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openmw-tes3mp/components/openmw-mp/Base
David Cernat bef53749ed [General] Replace BaseObject's hasMaster variable with isSummon
Additionally, add a GetObjectSummonState() script function to the server.
7 years ago
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BaseActor.hpp [General] Implement ActorDeath packet, part 1 7 years ago
BaseObject.hpp [General] Replace BaseObject's hasMaster variable with isSummon 7 years ago
BasePacketProcessor.hpp [General] Move AddProcessor to BasePacketProcessor 8 years ago
BasePlayer.hpp [General] Turn PlayerMap into WorldMap, now a Worldstate packet 7 years ago
BaseStructs.hpp [General] Turn GameTime into a Worldstate packet 7 years ago
BaseWorldstate.hpp [General] Make WorldCollisionOverride also work with specific refIds 7 years ago