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523648dbb1
Conflicts: apps/openmw/mwrender/debugging.cpp
268 lines
8.8 KiB
C++
268 lines
8.8 KiB
C++
#include "debugging.hpp"
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#include <assert.h>
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#include <OgreNode.h>
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#include <OgreSceneManager.h>
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#include <OgreMaterial.h>
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#include <OgreMaterialManager.h>
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#include "../mwworld/world.hpp" // these includes can be removed once the static-hack is gone
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#include "../mwworld/environment.hpp"
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#include "../mwworld/ptr.hpp"
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#include <components/esm/loadstat.hpp>
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#include <components/esm/loadpgrd.hpp>
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#include "player.hpp"
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using namespace Ogre;
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namespace MWRender
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{
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static const std::string PATHGRID_POINT_MATERIAL = "pathgridPointMaterial";
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static const std::string PATHGRID_LINE_MATERIAL = "pathgridLineMaterial";
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static const std::string DEBUGGING_GROUP = "debugging";
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static const int POINT_MESH_BASE = 80;
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void Debugging::createGridMaterials()
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{
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if (mGridMatsCreated) return;
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if (MaterialManager::getSingleton().getByName(PATHGRID_LINE_MATERIAL, DEBUGGING_GROUP).isNull())
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{
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MaterialPtr lineMatPtr = MaterialManager::getSingleton().create(PATHGRID_LINE_MATERIAL, DEBUGGING_GROUP);
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lineMatPtr->setReceiveShadows(false);
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lineMatPtr->getTechnique(0)->setLightingEnabled(true);
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lineMatPtr->getTechnique(0)->getPass(0)->setDiffuse(1,1,0,0);
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lineMatPtr->getTechnique(0)->getPass(0)->setAmbient(1,1,0);
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lineMatPtr->getTechnique(0)->getPass(0)->setSelfIllumination(1,1,0);
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}
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if (MaterialManager::getSingleton().getByName(PATHGRID_POINT_MATERIAL, DEBUGGING_GROUP).isNull())
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{
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MaterialPtr pointMatPtr = MaterialManager::getSingleton().create(PATHGRID_POINT_MATERIAL, DEBUGGING_GROUP);
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pointMatPtr->setReceiveShadows(false);
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pointMatPtr->getTechnique(0)->setLightingEnabled(true);
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pointMatPtr->getTechnique(0)->getPass(0)->setDiffuse(1,0,0,0);
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pointMatPtr->getTechnique(0)->getPass(0)->setAmbient(1,0,0);
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pointMatPtr->getTechnique(0)->getPass(0)->setSelfIllumination(1,0,0);
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}
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mGridMatsCreated = true;
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}
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void Debugging::destroyGridMaterials()
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{
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if (mGridMatsCreated)
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{
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MaterialManager::getSingleton().remove(PATHGRID_POINT_MATERIAL);
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MaterialManager::getSingleton().remove(PATHGRID_LINE_MATERIAL);
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mGridMatsCreated = false;
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}
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}
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MovableObject *Debugging::createPathgridLine(const Vector3& from, const Vector3& to)
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{
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ManualObject *line = mSceneMgr->createManualObject();
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line->begin(PATHGRID_LINE_MATERIAL, Ogre::RenderOperation::OT_LINE_LIST);
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line->position(from);
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line->position(to);
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line->end();
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return line;
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}
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MovableObject *Debugging::createPathgridPoint()
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{
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ManualObject *point = mSceneMgr->createManualObject();
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point->begin(PATHGRID_POINT_MATERIAL, Ogre::RenderOperation::OT_TRIANGLE_FAN);
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float height = POINT_MESH_BASE /*/ sqrtf(2)*/;
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point->position(0, 0, height);
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point->position(-POINT_MESH_BASE, -POINT_MESH_BASE, 0);
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point->position(POINT_MESH_BASE, -POINT_MESH_BASE, 0);
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point->position(POINT_MESH_BASE, POINT_MESH_BASE, 0);
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point->position(-POINT_MESH_BASE, POINT_MESH_BASE, 0);
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point->position(-POINT_MESH_BASE, -POINT_MESH_BASE, 0);
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point->end();
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point->begin(PATHGRID_POINT_MATERIAL, Ogre::RenderOperation::OT_TRIANGLE_FAN);
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point->position(0, 0, -height);
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point->position(-POINT_MESH_BASE, -POINT_MESH_BASE, 0);
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point->position(-POINT_MESH_BASE, POINT_MESH_BASE, 0);
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point->position(POINT_MESH_BASE, POINT_MESH_BASE, 0);
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point->position(POINT_MESH_BASE, -POINT_MESH_BASE, 0);
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point->position(-POINT_MESH_BASE, -POINT_MESH_BASE, 0);
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point->end();
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return point;
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}
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Debugging::Debugging(SceneNode *mwRoot, MWWorld::Environment &env, OEngine::Physic::PhysicEngine *engine) :
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mMwRoot(mwRoot), mEnvironment(env), mEngine(engine),
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mSceneMgr(mwRoot->getCreator()),
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mPathgridEnabled(false),
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mInteriorPathgridNode(NULL), mPathGridRoot(NULL),
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mGridMatsCreated(false)
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{
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ResourceGroupManager::getSingleton().createResourceGroup(DEBUGGING_GROUP);
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}
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Debugging::~Debugging()
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{
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if (mPathgridEnabled)
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{
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togglePathgrid();
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}
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ResourceGroupManager::getSingleton().destroyResourceGroup(DEBUGGING_GROUP);
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}
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bool Debugging::toggleRenderMode (int mode){
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switch (mode)
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{
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case MWWorld::World::Render_CollisionDebug:
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return mEngine->toggleDebugRendering();
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case MWWorld::World::Render_Pathgrid:
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togglePathgrid();
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return mPathgridEnabled;
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}
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return false;
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}
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void Debugging::cellAdded(MWWorld::Ptr::CellStore *store)
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{
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std::cout << "Cell added to debugging" << std::endl;
