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openmw-tes3mp/components/openmw-mp/Packets/Player/PacketPlayerCellLoad.cpp

15 lines
454 B
C++

#include <components/openmw-mp/NetworkMessages.hpp>
#include "PacketPlayerCellLoad.hpp"
mwmp::PacketPlayerCellLoad::PacketPlayerCellLoad(RakNet::RakPeerInterface *peer) : PlayerPacket(peer)
{
packetID = ID_PLAYER_CELL_CHANGE;
priority = IMMEDIATE_PRIORITY;
reliability = RELIABLE_ORDERED;
}
void mwmp::PacketPlayerCellLoad::Packet(RakNet::BitStream *bs, mwmp::BasePlayer *player, bool send)
{
PlayerPacket::Packet(bs, player, send);
}