.. |
.gitignore
|
|
|
actoranimation.cpp
|
|
|
actoranimation.hpp
|
|
|
animation.cpp
|
Avoid creating temp strings when looking for an animation stop key
|
2017-09-18 01:41:05 -07:00 |
animation.hpp
|
replace boost::shared_ptr in extern and components
|
2017-06-09 19:08:53 +02:00 |
bulletdebugdraw.cpp
|
|
|
bulletdebugdraw.hpp
|
|
|
camera.cpp
|
|
|
camera.hpp
|
|
|
cell.hpp
|
|
|
characterpreview.cpp
|
Fix character preview zNear/zFar not being autocomputed as intended (Bug #3955)
|
2017-07-22 00:38:27 +02:00 |
characterpreview.hpp
|
Fix character preview item selection
|
2017-07-22 00:06:43 +02:00 |
creatureanimation.cpp
|
Use const nodeMap in creature animation
|
2017-09-09 23:22:16 +03:00 |
creatureanimation.hpp
|
replace boost::shared_ptr in extern and components
|
2017-06-09 19:08:53 +02:00 |
effectmanager.cpp
|
|
|
effectmanager.hpp
|
replace boost::shared_ptr in extern and components
|
2017-06-09 19:08:53 +02:00 |
globalmap.cpp
|
|
|
globalmap.hpp
|
|
|
landmanager.cpp
|
|
|
landmanager.hpp
|
|
|
localmap.cpp
|
convert std::autor_ptr to std::unique_ptr, originally by Ewan Higgs and updated by Bret Curtis
|
2017-06-09 16:49:25 +02:00 |
localmap.hpp
|
|
|
npcanimation.cpp
|
Make the PlayMode and PlayType enums scoped
|
2017-09-15 02:36:59 -07:00 |
npcanimation.hpp
|
replace boost::shared_ptr in extern and components
|
2017-06-09 19:08:53 +02:00 |
objects.cpp
|
Prevent respawned references from being added to the scene twice in certain cases (Fixes #3864)
|
2017-08-01 00:11:14 +02:00 |
objects.hpp
|
Pass parameters by const reference
|
2017-04-20 23:47:03 +09:00 |
pathgrid.cpp
|
|
|
pathgrid.hpp
|
|
|
renderbin.hpp
|
|
|
renderinginterface.hpp
|
|
|
renderingmanager.cpp
|
fix rain ripple regression
|
2017-10-24 14:12:41 +02:00 |
renderingmanager.hpp
|
update uniform from one place
|
2017-10-17 09:59:53 +02:00 |
rendermode.hpp
|
|
|
ripplesimulation.cpp
|
replace boost::shared_ptr in extern and components
|
2017-06-09 19:08:53 +02:00 |
ripplesimulation.hpp
|
|
|
rotatecontroller.cpp
|
|
|
rotatecontroller.hpp
|
|
|
sky.cpp
|
fix water shader switching bug
|
2017-10-17 10:00:01 +02:00 |
sky.hpp
|
update uniform from one place
|
2017-10-17 09:59:53 +02:00 |
terrainstorage.cpp
|
Get the world size from the ESM::Land store
|
2017-03-14 19:27:55 +01:00 |
terrainstorage.hpp
|
convert std::autor_ptr to std::unique_ptr, originally by Ewan Higgs and updated by Bret Curtis
|
2017-06-09 16:49:25 +02:00 |
util.cpp
|
Pass parameters by const reference
|
2017-04-20 23:47:03 +09:00 |
util.hpp
|
|
|
vismask.hpp
|
|
|
water.cpp
|
fix rain ripple regression
|
2017-10-24 14:12:41 +02:00 |
water.hpp
|
fix water shader switching bug
|
2017-10-17 10:00:01 +02:00 |
weaponanimation.cpp
|
|
|
weaponanimation.hpp
|
|
|