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openmw-tes3mp/components/CMakeLists.txt

351 lines
12 KiB
CMake

project (Components)
# Version file
set (VERSION_IN_FILE "${OpenMW_SOURCE_DIR}/files/version.in")
set (VERSION_FILE_PATH_BASE "${OpenMW_BINARY_DIR}")
set (VERSION_FILE_PATH_RELATIVE resources/version)
if (GIT_CHECKOUT)
get_generator_is_multi_config(multi_config)
add_custom_target (git-version
COMMAND ${CMAKE_COMMAND}
-DGIT_EXECUTABLE=${GIT_EXECUTABLE}
-DPROJECT_SOURCE_DIR=${PROJECT_SOURCE_DIR}
-DVERSION_IN_FILE=${VERSION_IN_FILE}
-DVERSION_FILE_PATH_BASE=${VERSION_FILE_PATH_BASE}
-DVERSION_FILE_PATH_RELATIVE=${VERSION_FILE_PATH_RELATIVE}
-DOPENMW_VERSION_MAJOR=${OPENMW_VERSION_MAJOR}
-DOPENMW_VERSION_MINOR=${OPENMW_VERSION_MINOR}
-DOPENMW_VERSION_RELEASE=${OPENMW_VERSION_RELEASE}
-DOPENMW_VERSION=${OPENMW_VERSION}
-DMACROSFILE=${CMAKE_SOURCE_DIR}/cmake/OpenMWMacros.cmake
"-DCMAKE_CONFIGURATION_TYPES=${CMAKE_CONFIGURATION_TYPES}"
-Dgenerator_is_multi_config_var=${multi_config}
-P ${CMAKE_CURRENT_SOURCE_DIR}/../cmake/GitVersion.cmake
VERBATIM)
else (GIT_CHECKOUT)
configure_resource_file(${VERSION_IN_FILE} ${VERSION_FILE_PATH_BASE} ${VERSION_FILE_PATH_RELATIVE})
endif (GIT_CHECKOUT)
# source files
add_component_dir (settings
settings
)
add_component_dir (bsa
bsa_file compressedbsafile memorystream
)
add_component_dir (vfs
manager archive bsaarchive filesystemarchive registerarchives
)
IF(BUILD_OPENMW OR BUILD_OPENCS)
add_component_dir (resource
scenemanager keyframemanager imagemanager bulletshapemanager bulletshape niffilemanager objectcache multiobjectcache resourcesystem resourcemanager stats
)
add_component_dir (shader
shadermanager shadervisitor
)
add_component_dir (sceneutil
clone attach visitor util statesetupdater controller skeleton riggeometry morphgeometry lightcontroller
lightmanager lightutil positionattitudetransform workqueue unrefqueue pathgridutil waterutil writescene serialize optimizer
actorutil detourdebugdraw navmesh agentpath shadow mwshadowtechnique
)
add_component_dir (nif
controlled effect niftypes record controller extra node record_ptr data niffile property nifkey base nifstream
)
add_component_dir (nifosg
nifloader controller particle userdata
)
add_component_dir (nifbullet
bulletnifloader
)
ENDIF(BUILD_OPENMW OR BUILD_OPENCS)
add_component_dir (to_utf8
to_utf8
)
add_component_dir (esm
attr defs esmcommon esmreader esmwriter loadacti loadalch loadappa loadarmo loadbody loadbook loadbsgn loadcell
loadclas loadclot loadcont loadcrea loaddial loaddoor loadench loadfact loadglob loadgmst
loadinfo loadingr loadland loadlevlist loadligh loadlock loadprob loadrepa loadltex loadmgef loadmisc
loadnpc loadpgrd loadrace loadregn loadscpt loadskil loadsndg loadsoun loadspel loadsscr loadstat
loadweap records aipackage effectlist spelllist variant variantimp loadtes3 cellref filter
savedgame journalentry queststate locals globalscript player objectstate cellid cellstate globalmap inventorystate containerstate npcstate creaturestate dialoguestate statstate
npcstats creaturestats weatherstate quickkeys fogstate spellstate activespells creaturelevliststate doorstate projectilestate debugprofile
aisequence magiceffects util custommarkerstate stolenitems transport animationstate controlsstate mappings
)
add_component_dir (esmterrain
storage
)
add_component_dir (misc
gcd constants utf8stream stringops resourcehelpers rng messageformatparser weakcache
)
add_component_dir (debug
debugging debuglog
)
IF(NOT WIN32 AND NOT APPLE)
add_definitions(-DGLOBAL_DATA_PATH="${GLOBAL_DATA_PATH}")
