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activespells.cpp
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Lots of cleanup. Implemented Absorb and Resist. Implemented several instant effects. Added hand VFX.
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2013-11-17 23:31:08 +01:00 |
activespells.hpp
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Lots of cleanup. Implemented Absorb and Resist. Implemented several instant effects. Added hand VFX.
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2013-11-17 23:31:08 +01:00 |
actors.cpp
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Implement Absorb effects (AbsorbHealth, etc)
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2013-11-18 05:01:36 +01:00 |
actors.hpp
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Lots of cleanup. Implemented Absorb and Resist. Implemented several instant effects. Added hand VFX.
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2013-11-17 23:31:08 +01:00 |
aiactivate.cpp
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various fixes
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2012-11-16 20:28:20 +01:00 |
aiactivate.hpp
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various fixes
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2012-11-16 20:28:20 +01:00 |
aiescort.cpp
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Some changes suggested by cppcheck
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2013-07-31 18:46:32 +02:00 |
aiescort.hpp
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AIEscort Cleanup - Fixed spacing, removed unnecessary includes, fixed branch itself. The other pull requests were fine, it was just this one with the problem.
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2013-05-25 04:36:21 -07:00 |
aifollow.cpp
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add AI script functions
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2012-11-30 02:16:16 +02:00 |
aifollow.hpp
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add AI script functions
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2012-11-30 02:16:16 +02:00 |
aipackage.cpp
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Issue #389: added AI package base class and AI packages management class
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2012-09-04 13:25:53 +02:00 |
aipackage.hpp
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Issue #389: added AI package base class and AI packages management class
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2012-09-04 13:25:53 +02:00 |
aisequence.cpp
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Initialize MWMechanics::AiSequence from ESM::AiPackageList
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2013-07-31 00:55:08 +02:00 |
aisequence.hpp
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Initialize MWMechanics::AiSequence from ESM::AiPackageList
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2013-07-31 00:55:08 +02:00 |
aitravel.cpp
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Avoid killing AIWander and AITravel when far away
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2013-08-29 17:41:20 -07:00 |
aitravel.hpp
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AITravel Cleanup - Removed unnecessary includes and other varius cleanups.
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2013-05-24 18:16:35 -07:00 |
aiwander.cpp
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Increase the distance for reaching a path node
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2013-08-29 17:41:20 -07:00 |
aiwander.hpp
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Pathfinding Overhaul - Finished cleaning, removed unnecessary parameter in one function, fixed use of the function in ai packages and added use of clearPath() function in aiwander, fixed algorithms and got rid of excess subtractions in getDistance functions (thanks to Chris!).
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2013-05-29 19:26:45 -07:00 |
alchemy.cpp
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silenced a warning
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2013-11-10 21:45:27 +01:00 |
alchemy.hpp
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Issue #61: fixed alchemy skill
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2012-10-28 14:07:36 +01:00 |
character.cpp
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Lots of cleanup. Implemented Absorb and Resist. Implemented several instant effects. Added hand VFX.
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2013-11-17 23:31:08 +01:00 |
character.hpp
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Fix continuous FX getting removed instantly
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2013-11-14 13:30:48 +01:00 |
creaturestats.cpp
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Missing const, thanks to jeaye
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2013-11-10 23:27:11 +01:00 |
creaturestats.hpp
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Missing const, thanks to jeaye
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2013-11-10 23:27:11 +01:00 |
drawstate.hpp
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disabling gcc extensions
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2012-10-09 17:10:25 +02:00 |
enchanting.cpp
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Add missing skill increases for Enchant skill
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2013-11-19 07:39:07 +01:00 |
enchanting.hpp
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Call ContainerStore::remove() to remove items from inventory
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2013-11-10 02:45:16 +01:00 |
magiceffects.cpp
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Fix some leftover code that still calculated random magnitude per spell rather than per effect. Major cleanup of InventoryStore: Magic effects are now updated when needed, rather than cached. Also allows to get rid of 'mutable' hacks and non-const method that should be const. Play sounds and particles when equipping a permanent enchantment item.
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2013-11-13 18:51:28 +01:00 |
magiceffects.hpp
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Lots of cleanup. Implemented Absorb and Resist. Implemented several instant effects. Added hand VFX.
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2013-11-17 23:31:08 +01:00 |
mechanicsmanagerimp.cpp
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Recharge enchanted items in player's inventory over time
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2013-11-19 16:42:24 +01:00 |
mechanicsmanagerimp.hpp
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Recharge enchanted items in player's inventory over time
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2013-11-19 16:42:24 +01:00 |
movement.hpp
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Store the position and rotation in MWMechanics::Movement
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2013-03-30 19:00:46 -07:00 |
npcstats.cpp
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Remove some unused functions
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2013-08-27 17:13:49 -07:00 |
npcstats.hpp
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Remove some unused functions
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2013-08-27 17:13:49 -07:00 |
objects.cpp
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Apply movement by queueing it to do later
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2013-08-17 22:34:38 -07:00 |
objects.hpp
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Store a pointer to the character controller for non-actor objects
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2013-07-15 23:47:04 -07:00 |
pathfinding.cpp
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Minor pathfinding cleanup
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2013-08-29 19:17:27 -07:00 |
pathfinding.hpp
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Minor pathfinding cleanup
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2013-08-29 19:17:27 -07:00 |
repair.cpp
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Call ContainerStore::remove() to remove items from inventory
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2013-11-10 02:45:16 +01:00 |
repair.hpp
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Added PC repair feature
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2013-03-23 08:16:46 +01:00 |
security.cpp
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Call ContainerStore::remove() to remove items from inventory
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2013-11-10 02:45:16 +01:00 |
security.hpp
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Cleanup Security class
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2013-05-19 23:19:48 +02:00 |
spellcasting.cpp
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Apply disease resistance manually as according to wiki
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2013-11-19 16:52:26 +01:00 |
spellcasting.hpp
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Lots of cleanup. Implemented Absorb and Resist. Implemented several instant effects. Added hand VFX.
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2013-11-17 23:31:08 +01:00 |
spells.cpp
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Lots of cleanup. Implemented Absorb and Resist. Implemented several instant effects. Added hand VFX.
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2013-11-17 23:31:08 +01:00 |
spells.hpp
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Lots of cleanup. Implemented Absorb and Resist. Implemented several instant effects. Added hand VFX.
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2013-11-17 23:31:08 +01:00 |
stat.hpp
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Modify the current magicka and fatigue when the base changes
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2013-08-27 22:44:52 -07:00 |