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openmw-tes3mp/apps/openmw/mwphysics
scrawl 541fbb4792 Movement solver: add usage of 'on slope' flag to improve handling of steep slopes
Previously we were handling 'on slope' synonymously with 'in air' which caused some odd effects.

Practical changes:
 - Sliding down a slope no longer applies fall damage.
 - Fixed a climbing exploit that would allow climbing steep slopes with repeated use of the Jump function.
2017-02-06 04:50:58 +01:00
..
actor.cpp Movement solver: add usage of 'on slope' flag to improve handling of steep slopes 2017-02-06 04:50:58 +01:00
actor.hpp Movement solver: add usage of 'on slope' flag to improve handling of steep slopes 2017-02-06 04:50:58 +01:00
collisiontype.hpp Use a separate collision type for doors (Fixes #1962) 2015-12-18 18:32:42 +01:00
convert.hpp Readded collision objects and movement physics 2015-05-12 03:02:15 +02:00
physicssystem.cpp Movement solver: add usage of 'on slope' flag to improve handling of steep slopes 2017-02-06 04:50:58 +01:00
physicssystem.hpp Fixed more spelling mistakes 2016-12-15 13:09:40 +01:00
trace.cpp Use tracer hit height to skip stepping up in movement solver. 2016-12-24 23:07:44 +01:00
trace.h Use tracer hit height to skip stepping up in movement solver. 2016-12-24 23:07:44 +01:00