mirror of
				https://github.com/TES3MP/openmw-tes3mp.git
				synced 2025-11-04 12:56:43 +00:00 
			
		
		
		
	
		
			
				
	
	
		
			73 lines
		
	
	
	
		
			2.1 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			73 lines
		
	
	
	
		
			2.1 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
#include "textinput.hpp"
 | 
						|
 | 
						|
#include "../mwbase/windowmanager.hpp"
 | 
						|
#include "../mwbase/environment.hpp"
 | 
						|
 | 
						|
namespace MWGui
 | 
						|
{
 | 
						|
 | 
						|
    TextInputDialog::TextInputDialog()
 | 
						|
      : WindowModal("openmw_text_input.layout")
 | 
						|
    {
 | 
						|
        // Centre dialog
 | 
						|
        center();
 | 
						|
 | 
						|
        getWidget(mTextEdit, "TextEdit");
 | 
						|
        mTextEdit->eventEditSelectAccept += newDelegate(this, &TextInputDialog::onTextAccepted);
 | 
						|
 | 
						|
        MyGUI::Button* okButton;
 | 
						|
        getWidget(okButton, "OKButton");
 | 
						|
        okButton->eventMouseButtonClick += MyGUI::newDelegate(this, &TextInputDialog::onOkClicked);
 | 
						|
 | 
						|
        // Make sure the edit box has focus
 | 
						|
        MWBase::Environment::get().getWindowManager()->setKeyFocusWidget(mTextEdit);
 | 
						|
    }
 | 
						|
 | 
						|
    void TextInputDialog::setNextButtonShow(bool shown)
 | 
						|
    {
 | 
						|
        MyGUI::Button* okButton;
 | 
						|
        getWidget(okButton, "OKButton");
 | 
						|
 | 
						|
        if (shown)
 | 
						|
            okButton->setCaption(MWBase::Environment::get().getWindowManager()->getGameSettingString("sNext", ""));
 | 
						|
        else
 | 
						|
            okButton->setCaption(MWBase::Environment::get().getWindowManager()->getGameSettingString("sOK", ""));
 | 
						|
    }
 | 
						|
 | 
						|
    void TextInputDialog::setTextLabel(const std::string &label)
 | 
						|
    {
 | 
						|
        setText("LabelT", label);
 | 
						|
    }
 | 
						|
 | 
						|
    void TextInputDialog::open()
 | 
						|
    {
 | 
						|
        WindowModal::open();
 | 
						|
        // Make sure the edit box has focus
 | 
						|
        MWBase::Environment::get().getWindowManager()->setKeyFocusWidget(mTextEdit);
 | 
						|
    }
 | 
						|
 | 
						|
    // widget controls
 | 
						|
 | 
						|
    void TextInputDialog::onOkClicked(MyGUI::Widget* _sender)
 | 
						|
    {
 | 
						|
        if (mTextEdit->getCaption() == "")
 | 
						|
        {
 | 
						|
            MWBase::Environment::get().getWindowManager()->messageBox ("#{sNotifyMessage37}");
 | 
						|
            MWBase::Environment::get().getWindowManager()->setKeyFocusWidget (mTextEdit);
 | 
						|
        }
 | 
						|
        else
 | 
						|
            eventDone(this);
 | 
						|
    }
 | 
						|
 | 
						|
    void TextInputDialog::onTextAccepted(MyGUI::Edit* _sender)
 | 
						|
    {
 | 
						|
        if (mTextEdit->getCaption() == "")
 | 
						|
        {
 | 
						|
            MWBase::Environment::get().getWindowManager()->messageBox ("#{sNotifyMessage37}");
 | 
						|
            MWBase::Environment::get().getWindowManager()->setKeyFocusWidget (mTextEdit);
 | 
						|
        }
 | 
						|
        else
 | 
						|
            eventDone(this);
 | 
						|
    }
 | 
						|
 | 
						|
}
 |