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openmw-tes3mp/apps/openmw/mwrender
2017-10-24 14:12:41 +02:00
..
.gitignore
actoranimation.cpp
actoranimation.hpp
animation.cpp Avoid creating temp strings when looking for an animation stop key 2017-09-18 01:41:05 -07:00
animation.hpp replace boost::shared_ptr in extern and components 2017-06-09 19:08:53 +02:00
bulletdebugdraw.cpp
bulletdebugdraw.hpp
camera.cpp
camera.hpp
cell.hpp
characterpreview.cpp Fix character preview zNear/zFar not being autocomputed as intended (Bug #3955) 2017-07-22 00:38:27 +02:00
characterpreview.hpp Fix character preview item selection 2017-07-22 00:06:43 +02:00
creatureanimation.cpp Use const nodeMap in creature animation 2017-09-09 23:22:16 +03:00
creatureanimation.hpp replace boost::shared_ptr in extern and components 2017-06-09 19:08:53 +02:00
effectmanager.cpp
effectmanager.hpp replace boost::shared_ptr in extern and components 2017-06-09 19:08:53 +02:00
globalmap.cpp
globalmap.hpp
landmanager.cpp
landmanager.hpp
localmap.cpp convert std::autor_ptr to std::unique_ptr, originally by Ewan Higgs and updated by Bret Curtis 2017-06-09 16:49:25 +02:00
localmap.hpp
npcanimation.cpp Make the PlayMode and PlayType enums scoped 2017-09-15 02:36:59 -07:00
npcanimation.hpp replace boost::shared_ptr in extern and components 2017-06-09 19:08:53 +02:00
objects.cpp Prevent respawned references from being added to the scene twice in certain cases (Fixes #3864) 2017-08-01 00:11:14 +02:00
objects.hpp Pass parameters by const reference 2017-04-20 23:47:03 +09:00
pathgrid.cpp
pathgrid.hpp
renderbin.hpp
renderinginterface.hpp
renderingmanager.cpp fix rain ripple regression 2017-10-24 14:12:41 +02:00
renderingmanager.hpp update uniform from one place 2017-10-17 09:59:53 +02:00
rendermode.hpp
ripplesimulation.cpp replace boost::shared_ptr in extern and components 2017-06-09 19:08:53 +02:00
ripplesimulation.hpp
rotatecontroller.cpp
rotatecontroller.hpp
sky.cpp fix water shader switching bug 2017-10-17 10:00:01 +02:00
sky.hpp update uniform from one place 2017-10-17 09:59:53 +02:00
terrainstorage.cpp Get the world size from the ESM::Land store 2017-03-14 19:27:55 +01:00
terrainstorage.hpp convert std::autor_ptr to std::unique_ptr, originally by Ewan Higgs and updated by Bret Curtis 2017-06-09 16:49:25 +02:00
util.cpp Pass parameters by const reference 2017-04-20 23:47:03 +09:00
util.hpp
vismask.hpp
water.cpp fix rain ripple regression 2017-10-24 14:12:41 +02:00
water.hpp fix water shader switching bug 2017-10-17 10:00:01 +02:00
weaponanimation.cpp
weaponanimation.hpp