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	esm_reader.hpp loadacti.hpp loadalch.hpp loadappa.hpp loadarmo.hpp loadbody.hpp loadbook.hpp loadbsgn.hpp loadcell.hpp loadclas.hpp loadclot.hpp loadland.hpp Updated code style in defs.hpp
		
			
				
	
	
		
			27 lines
		
	
	
	
		
			475 B
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			27 lines
		
	
	
	
		
			475 B
		
	
	
	
		
			C++
		
	
	
	
	
	
#ifndef _ESM_LAND_H
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#define _ESM_LAND_H
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#include "esm_reader.hpp"
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namespace ESM
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{
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/*
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 * Landscape data.
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 */
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struct Land
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{
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    int flags; // Only first four bits seem to be used, don't know what
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    // they mean.
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    int X, Y; // Map coordinates.
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    // File context. This allows the ESM reader to be 'reset' to this
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    // location later when we are ready to load the full data set.
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    ESM_Context context;
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    bool hasData;
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    void load(ESMReader &esm);
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};
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}
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#endif
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