mirror of
https://github.com/TES3MP/openmw-tes3mp.git
synced 2025-01-16 05:19:55 +00:00
100 lines
2.8 KiB
C++
100 lines
2.8 KiB
C++
#include "Dialogue.hpp"
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#include <apps/openmw-mp/Script/ScriptFunctions.hpp>
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#include <components/openmw-mp/NetworkMessages.hpp>
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#include <apps/openmw-mp/Networking.hpp>
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#include <components/misc/stringops.hpp>
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using namespace mwmp;
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unsigned int DialogueFunctions::GetTopicChangesSize(unsigned short pid) noexcept
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{
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Player *player;
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GET_PLAYER(pid, player, 0);
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return player->topicChanges.count;
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}
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unsigned int DialogueFunctions::GetKillChangesSize(unsigned short pid) noexcept
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{
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Player *player;
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GET_PLAYER(pid, player, 0);
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return player->killChanges.count;
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}
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void DialogueFunctions::AddTopic(unsigned short pid, const char* topicId) noexcept
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{
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Player *player;
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GET_PLAYER(pid, player, );
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mwmp::Topic topic;
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topic.topicId = topicId;
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player->topicChangesBuffer.topics.push_back(topic);
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}
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void DialogueFunctions::AddKill(unsigned short pid, const char* refId, int number) noexcept
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{
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Player *player;
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GET_PLAYER(pid, player, );
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mwmp::Kill kill;
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kill.refId = refId;
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kill.number = number;
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player->killChangesBuffer.kills.push_back(kill);
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}
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const char *DialogueFunctions::GetTopicId(unsigned short pid, unsigned int i) noexcept
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{
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Player *player;
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GET_PLAYER(pid, player, "");
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if (i >= player->topicChanges.count)
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return "invalid";
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return player->topicChanges.topics.at(i).topicId.c_str();
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}
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const char *DialogueFunctions::GetKillRefId(unsigned short pid, unsigned int i) noexcept
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{
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Player *player;
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GET_PLAYER(pid, player, "");
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if (i >= player->killChanges.count)
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return "invalid";
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return player->killChanges.kills.at(i).refId.c_str();
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}
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int DialogueFunctions::GetKillNumber(unsigned short pid, unsigned int i) noexcept
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{
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Player *player;
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GET_PLAYER(pid, player, 0);
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return player->killChanges.kills.at(i).number;
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}
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void DialogueFunctions::SendTopicChanges(unsigned short pid) noexcept
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{
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Player *player;
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GET_PLAYER(pid, player, );
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std::swap(player->topicChanges, player->topicChangesBuffer);
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mwmp::Networking::get().getPlayerPacketController()->GetPacket(ID_PLAYER_TOPIC)->setPlayer(player);
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mwmp::Networking::get().getPlayerPacketController()->GetPacket(ID_PLAYER_TOPIC)->Send(false);
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player->topicChanges = std::move(player->topicChangesBuffer);
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player->topicChangesBuffer.topics.clear();
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}
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void DialogueFunctions::SendKillChanges(unsigned short pid) noexcept
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{
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Player *player;
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GET_PLAYER(pid, player, );
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std::swap(player->killChanges, player->killChangesBuffer);
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mwmp::Networking::get().getPlayerPacketController()->GetPacket(ID_PLAYER_KILL_COUNT)->setPlayer(player);
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mwmp::Networking::get().getPlayerPacketController()->GetPacket(ID_PLAYER_KILL_COUNT)->Send(false);
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player->killChanges = std::move(player->killChangesBuffer);
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player->killChangesBuffer.kills.clear();
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}
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