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mActiveCells.push_back(store);
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if (mPathgridEnabled)
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enableCellPathgrid(store);
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}
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void Debugging::cellRemoved(MWWorld::Ptr::CellStore *store)
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{
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mActiveCells.erase(std::remove(mActiveCells.begin(), mActiveCells.end(), store), mActiveCells.end());
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std::cout << "Cell removed from debugging, active cells count: " << mActiveCells.size() << std::endl;
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if (mPathgridEnabled)
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disableCellPathgrid(store);
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}
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void Debugging::togglePathgrid()
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{
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mPathgridEnabled = !mPathgridEnabled;
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if (mPathgridEnabled)
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{
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createGridMaterials();
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// add path grid meshes to already loaded cells
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mPathGridRoot = mMwRoot->createChildSceneNode();
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for(CellList::iterator it = mActiveCells.begin(); it != mActiveCells.end(); it++)
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{
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enableCellPathgrid(*it);
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}
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}
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else
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{
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// remove path grid meshes from already loaded cells
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for(CellList::iterator it = mActiveCells.begin(); it != mActiveCells.end(); it++)
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{
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disableCellPathgrid(*it);
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}
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mPathGridRoot->removeAndDestroyAllChildren();
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mSceneMgr->destroySceneNode(mPathGridRoot);
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mPathGridRoot = NULL;
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destroyGridMaterials();
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}
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}
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void Debugging::enableCellPathgrid(MWWorld::Ptr::CellStore *store)
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{
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ESM::Pathgrid *pathgrid = mEnvironment.mWorld->getStore().pathgrids.search(*store->cell);
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if (!pathgrid) return;
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Vector3 cellPathGridPos;
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/// \todo replace tests like this with isExterior method of ESM::Cell after merging with terrain branch
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if (!(store->cell->data.flags & ESM::Cell::Interior))
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{
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/// \todo Replace with ESM::Land::REAL_SIZE after merging with terrain branch
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cellPathGridPos.x = store->cell->data.gridX * 8192;
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cellPathGridPos.y = store->cell->data.gridY * 8192;
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}
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SceneNode *cellPathGrid = mPathGridRoot->createChildSceneNode(cellPathGridPos);
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ESM::Pathgrid::PointList points = pathgrid->points;
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for (ESM::Pathgrid::PointList::iterator it = points.begin(); it != points.end(); it++)
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{
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Vector3 position(it->x, it->y, it->z);
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SceneNode* pointNode = cellPathGrid->createChildSceneNode(position);
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pointNode->setScale(0.5, 0.5, 0.5);
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pointNode->attachObject(createPathgridPoint());
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}
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ESM::Pathgrid::EdgeList edges = pathgrid->edges;
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for(ESM::Pathgrid::EdgeList::const_iterator it = edges.begin();
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it != edges.end(); it++)
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{
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ESM::Pathgrid::Edge edge = *it;
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ESM::Pathgrid::Point p1 = points[edge.v0], p2 = points[edge.v1];
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cellPathGrid->attachObject(createPathgridLine(Vector3(p1.x, p1.y, p1.z),
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Vector3(p2.x, p2.y, p2.z)));
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}
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if (!(store->cell->data.flags & ESM::Cell::Interior))
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{
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mExteriorPathgridNodes[std::make_pair(store->cell->data.gridX, store->cell->data.gridY)] = cellPathGrid;
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}
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else
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{
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assert(mInteriorPathgridNode == NULL);
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mInteriorPathgridNode = cellPathGrid;
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}
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}
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void Debugging::disableCellPathgrid(MWWorld::Ptr::CellStore *store)
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{
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if (!(store->cell->data.flags & ESM::Cell::Interior))
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{
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ExteriorPathgridNodes::iterator it =
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mExteriorPathgridNodes.find(std::make_pair(store->cell->data.gridX, store->cell->data.gridY));
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if (it != mExteriorPathgridNodes.end())
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{
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destroyCellPathgridNode(it->second);
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mExteriorPathgridNodes.erase(it);
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}
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}
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else
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{
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if (mInteriorPathgridNode)
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{
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destroyCellPathgridNode(mInteriorPathgridNode);
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mInteriorPathgridNode = NULL;
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}
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}
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}
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void Debugging::destroyCellPathgridNode(SceneNode *node)
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{
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mPathGridRoot->removeChild(node);
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SceneNode::ChildNodeIterator childIt = node->getChildIterator();
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while (childIt.hasMoreElements())
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{
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SceneNode *child = static_cast<SceneNode *>(childIt.getNext());
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destroyAttachedObjects(child);
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}
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destroyAttachedObjects(node);
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node->removeAndDestroyAllChildren();
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mSceneMgr->destroySceneNode(node);
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}
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void Debugging::destroyAttachedObjects(SceneNode *node)
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{
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SceneNode::ObjectIterator objIt = node->getAttachedObjectIterator();
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while (objIt.hasMoreElements())
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{
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MovableObject *mesh = static_cast<MovableObject *>(objIt.getNext());
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mSceneMgr->destroyMovableObject(mesh);
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}
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}
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}
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