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openmw-tes3mp/apps/openmw
2012-03-30 16:02:41 +02:00
..
mwclass another armour class detection fix 2012-03-15 15:05:14 +01:00
mwdialogue silenced some warnings 2012-03-20 10:30:21 +01:00
mwgui made all dialogs semi transparent (like in morrowind) 2012-03-30 14:01:43 +02:00
mwinput minor fix 2012-02-10 21:24:33 +01:00
mwmechanics Empty npcs 2011-12-09 00:08:30 -05:00
mwrender fixed the physics debug rendering now activates/deactivates properly 2012-03-30 16:02:41 +02:00
mwscript getWaterLevel use CellStore ; attempted fix for morrowind without tribunal 2012-03-30 10:12:28 +02:00
mwsound (Temporary) workaround for broken OpenAL implementations that doesn't return meaningful max counts of sources 2012-03-30 00:12:38 +04:00
mwworld implemented toggleWater (twa); formatting again 2012-03-29 18:33:08 +02:00
CMakeLists.txt Merge remote branch 'scrawl/terrain18' into terrain 2012-03-30 15:38:14 +02:00
config.hpp.cmake another minor correction (fixing the previous one) 2011-07-08 16:16:06 +02:00
doc.hpp first set of additional doxygen comments 2010-09-25 15:03:53 +02:00
engine.cpp Merge branch 'master' into water 2012-03-28 21:37:20 +02:00
engine.hpp implemented dialogue scripts 2012-03-05 16:56:14 +01:00
main.cpp temporarily disabled multi data path support in OpenMW 2012-02-28 09:27:35 +01:00