You cannot select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
openmw-tes3mp/components/terrain/viewdata.hpp

99 lines
2.0 KiB
C++

#ifndef OPENMW_COMPONENTS_TERRAIN_VIEWDATA_H
#define OPENMW_COMPONENTS_TERRAIN_VIEWDATA_H
#include <vector>
#include <deque>
#include <osg/Node>
#include "world.hpp"
namespace Terrain
{
class QuadTreeNode;
class ViewData : public View
{
public:
ViewData();
~ViewData();
void add(QuadTreeNode* node, bool visible);
void reset(unsigned int frame);
void clear();
bool contains(QuadTreeNode* node);
struct Entry
{
Entry();
bool set(QuadTreeNode* node, bool visible);
QuadTreeNode* mNode;
bool mVisible;
unsigned int mLodFlags;
osg::ref_ptr<osg::Node> mRenderingNode;
};
unsigned int getNumEntries() const;
Entry& getEntry(unsigned int i);
osg::Object* getViewer() const { return mViewer.get(); }
void setViewer(osg::Object* viewer) { mViewer = viewer; }
unsigned int getFrameLastUsed() const { return mFrameLastUsed; }
/// @return Have any nodes changed since the last frame
bool hasChanged() const;
bool hasEyePoint() const;
void setEyePoint(const osg::Vec3f& eye);
const osg::Vec3f& getEyePoint() const;
private:
std::vector<Entry> mEntries;
unsigned int mNumEntries;
unsigned int mFrameLastUsed;
bool mChanged;
osg::ref_ptr<osg::Object> mViewer;
osg::Vec3f mEyePoint;
bool mHasEyePoint;
};
class ViewDataMap : public osg::Referenced
{
public:
ViewData* getViewData(osg::Object* viewer);
ViewData* createOrReuseView();
void clearUnusedViews(unsigned int frame);
void clear();
void setDefaultViewer(osg::Object* viewer);
ViewData* getDefaultView();
private:
std::list<ViewData> mViewVector;
typedef std::map<osg::Object*, ViewData*> Map;
Map mViews;
std::deque<ViewData*> mUnusedViews;
osg::ref_ptr<osg::Object> mDefaultViewer;
};
}
#endif