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openmw-tes3mp/apps/openmw
2015-09-07 22:16:15 +02:00
..
mwbase Make the Equip script function "use" items (drink potion, use alchemy, etc) 2015-09-07 22:09:08 +02:00
mwclass Creature::isFlagBitSet() changed to free function. 2015-08-28 18:38:05 +12:00
mwdialogue extracted MWMechanics::getPlayer() 2015-08-21 21:12:39 +12:00
mwgui Make the Equip script function "use" items (drink potion, use alchemy, etc) 2015-09-07 22:09:08 +02:00
mwinput Stop rendering when the window is minimized 2015-09-04 03:44:14 +02:00
mwmechanics Fixed bug in smoothTurn() 2015-09-06 17:39:48 +12:00
mwphysics extracted MWMechanics::getPlayer() 2015-08-21 21:12:39 +12:00
mwrender Merge remote-tracking branch 'dteviot/MagicEffectsRefactorDraft3' 2015-08-23 12:11:30 +02:00
mwscript Include cleanup 2015-09-07 22:16:15 +02:00
mwsound extracted MWMechanics::getPlayer() 2015-08-21 21:12:39 +12:00
mwstate Merge remote-tracking branch 'dteviot/MagicEffectsRefactorDraft3' 2015-08-23 12:11:30 +02:00
mwworld Check for actor being the player in various actions 2015-09-07 22:15:17 +02:00
android_commandLine.cpp release jni memory 2015-03-16 18:21:38 +04:00
android_commandLine.h Remove empty line at the beginning of files 2015-08-18 23:06:12 +02:00
android_main.c release jni memory 2015-03-16 18:21:38 +04:00
CMakeLists.txt Fixed assorted issues 2015-08-25 18:19:16 +12:00
crashcatcher.cpp make it C98 compat 2014-12-23 17:13:11 +01:00
doc.hpp doc.hpp fix 2015-06-04 01:30:16 +02:00
engine.cpp Implement framerate limit setting 2015-09-07 16:05:51 +02:00
engine.hpp Fix the Viewer's FrameStamp not being set correctly during Engine::frame 2015-06-14 15:28:22 +02:00
main.cpp Move OpenMW version information to a textfile instead of compiling it in 2015-07-18 03:09:04 +02:00