add_definitions(-DGLOBAL_CONFIG_PATH="${GLOBAL_CONFIG_PATH}")
ENDIF()
add_component_dir (files
linuxpath androidpath windowspath macospath fixedpath multidircollection collections configurationmanager escape
lowlevelfile constrainedfilestream memorystream
)
add_component_dir (compiler
context controlparser errorhandler exception exprparser extensions fileparser generator
lineparser literals locals output parser scanner scriptparser skipparser streamerrorhandler
stringparser tokenloc nullerrorhandler opcodes extensions0 declarationparser
quickfileparser discardparser junkparser
)
add_component_dir (interpreter
context controlopcodes genericopcodes installopcodes interpreter localopcodes mathopcodes
miscopcodes opcodes runtime scriptopcodes spatialopcodes types defines
)
add_component_dir (translation
translation
)
add_component_dir (terrain
storage world buffercache defs terraingrid material terraindrawable texturemanager chunkmanager compositemaprenderer quadtreeworld quadtreenode viewdata cellborder
)
add_component_dir (loadinglistener
loadinglistener
)
IF(BUILD_OPENMW OR BUILD_OPENCS)
add_component_dir (myguiplatform
myguirendermanager myguidatamanager myguiplatform myguitexture myguiloglistener additivelayer scalinglayer
)
add_component_dir (widgets
box fontwrapper imagebutton tags list numericeditbox sharedstatebutton windowcaption widgets
)
add_component_dir (fontloader
fontloader
)
add_component_dir (sdlutil
sdlgraphicswindow imagetosurface sdlinputwrapper sdlvideowrapper OISCompat events sdlcursormanager
)
ENDIF(BUILD_OPENMW OR BUILD_OPENCS)
add_component_dir (version
version
)
add_component_dir (openmw-mp
TimedLog Utils ErrorMessages NetworkMessages Version
)
add_component_dir (openmw-mp/Base
BaseActor BaseObject BasePacketProcessor BasePlayer BaseStructs BaseWorldstate
)
add_component_dir (openmw-mp/Controllers
PlayerPacketController ActorPacketController ObjectPacketController WorldstatePacketController
)
add_component_dir(openmw-mp/Master
MasterData PacketMasterQuery PacketMasterUpdate PacketMasterAnnounce BaseMasterPacket ProxyMasterPacket
)
add_component_dir (openmw-mp/Packets
BasePacket PacketPreInit
)
add_component_dir (openmw-mp/Packets/Actor
ActorPacket
PacketActorList PacketActorAuthority PacketActorTest PacketActorAI PacketActorAnimFlags PacketActorAnimPlay
PacketActorAttack PacketActorCast PacketActorCellChange PacketActorDeath PacketActorEquipment PacketActorPosition
PacketActorSpeech PacketActorStatsDynamic
)
add_component_dir (openmw-mp/Packets/Player
PlayerPacket
PacketHandshake PacketChatMessage PacketGUIBoxes PacketGameSettings
PacketPlayerBaseInfo PacketPlayerCharGen PacketPlayerActiveSkills PacketPlayerAnimFlags PacketPlayerAnimPlay
PacketPlayerAttack PacketPlayerAttribute PacketPlayerBehavior PacketPlayerBook PacketPlayerBounty
PacketPlayerCast PacketPlayerCellChange PacketPlayerCellState PacketPlayerClass PacketPlayerDeath
PacketPlayerEquipment PacketPlayerFaction PacketPlayerInput PacketPlayerInventory PacketPlayerItemUse
PacketPlayerJail PacketPlayerJournal PacketWorldKillCount PacketPlayerLevel PacketPlayerMiscellaneous
PacketPlayerMomentum PacketPlayerPosition PacketPlayerQuickKeys PacketPlayerReputation PacketPlayerRest
PacketPlayerResurrect PacketPlayerShapeshift PacketPlayerSkill PacketPlayerSpeech PacketPlayerSpellbook
PacketPlayerStatsDynamic PacketPlayerTopic
)
add_component_dir (openmw-mp/Packets/Object
ObjectPacket
PacketDoorDestination PacketDoorState
PacketConsoleCommand PacketContainer PacketObjectActivate PacketObjectAnimPlay PacketObjectAttach
