.. |
.gitignore
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directory structure reorganisation (still missing the mangle stuff)
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2010-06-25 22:28:59 +02:00 |
activatoranimation.cpp
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moved CellRefList into a separate file
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2014-02-23 20:11:05 +01:00 |
activatoranimation.hpp
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Get rid of underscore defines. They are reserved by the standard.
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2014-01-05 18:22:29 +01:00 |
actors.cpp
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Merge branch 'savedgame'
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2014-02-01 18:16:32 +01:00 |
actors.hpp
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Issue #777: Add CreatureAnimation variant for creatures with weapons/shields
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2014-01-19 13:05:26 +01:00 |
animation.cpp
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minor performance improvements in apps/openmw
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2014-04-27 19:10:23 +02:00 |
animation.hpp
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moved CellRefList into a separate file
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2014-02-23 20:11:05 +01:00 |
camera.cpp
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Feature #50: Spawn projectiles
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2014-03-08 01:31:27 +01:00 |
camera.hpp
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Use i1stPersonSneakDelta + some cleanup
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2014-01-10 22:39:01 +01:00 |
cell.hpp
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implemented take action
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2010-08-07 20:25:17 +02:00 |
characterpreview.cpp
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Include some more required Ogre headers explicitely.
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2014-03-05 21:46:37 +01:00 |
characterpreview.hpp
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Fix several leaks
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2014-05-01 16:55:15 +02:00 |
creatureanimation.cpp
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Fixed ranged combat for creatures
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2014-03-12 11:30:44 +01:00 |
creatureanimation.hpp
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Fixed ranged combat for creatures
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2014-03-12 11:30:44 +01:00 |
debugging.cpp
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minor performance improvements in apps/openmw
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2014-04-27 19:10:23 +02:00 |
debugging.hpp
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Get rid of underscore defines. They are reserved by the standard.
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2014-01-05 18:22:29 +01:00 |
effectmanager.cpp
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Include some more required Ogre headers explicitely.
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2014-03-05 21:46:37 +01:00 |
effectmanager.hpp
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Feature #957: Implement area magic
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2014-01-20 13:11:29 +01:00 |
globalmap.cpp
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Fixes #1297: Store global map markers in savegame
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2014-04-26 13:42:32 +02:00 |
globalmap.hpp
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Fixes #1297: Store global map markers in savegame
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2014-04-26 13:42:32 +02:00 |
localmap.cpp
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Fixes for MSVC warnings, less overall changes
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2014-05-14 20:12:52 -05:00 |
localmap.hpp
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Fixes #275: force updating exterior cell maps even if already in cache
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2014-05-11 18:01:47 +02:00 |
npcanimation.cpp
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Fixes #1293: Allow interpolation type 0 in case of 0 keys
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2014-04-26 11:36:27 +02:00 |
npcanimation.hpp
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Fixed ranged combat for creatures
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2014-03-12 11:30:44 +01:00 |
objects.cpp
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minor performance improvements in apps/openmw
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2014-04-27 19:10:23 +02:00 |
objects.hpp
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Get rid of underscore defines. They are reserved by the standard.
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2014-01-05 18:22:29 +01:00 |
occlusionquery.cpp
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Fixes for MSVC warnings, less overall changes
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2014-05-14 20:12:52 -05:00 |
occlusionquery.hpp
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Get rid of underscore defines. They are reserved by the standard.
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2014-01-05 18:22:29 +01:00 |
refraction.cpp
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Include some more required Ogre headers explicitely.
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2014-03-05 21:46:37 +01:00 |
refraction.hpp
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Make sure render textures are inactive when in a cell without water
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2013-03-03 15:11:45 +01:00 |
renderconst.hpp
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Fix first person meshes casting shadows
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2013-07-14 14:55:07 +02:00 |
renderinginterface.hpp
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Get rid of underscore defines. They are reserved by the standard.
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2014-01-05 18:22:29 +01:00 |
renderingmanager.cpp
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Also update local map when paused, to make it update properly when teleporting via GUI/console
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2014-05-11 18:01:47 +02:00 |
renderingmanager.hpp
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Savegame: store fog of war (Closes #1177)
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2014-05-11 02:07:58 +02:00 |
ripplesimulation.cpp
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Fix several leaks
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2014-05-01 16:55:15 +02:00 |
ripplesimulation.hpp
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NPCs / creatures can now emit ripples
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2013-02-27 09:20:42 +01:00 |
shadows.cpp
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Include some more required Ogre headers explicitely.
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2014-03-05 21:46:37 +01:00 |
shadows.hpp
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basic shadows
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2012-04-11 18:53:13 +02:00 |
sky.cpp
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Include some more required Ogre headers explicitely.
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2014-03-05 21:46:37 +01:00 |
sky.hpp
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Rename ObjectList to ObjectScene. Wrap it in a SharedPtr so we can automate the destruction routine.
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2013-12-07 20:15:39 +01:00 |
terrainstorage.cpp
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Terrain: background load blendmaps & layer textures. Refactor QuadTree update.
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2014-03-05 21:46:37 +01:00 |
terrainstorage.hpp
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Terrain: background load blendmaps & layer textures. Refactor QuadTree update.
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2014-03-05 21:46:37 +01:00 |
videoplayer.cpp
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Remove some unneeded includes
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2014-04-28 07:49:08 +02:00 |
videoplayer.hpp
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Refactored video player (now a MyGUI widget)
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2014-03-27 19:10:15 +01:00 |
water.cpp
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Refactored settings window
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2014-03-22 19:02:14 +01:00 |
water.hpp
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Remove more unused code
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2013-12-16 15:35:38 +01:00 |
weaponanimation.cpp
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Fixed ranged combat for creatures
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2014-03-12 11:30:44 +01:00 |
weaponanimation.hpp
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Fixes for MSVC warnings, less overall changes
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2014-05-14 20:12:52 -05:00 |