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activespells.cpp
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Implemented potion & ingredient effect stacking
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2013-03-03 12:41:37 +01:00 |
activespells.hpp
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Implemented potion & ingredient effect stacking
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2013-03-03 12:41:37 +01:00 |
actors.cpp
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AI Execute Fix - May as well not create the object either to save extra time.
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2013-05-26 19:54:59 -07:00 |
actors.hpp
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Adds functionality for checking if the animation group passed is currently playing on the actor passed. This is needed for AIWander.
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2013-05-24 20:10:07 -07:00 |
aiactivate.cpp
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aiactivate.hpp
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aiescort.cpp
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AIEscort Cleanup - Fixed spacing, removed unnecessary includes, fixed branch itself. The other pull requests were fine, it was just this one with the problem.
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2013-05-25 04:36:21 -07:00 |
aiescort.hpp
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AIEscort Cleanup - Fixed spacing, removed unnecessary includes, fixed branch itself. The other pull requests were fine, it was just this one with the problem.
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2013-05-25 04:36:21 -07:00 |
aifollow.cpp
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aifollow.hpp
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aipackage.cpp
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aipackage.hpp
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aisequence.cpp
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aisequence.hpp
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aitravel.cpp
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AITravel Cleanup - Removed unnecessary includes and other varius cleanups.
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2013-05-24 18:16:35 -07:00 |
aitravel.hpp
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AITravel Cleanup - Removed unnecessary includes and other varius cleanups.
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2013-05-24 18:16:35 -07:00 |
aiwander.cpp
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AIWander Segmentation Fault Fix - Fixes the segmentation fault that used to occur when there was no pathgrid in the cell and a range was passed to AIWander.
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2013-05-27 11:44:46 -07:00 |
aiwander.hpp
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AIWander Completed. Replicates vanilla as best possible, pathfinding needs fixing before this looks correct but once the pathfinding files are edited this will behave pretty much exactly as vanilla. Major credit to Hrnchamd for major research.
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2013-05-26 11:30:42 -07:00 |
alchemy.cpp
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Fix appending int to string in an exception message
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2013-03-09 01:00:03 +01:00 |
alchemy.hpp
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character.cpp
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Fix being able to move slowly when over encumbered
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2013-05-31 04:08:44 +02:00 |
character.hpp
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Adds functionality for checking if the animation group passed is currently playing on the actor passed. This is needed for AIWander.
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2013-05-24 20:10:07 -07:00 |
creaturestats.cpp
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keep track of death events
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2013-03-18 10:47:09 +01:00 |
creaturestats.hpp
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keep track of death events
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2013-03-18 10:47:09 +01:00 |
drawstate.hpp
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enchanting.cpp
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Removal of duplicit enumeration and unnecessary conditions.
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2013-05-29 00:01:18 +02:00 |
enchanting.hpp
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Removal of duplicit enumeration and unnecessary conditions.
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2013-05-29 00:01:18 +02:00 |
magiceffects.cpp
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magiceffects.hpp
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mechanicsmanagerimp.cpp
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Adds functionality for checking if the animation group passed is currently playing on the actor passed. This is needed for AIWander.
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2013-05-24 20:10:07 -07:00 |
mechanicsmanagerimp.hpp
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Adds functionality for checking if the animation group passed is currently playing on the actor passed. This is needed for AIWander.
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2013-05-24 20:10:07 -07:00 |
movement.hpp
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Store the position and rotation in MWMechanics::Movement
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2013-03-30 19:00:46 -07:00 |
npcstats.cpp
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Athletics skill increase
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2013-04-28 07:53:04 +02:00 |
npcstats.hpp
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Companion UI
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2013-03-31 13:13:46 +02:00 |
objects.cpp
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Store whether a given animation loops in the state table
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2013-05-12 05:59:39 -07:00 |
objects.hpp
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another minor fix
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2013-04-01 17:30:54 +02:00 |
pathfinding.cpp
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minor cleanup
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2013-05-08 21:26:39 +02:00 |
pathfinding.hpp
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more refactoring
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2013-04-01 12:38:13 +00:00 |
repair.cpp
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Added PC repair feature
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2013-03-23 08:16:46 +01:00 |
repair.hpp
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Added PC repair feature
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2013-03-23 08:16:46 +01:00 |
security.cpp
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Security fixes
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2013-05-20 12:42:11 +02:00 |
security.hpp
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Cleanup Security class
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2013-05-19 23:19:48 +02:00 |
spells.cpp
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Fix wrong detection of diseases
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2013-04-14 17:51:17 +02:00 |
spells.hpp
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spellsuccess.hpp
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stat.hpp
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Fix method signatures
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2013-03-06 21:26:41 +01:00 |