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216 lines
8.1 KiB
C++
216 lines
8.1 KiB
C++
#include "tilecachedrecastmeshmanager.hpp"
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#include "makenavmesh.hpp"
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#include "gettilespositions.hpp"
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#include "settingsutils.hpp"
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namespace DetourNavigator
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{
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TileCachedRecastMeshManager::TileCachedRecastMeshManager(const Settings& settings)
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: mSettings(settings)
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{}
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bool TileCachedRecastMeshManager::addObject(const ObjectId id, const btCollisionShape& shape,
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const btTransform& transform, const AreaType areaType)
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{
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bool result = false;
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auto& tilesPositions = mObjectsTilesPositions[id];
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const auto border = getBorderSize(mSettings);
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{
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auto tiles = mTiles.lock();
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getTilesPositions(shape, transform, mSettings, [&] (const TilePosition& tilePosition)
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{
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if (addTile(id, shape, transform, areaType, tilePosition, border, tiles.get()))
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{
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tilesPositions.insert(tilePosition);
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result = true;
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}
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});
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}
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if (result)
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++mRevision;
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return result;
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}
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std::vector<TilePosition> TileCachedRecastMeshManager::updateObject(const ObjectId id, const btCollisionShape& shape,
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const btTransform& transform, const AreaType areaType)
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{
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const auto object = mObjectsTilesPositions.find(id);
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if (object == mObjectsTilesPositions.end())
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return std::vector<TilePosition>();
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auto& currentTiles = object->second;
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const auto border = getBorderSize(mSettings);
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std::vector<TilePosition> changedTiles;
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std::set<TilePosition> newTiles;
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{
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auto tiles = mTiles.lock();
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const auto onTilePosition = [&] (const TilePosition& tilePosition)
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{
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if (currentTiles.count(tilePosition))
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{
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newTiles.insert(tilePosition);
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if (updateTile(id, transform, areaType, tilePosition, tiles.get()))
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changedTiles.push_back(tilePosition);
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}
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else if (addTile(id, shape, transform, areaType, tilePosition, border, tiles.get()))
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{
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newTiles.insert(tilePosition);
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changedTiles.push_back(tilePosition);
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}
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};
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getTilesPositions(shape, transform, mSettings, onTilePosition);
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for (const auto& tile : currentTiles)
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if (!newTiles.count(tile) && removeTile(id, tile, tiles.get()))
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changedTiles.push_back(tile);
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}
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std::swap(currentTiles, newTiles);
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if (!changedTiles.empty())
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++mRevision;
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return changedTiles;
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}
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boost::optional<RemovedRecastMeshObject> TileCachedRecastMeshManager::removeObject(const ObjectId id)
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{
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const auto object = mObjectsTilesPositions.find(id);
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if (object == mObjectsTilesPositions.end())
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return boost::none;
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boost::optional<RemovedRecastMeshObject> result;
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{
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auto tiles = mTiles.lock();
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for (const auto& tilePosition : object->second)
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{
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const auto removed = removeTile(id, tilePosition, tiles.get());
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if (removed && !result)
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result = removed;
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}
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}
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if (result)
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++mRevision;
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return result;
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}
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bool TileCachedRecastMeshManager::addWater(const osg::Vec2i& cellPosition, const int cellSize,
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const btTransform& transform)
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{
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const auto border = getBorderSize(mSettings);
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auto& tilesPositions = mWaterTilesPositions[cellPosition];
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bool result = false;
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if (cellSize == std::numeric_limits<int>::max())
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{
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const auto tiles = mTiles.lock();
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for (auto& tile : *tiles)
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{
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if (tile.second.addWater(cellPosition, cellSize, transform))
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{
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tilesPositions.push_back(tile.first);
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result = true;
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}
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}
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}
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else
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{
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getTilesPositions(cellSize, transform, mSettings, [&] (const TilePosition& tilePosition)
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{
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const auto tiles = mTiles.lock();
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auto tile = tiles->find(tilePosition);
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if (tile == tiles->end())
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{
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auto tileBounds = makeTileBounds(mSettings, tilePosition);
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tileBounds.mMin -= osg::Vec2f(border, border);
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tileBounds.mMax += osg::Vec2f(border, border);
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tile = tiles->insert(std::make_pair(tilePosition,
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CachedRecastMeshManager(mSettings, tileBounds))).first;
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}
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if (tile->second.addWater(cellPosition, cellSize, transform))
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{
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tilesPositions.push_back(tilePosition);
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result = true;
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}
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});
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}
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if (result)
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++mRevision;
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return result;
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}
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boost::optional<RecastMeshManager::Water> TileCachedRecastMeshManager::removeWater(const osg::Vec2i& cellPosition)
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{
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const auto object = mWaterTilesPositions.find(cellPosition);
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if (object == mWaterTilesPositions.end())
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return boost::none;
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boost::optional<RecastMeshManager::Water> result;
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for (const auto& tilePosition : object->second)
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{
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const auto tiles = mTiles.lock();
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const auto tile = tiles->find(tilePosition);
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if (tile == tiles->end())
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continue;
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const auto tileResult = tile->second.removeWater(cellPosition);
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if (tile->second.isEmpty())
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tiles->erase(tile);
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if (tileResult && !result)
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result = tileResult;
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}
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if (result)
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++mRevision;
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return result;
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}
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std::shared_ptr<RecastMesh> TileCachedRecastMeshManager::getMesh(const TilePosition& tilePosition)
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{
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const auto tiles = mTiles.lock();
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const auto it = tiles->find(tilePosition);
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if (it == tiles->end())
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return nullptr;
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return it->second.getMesh();
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}
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bool TileCachedRecastMeshManager::hasTile(const TilePosition& tilePosition)
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{
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return mTiles.lockConst()->count(tilePosition);
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}
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std::size_t TileCachedRecastMeshManager::getRevision() const
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{
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return mRevision;
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}
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bool TileCachedRecastMeshManager::addTile(const ObjectId id, const btCollisionShape& shape,
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const btTransform& transform, const AreaType areaType, const TilePosition& tilePosition, float border,
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std::map<TilePosition, CachedRecastMeshManager>& tiles)
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{
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auto tile = tiles.find(tilePosition);
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if (tile == tiles.end())
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{
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auto tileBounds = makeTileBounds(mSettings, tilePosition);
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tileBounds.mMin -= osg::Vec2f(border, border);
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tileBounds.mMax += osg::Vec2f(border, border);
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tile = tiles.insert(std::make_pair(tilePosition, CachedRecastMeshManager(mSettings, tileBounds))).first;
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}
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return tile->second.addObject(id, shape, transform, areaType);
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}
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bool TileCachedRecastMeshManager::updateTile(const ObjectId id, const btTransform& transform,
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const AreaType areaType, const TilePosition& tilePosition, std::map<TilePosition, CachedRecastMeshManager>& tiles)
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{
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const auto tile = tiles.find(tilePosition);
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return tile != tiles.end() && tile->second.updateObject(id, transform, areaType);
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}
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boost::optional<RemovedRecastMeshObject> TileCachedRecastMeshManager::removeTile(const ObjectId id,
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const TilePosition& tilePosition, std::map<TilePosition, CachedRecastMeshManager>& tiles)
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{
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const auto tile = tiles.find(tilePosition);
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if (tile == tiles.end())
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return boost::optional<RemovedRecastMeshObject>();
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const auto tileResult = tile->second.removeObject(id);
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if (tile->second.isEmpty())
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tiles.erase(tile);
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return tileResult;
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}
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}
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