PartReferenceList::load(ESMReader &esm)
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{
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mParts.clear();
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while (esm.isNextSub("INDX"))
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{
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add(esm);
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}
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}
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void PartReferenceList::save(ESMWriter &esm) const
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{
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for (std::vector<PartReference>::const_iterator it = mParts.begin(); it != mParts.end(); ++it)
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{
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esm.writeHNT("INDX", it->mPart);
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esm.writeHNOString("BNAM", it->mMale);
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esm.writeHNOString("CNAM", it->mFemale);
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}
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}
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unsigned int Armor::sRecordId = REC_ARMO;
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void Armor::load(ESMReader &esm, bool &isDeleted)
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{
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isDeleted = false;
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mParts.mParts.clear();
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bool hasName = false;
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bool hasData = false;
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while (esm.hasMoreSubs())
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{
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esm.getSubName();
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switch (esm.retSubName().intval)
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{
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case ESM::SREC_NAME:
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mId = esm.getHString();
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hasName = true;
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break;
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case ESM::FourCC<'M','O','D','L'>::value:
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mModel = esm.getHString();
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break;
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case ESM::FourCC<'F','N','A','M'>::value:
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mName = esm.getHString();
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break;
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case ESM::FourCC<'A','O','D','T'>::value:
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esm.getHT(mData, 24);
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hasData = true;
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break;
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case ESM::FourCC<'S','C','R','I'>::value:
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mScript = esm.getHString();
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break;
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case ESM::FourCC<'I','T','E','X'>::value:
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mIcon = esm.getHString();
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break;
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case ESM::FourCC<'E','N','A','M'>::value:
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mEnchant = esm.getHString();
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break;
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case ESM::FourCC<'I','N','D','X'>::value:
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mParts.add(esm);
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break;
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case ESM::SREC_DELE:
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esm.skipHSub();
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isDeleted = true;
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break;
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default:
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esm.fail("Unknown subrecord");
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break;
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}
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}
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if (!hasName)
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esm.fail("Missing NAME subrecord");
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if (!hasData && !isDeleted)
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esm.fail("Missing CTDT subrecord");
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}
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void Armor::save(ESMWriter &esm, bool isDeleted) const
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{
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esm.writeHNCString("NAME", mId);
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if (isDeleted)
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{
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esm.writeHNCString("DELE", "");
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return;
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}
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esm.writeHNCString("MODL", mModel);
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esm.writeHNOCString("FNAM", mName);
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esm.writeHNOCString("SCRI", mScript);
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esm.writeHNT("AODT", mData, 24);
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esm.writeHNOCString("ITEX", mIcon);
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mParts.save(esm);
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esm.writeHNOCString("ENAM", mEnchant);
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}
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void Armor::blank()
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{
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mData.mType = 0;
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mData.mWeight = 0;
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mData.mValue = 0;
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mData.mHealth = 0;
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mData.mEnchant = 0;
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mData.mArmor = 0;
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mParts.mParts.clear();
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mName.clear();
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mModel.clear();
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mIcon.clear();
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mScript.clear();
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mEnchant.clear();
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}
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}
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