mirror of
https://github.com/TES3MP/openmw-tes3mp.git
synced 2025-02-15 02:39:40 +00:00
Practical benefits: - Filter settings are now applied to native OSG format models. These models do not use TextureManager::getTexture2D since the model itself specifies a Texture. - The GUI render manager will be able to use its own separate textures, making it easier to turn off filtering for them. |
||
---|---|---|
.. | ||
bulletshape.cpp | ||
bulletshape.hpp | ||
bulletshapemanager.cpp | ||
bulletshapemanager.hpp | ||
keyframemanager.cpp | ||
keyframemanager.hpp | ||
niffilemanager.cpp | ||
niffilemanager.hpp | ||
objectcache.cpp | ||
objectcache.hpp | ||
resourcesystem.cpp | ||
resourcesystem.hpp | ||
scenemanager.cpp | ||
scenemanager.hpp | ||
texturemanager.cpp | ||
texturemanager.hpp |