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29 lines
740 B
C++
29 lines
740 B
C++
//
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// Created by koncord on 13.01.16.
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//
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#include <components/openmw-mp/NetworkMessages.hpp>
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#include "PacketAttack.hpp"
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using namespace mwmp;
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PacketAttack::PacketAttack(RakNet::RakPeerInterface *peer) : PlayerPacket(peer)
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{
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packetID = ID_GAME_ATTACK;
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}
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void PacketAttack::Packet(RakNet::BitStream *bs, mwmp::BasePlayer *player, bool send)
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{
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PlayerPacket::Packet(bs, player, send);
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RW(player->attack.attacker, send);
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RW(player->attack.target, send);
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RW(player->attack.refid, send);
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RW(player->attack.type, send);
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RW(player->attack.success, send);
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RW(player->attack.damage, send);
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//
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RW(player->attack.pressed, send);
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RW(player->attack.knockdown, send);
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RW(player->attack.block, send);
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}
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