PacketObjectCollision PacketObjectDelete PacketObjectHit PacketObjectLock PacketObjectMove PacketObjectPlace
PacketObjectRotate PacketObjectScale PacketObjectSpawn PacketObjectState PacketObjectTrap PacketMusicPlay
PacketVideoPlay PacketScriptLocalShort PacketScriptLocalFloat PacketScriptMemberShort PacketScriptMemberFloat
PacketScriptGlobalShort PacketScriptGlobalFloat
)
add_component_dir (openmw-mp/Packets/Worldstate
WorldstatePacket
PacketCellCreate PacketCellReset PacketClientScriptSettings PacketRecordDynamic PacketWorldCollisionOverride
PacketWorldMap PacketWorldRegionAuthority PacketWorldTime PacketWorldWeather
)
add_component_dir (fallback
fallback validate
)
if(NOT WIN32 AND NOT ANDROID)
add_component_dir (crashcatcher
crashcatcher
)
endif()
add_component_dir(detournavigator
debug
makenavmesh
findsmoothpath
recastmeshbuilder
recastmeshmanager
cachedrecastmeshmanager
navmeshmanager
navigatorimpl
asyncnavmeshupdater
chunkytrimesh
recastmesh
tilecachedrecastmeshmanager
recastmeshobject
navmeshtilescache
settings
)
set (ESM_UI ${CMAKE_SOURCE_DIR}/files/ui/contentselector.ui
)
IF(BUILD_OPENMW OR BUILD_OPENCS)
if (USE_QT)
add_component_qt_dir (contentselector
model/modelitem model/esmfile
model/naturalsort model/contentmodel
model/loadordererror
view/combobox view/contentselector
)
add_component_qt_dir (config
gamesettings
launchersettings
settingsbase
)
add_component_qt_dir (process
processinvoker
)
if (DESIRED_QT_VERSION MATCHES 4)
include(${QT_USE_FILE})
QT4_WRAP_UI(ESM_UI_HDR ${ESM_UI})
QT4_WRAP_CPP(MOC_SRCS ${COMPONENT_MOC_FILES})
else()
QT5_WRAP_UI(ESM_UI_HDR ${ESM_UI})
QT5_WRAP_CPP(MOC_SRCS ${COMPONENT_MOC_FILES})
endif()
endif()
ENDIF(BUILD_OPENMW OR BUILD_OPENCS)
if (CMAKE_COMPILER_IS_GNUCXX OR CMAKE_CXX_COMPILER_ID MATCHES "Clang")
if("${CMAKE_SYSTEM_PROCESSOR}" STREQUAL "x86_64" AND NOT APPLE)
add_definitions(-fPIC)
endif()
endif ()
include_directories(${Bullet_INCLUDE_DIRS} ${CMAKE_CURRENT_BINARY_DIR})
add_library(components STATIC ${COMPONENT_FILES} ${MOC_SRCS} ${ESM_UI_HDR})
target_link_libraries(components
${Boost_SYSTEM_LIBRARY}
${Boost_FILESYSTEM_LIBRARY}
${Boost_THREAD_LIBRARY}
${Boost_PROGRAM_OPTIONS_LIBRARY}
${Boost_IOSTREAMS_LIBRARY}
${OSG_LIBRARIES}
${OPENTHREADS_LIBRARIES}
${OSGPARTICLE_LIBRARIES}
${OSGUTIL_LIBRARIES}
${OSGDB_LIBRARIES}
${OSGVIEWER_LIBRARIES}
${OSGTEXT_LIBRARIES}
${OSGGA_LIBRARIES}
${OSGSHADOW_LIBRARIES}
${OSGANIMATION_LIBRARIES}
${Bullet_LIBRARIES}
${SDL2_LIBRARIES}
${OPENGL_gl_LIBRARY}
${MyGUI_LIBRARIES}
${BSAOPTHASH_LIBRARIES}
RecastNavigation::DebugUtils
RecastNavigation::Detour
RecastNavigation::Recast
)
if (WIN32)
target_link_libraries(components
${Boost_LOCALE_LIBRARY}
${Boost_ZLIB_LIBRARY})
endif()
if (USE_QT)
if (DESIRED_QT_VERSION MATCHES 4)
target_link_libraries(components
${QT_QTCORE_LIBRARY}
${QT_QTGUI_LIBRARY})
else()
target_link_libraries(components Qt5::Widgets Qt5::Core)
endif()
endif()
if (GIT_CHECKOUT)
add_dependencies (components git-version)
endif (GIT_CHECKOUT)
if (WIN32)
target_link_libraries(components shlwapi)
if(MINGW)
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -DNOGDI")
endif(MINGW)
endif()
# Fix for not visible pthreads functions for linker with glibc 2.15
if (UNIX AND NOT APPLE)
target_link_libraries(components ${CMAKE_THREAD_LIBS_INIT})
endif()
if (BUILD_WITH_CODE_COVERAGE)
add_definitions(--coverage)
target_link_libraries(components gcov)
endif()
# Make the variable accessible for other subdirectories
set(COMPONENT_FILES ${COMPONENT_FILES} PARENT_SCOPE)