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openmw-tes3mp/apps/openmw/mwmechanics/steering.hpp
2014-04-27 13:49:31 +04:00

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C++

#ifndef OPENMW_MECHANICS_STEERING_H
#include <OgreMath.h>
namespace MWWorld
{
class Ptr;
}
namespace MWMechanics
{
// Max rotating speed, radian/sec
const Ogre::Radian MAX_VEL_ANGULAR(10);
/// configure rotation settings for an actor to reach this target angle (eventually)
/// @return have we reached the target angle?
bool zTurn(const MWWorld::Ptr& actor, Ogre::Radian targetAngle,
Ogre::Degree epsilon = Ogre::Degree(0.5));
bool smoothTurn(const MWWorld::Ptr& actor, Ogre::Radian targetAngle, int axis,
Ogre::Degree epsilon = Ogre::Degree(0.5));
}
#endif