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15 lines
454 B
C++
15 lines
454 B
C++
#include <components/openmw-mp/NetworkMessages.hpp>
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#include "PacketPlayerCellLoad.hpp"
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mwmp::PacketPlayerCellLoad::PacketPlayerCellLoad(RakNet::RakPeerInterface *peer) : PlayerPacket(peer)
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{
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packetID = ID_PLAYER_CELL_CHANGE;
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priority = IMMEDIATE_PRIORITY;
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reliability = RELIABLE_ORDERED;
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}
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void mwmp::PacketPlayerCellLoad::Packet(RakNet::BitStream *bs, mwmp::BasePlayer *player, bool send)
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{
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PlayerPacket::Packet(bs, player, send);
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}
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