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20 lines
355 B
C++
20 lines
355 B
C++
#ifndef GAME_MWWORLD_ACTIONEQUIP_H
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#define GAME_MWWORLD_ACTIONEQUIP_H
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#include "action.hpp"
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namespace MWWorld
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{
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class ActionEquip : public Action
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{
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bool mForce;
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void executeImp (const Ptr& actor) override;
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public:
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/// @param item to equip
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ActionEquip (const Ptr& object, bool force=false);
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};
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}
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#endif
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