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openmw-tes3mp/apps/openmw-mp/Script/Functions/Server.cpp

222 lines
6.1 KiB
C++

#include "Server.hpp"
#include <components/misc/stringops.hpp>
#include <components/openmw-mp/NetworkMessages.hpp>
#include <components/openmw-mp/Log.hpp>
#include <components/openmw-mp/Version.hpp>
#include <apps/openmw-mp/Script/ScriptFunctions.hpp>
#include <apps/openmw-mp/Networking.hpp>
#include <apps/openmw-mp/MasterClient.hpp>
#include <Script/Script.hpp>
static std::string tempFilename;
void ServerFunctions::LogMessage(unsigned short level, const char *message) noexcept
{
LOG_MESSAGE_SIMPLE(level, "[Script]: %s", message);
}
void ServerFunctions::LogAppend(unsigned short level, const char *message) noexcept
{
LOG_APPEND(level, "[Script]: %s", message);
}
void ServerFunctions::StopServer(int code) noexcept
{
mwmp::Networking::getPtr()->stopServer(code);
}
void ServerFunctions::Kick(unsigned short pid) noexcept
{
Player *player;
GET_PLAYER(pid, player,);
LOG_MESSAGE_SIMPLE(Log::LOG_INFO, "Kicking player %s (%i)", player->npc.mName.c_str(), player->getId());
mwmp::Networking::getPtr()->kickPlayer(player->guid);
player->setLoadState(Player::KICKED);
}
void ServerFunctions::BanAddress(const char *ipAddress) noexcept
{
mwmp::Networking::getPtr()->banAddress(ipAddress);
}
void ServerFunctions::UnbanAddress(const char *ipAddress) noexcept
{
mwmp::Networking::getPtr()->unbanAddress(ipAddress);
}
bool ServerFunctions::DoesFilePathExist(const char *filePath) noexcept
{
return boost::filesystem::exists(filePath);
}
const char *ServerFunctions::GetCaseInsensitiveFilename(const char *folderPath, const char *filename) noexcept
{
if (!boost::filesystem::exists(folderPath)) return "invalid";
boost::filesystem::directory_iterator end_itr; // default construction yields past-the-end
for (boost::filesystem::directory_iterator itr(folderPath); itr != end_itr; ++itr)
{
if (Misc::StringUtils::ciEqual(itr->path().filename().string(), filename))
{
tempFilename = itr->path().filename().string();
return tempFilename.c_str();
}
}
return "invalid";
}
const char* ServerFunctions::GetDataPath() noexcept
{
return Script::GetModDir();
}
const char *ServerFunctions::GetOperatingSystemType() noexcept
{
return Utils::getOperatingSystemType().c_str();
}
const char *ServerFunctions::GetArchitectureType() noexcept
{
return Utils::getArchitectureType().c_str();
}
const char *ServerFunctions::GetServerVersion() noexcept
{
return TES3MP_VERSION;
}
const char *ServerFunctions::GetProtocolVersion() noexcept
{
static std::string version = std::to_string(TES3MP_PROTO_VERSION);
return version.c_str();
}
int ServerFunctions::GetAvgPing(unsigned short pid) noexcept
{
Player *player;
GET_PLAYER(pid, player, -1);
return mwmp::Networking::get().getAvgPing(player->guid);
}
const char *ServerFunctions::GetIP(unsigned short pid) noexcept
{
Player *player;
GET_PLAYER(pid, player, "");
RakNet::SystemAddress addr = mwmp::Networking::getPtr()->getSystemAddress(player->guid);
return addr.ToString(false);
}
unsigned short ServerFunctions::GetPort() noexcept
{
return mwmp::Networking::get().getPort();
}
unsigned int ServerFunctions::GetMaxPlayers() noexcept
{
return mwmp::Networking::get().maxConnections();
}
bool ServerFunctions::HasPassword() noexcept
{
return mwmp::Networking::get().isPassworded();
}
bool ServerFunctions::GetPluginEnforcementState() noexcept
{
return mwmp::Networking::getPtr()->getPluginEnforcementState();
}
bool ServerFunctions::GetScriptErrorIgnoringState() noexcept
{
return mwmp::Networking::getPtr()->getScriptErrorIgnoringState();
}
void ServerFunctions::SetGameMode(const char *gameMode) noexcept
{
if (mwmp::Networking::getPtr()->getMasterClient())
mwmp::Networking::getPtr()->getMasterClient()->SetModname(gameMode);
}
void ServerFunctions::SetHostname(const char *name) noexcept
{
if (mwmp::Networking::getPtr()->getMasterClient())
mwmp::Networking::getPtr()->getMasterClient()->SetHostname(name);
}
void ServerFunctions::SetServerPassword(const char *password) noexcept
{
mwmp::Networking::getPtr()->setServerPassword(password);
}
void ServerFunctions::SetPluginEnforcementState(bool state) noexcept
{
mwmp::Networking::getPtr()->setPluginEnforcementState(state);
}
void ServerFunctions::SetScriptErrorIgnoringState(bool state) noexcept
{
mwmp::Networking::getPtr()->setScriptErrorIgnoringState(state);
}
void ServerFunctions::SetRuleString(const char *key, const char *value) noexcept
{
auto mc = mwmp::Networking::getPtr()->getMasterClient();
if (mc)
mc->SetRuleString(key, value);
}
void ServerFunctions::SetRuleValue(const char *key, double value) noexcept
{
auto mc = mwmp::Networking::getPtr()->getMasterClient();
if (mc)
mc->SetRuleValue(key, value);
}
void ServerFunctions::AddDataFileRequirement(const char *dataFilename, const char *checksumString) noexcept
{
auto &samples = mwmp::Networking::getPtr()->getSamples();
auto it = std::find_if(samples.begin(), samples.end(), [&dataFilename](mwmp::PacketPreInit::PluginPair &item) {
return item.first == dataFilename;
});
if (it != samples.end())
it->second.push_back((unsigned) std::stoul(checksumString));
else
{
mwmp::PacketPreInit::HashList checksumList;
unsigned checksum = 0;
if (strlen(checksumString) != 0)
{
checksum = (unsigned) std::stoul(checksumString);
checksumList.push_back(checksum);
}
samples.emplace_back(dataFilename, checksumList);
auto mclient = mwmp::Networking::getPtr()->getMasterClient();
if (mclient)
mclient->PushPlugin({dataFilename, checksum});
}
}
// All methods below are deprecated versions of methods from above
bool ServerFunctions::DoesFileExist(const char *filePath) noexcept
{
return DoesFilePathExist(filePath);
}
const char* ServerFunctions::GetModDir() noexcept
{
return GetDataPath();
}
void ServerFunctions::AddPluginHash(const char *pluginName, const char *checksumString) noexcept
{
AddDataFileRequirement(pluginName, checksumString);
}