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openmw-tes3mp/apps/opencs/view/render/scenewidget.hpp
2014-02-25 14:24:35 +01:00

77 lines
1.6 KiB
C++

#ifndef OPENCS_VIEW_SCENEWIDGET_H
#define OPENCS_VIEW_SCENEWIDGET_H
#include <QWidget>
namespace Ogre
{
class Camera;
class SceneManager;
class RenderWindow;
}
namespace CSVRender
{
class SceneWidget : public QWidget
{
Q_OBJECT
public:
enum NavigationMode
{
NavigationMode_Free
};
SceneWidget(QWidget *parent);
virtual ~SceneWidget(void);
QPaintEngine* paintEngine() const;
private:
void paintEvent(QPaintEvent* e);
void resizeEvent(QResizeEvent* e);
bool event(QEvent* e);
void keyPressEvent (QKeyEvent *event);
void keyReleaseEvent (QKeyEvent *event);
void focusOutEvent (QFocusEvent *event);
void wheelEvent (QWheelEvent *event);
void leaveEvent (QEvent *event);
void mouseMoveEvent (QMouseEvent *event);
void mouseReleaseEvent (QMouseEvent *event);
void updateOgreWindow();
int getFastFactor() const;
Ogre::Camera* mCamera;
Ogre::SceneManager* mSceneMgr;
Ogre::RenderWindow* mWindow;
NavigationMode mNavigationMode;
bool mUpdate;
int mKeyForward;
int mKeyBackward;
int mKeyLeft;
int mKeyRight;
bool mFast;
bool mDragging;
bool mMod1;
QPoint mOldPos;
int mMouseSensitivity;
int mFastFactor;
private slots:
void update();
};
}
#endif