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openmw-tes3mp/apps/openmw
2014-06-11 21:56:10 +02:00
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mwbase Implement MenuTest script instruction (Fixes #1454) 2014-06-10 18:49:42 +02:00
mwclass Don't allow Creatures with no movement abilities to move (Fixes #1457) 2014-06-10 02:15:09 +02:00
mwdialogue Implement ClearInfoActor script instruction (Fixes #1422) 2014-06-10 18:49:41 +02:00
mwgui Fix crash activating quick key 1 2014-06-10 21:34:47 +02:00
mwinput Allow opening journal during dialogue (Fixes #1460) 2014-06-11 03:08:22 +02:00
mwmechanics Fix punishment for stealing 0 value items (Fixes #1435) 2014-06-09 03:42:29 +02:00
mwrender Handle Quadratic and Linear attenuation independently (Fixes #1456) 2014-06-11 02:24:17 +02:00
mwscript Implement MenuTest script instruction (Fixes #1454) 2014-06-10 18:49:42 +02:00
mwsound Don't play the same music track twice in a row (Fixes #746) 2014-06-11 18:11:16 +02:00
mwstate Use descriptive names for save files and character folders (Fixes #1449) 2014-06-10 00:22:00 +02:00
mwworld Cell merge fix (reference context position was not saved correctly) 2014-06-11 21:56:10 +02:00
CMakeLists.txt CMake cleanup: Remove distribution-specific install stuff (unused) 2014-06-10 15:03:27 +02:00
crashcatcher.cpp crashcatcher uname error checking 2014-01-09 00:52:37 +01:00
doc.hpp first set of additional doxygen comments 2010-09-25 15:03:53 +02:00
engine.cpp Store keybindings as keycode, not keyname. Also use SDL_GetKeyName instead of a manually created map. Fixes #1202 2014-06-11 19:47:42 +02:00
engine.hpp moved resources group creation from Engine to bsa component 2014-03-09 11:42:39 +01:00
main.cpp Change openmw.log to boost ofstream to fix unicode path on windows (see https://github.com/OpenMW/openmw/pull/108) 2014-06-11 16:56:41 +02:00