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openmw-tes3mp/apps/openmw-mp/Script/Functions/Dialogue.cpp
2017-06-10 14:04:19 +03:00

100 lines
2.8 KiB
C++

#include "Dialogue.hpp"
#include <apps/openmw-mp/Script/ScriptFunctions.hpp>
#include <components/openmw-mp/NetworkMessages.hpp>
#include <apps/openmw-mp/Networking.hpp>
#include <components/misc/stringops.hpp>
using namespace mwmp;
unsigned int DialogueFunctions::GetTopicChangesSize(unsigned short pid) noexcept
{
Player *player;
GET_PLAYER(pid, player, 0);
return player->topicChanges.count;
}
unsigned int DialogueFunctions::GetKillChangesSize(unsigned short pid) noexcept
{
Player *player;
GET_PLAYER(pid, player, 0);
return player->killChanges.count;
}
void DialogueFunctions::AddTopic(unsigned short pid, const char* topicId) noexcept
{
Player *player;
GET_PLAYER(pid, player, );
mwmp::Topic topic;
topic.topicId = topicId;
player->topicChangesBuffer.topics.push_back(topic);
}
void DialogueFunctions::AddKill(unsigned short pid, const char* refId, int number) noexcept
{
Player *player;
GET_PLAYER(pid, player, );
mwmp::Kill kill;
kill.refId = refId;
kill.number = number;
player->killChangesBuffer.kills.push_back(kill);
}
const char *DialogueFunctions::GetTopicId(unsigned short pid, unsigned int i) noexcept
{
Player *player;
GET_PLAYER(pid, player, "");
if (i >= player->topicChanges.count)
return "invalid";
return player->topicChanges.topics.at(i).topicId.c_str();
}
const char *DialogueFunctions::GetKillRefId(unsigned short pid, unsigned int i) noexcept
{
Player *player;
GET_PLAYER(pid, player, "");
if (i >= player->killChanges.count)
return "invalid";
return player->killChanges.kills.at(i).refId.c_str();
}
int DialogueFunctions::GetKillNumber(unsigned short pid, unsigned int i) noexcept
{
Player *player;
GET_PLAYER(pid, player, 0);
return player->killChanges.kills.at(i).number;
}
void DialogueFunctions::SendTopicChanges(unsigned short pid) noexcept
{
Player *player;
GET_PLAYER(pid, player, );
std::swap(player->topicChanges, player->topicChangesBuffer);
mwmp::Networking::get().getPlayerPacketController()->GetPacket(ID_PLAYER_TOPIC)->setPlayer(player);
mwmp::Networking::get().getPlayerPacketController()->GetPacket(ID_PLAYER_TOPIC)->Send(false);
player->topicChanges = std::move(player->topicChangesBuffer);
player->topicChangesBuffer.topics.clear();
}
void DialogueFunctions::SendKillChanges(unsigned short pid) noexcept
{
Player *player;
GET_PLAYER(pid, player, );
std::swap(player->killChanges, player->killChangesBuffer);
mwmp::Networking::get().getPlayerPacketController()->GetPacket(ID_PLAYER_KILL_COUNT)->setPlayer(player);
mwmp::Networking::get().getPlayerPacketController()->GetPacket(ID_PLAYER_KILL_COUNT)->Send(false);
player->killChanges = std::move(player->killChangesBuffer);
player->killChangesBuffer.kills.clear();
}