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openmw-tes3mp/components/resource
scrawl 6ac688c0e2 Change the way that texture filtering setting changes are applied at runtime to not require keeping a reference to textures
The references would be difficult to clean up because there may or may not be another reference to the texture in the osgDB::SharedStateManager.
2016-02-05 21:03:11 +01:00
..
bulletshape.cpp Some fixes for building on FreeBSD 2016-01-25 14:13:16 +01:00
bulletshape.hpp Share the bvh of btBvhTriangleMeshShape's when possible 2015-11-30 02:06:29 +01:00
bulletshapemanager.cpp Remove outdated comment 2015-12-14 15:50:30 +01:00
bulletshapemanager.hpp Add NifFileManager to avoid duplicate parsing of the NIFFile in SceneManager and BulletShapeManager. 2015-12-02 14:59:32 +01:00
keyframemanager.cpp KeyframeManager fix 2015-12-14 15:11:06 +01:00
keyframemanager.hpp Move keyframe loading out of SceneManager to new KeyframeManager 2015-12-13 15:31:07 +01:00
niffilemanager.cpp Move keyframe loading out of SceneManager to new KeyframeManager 2015-12-13 15:31:07 +01:00
niffilemanager.hpp Add NifFileManager to avoid duplicate parsing of the NIFFile in SceneManager and BulletShapeManager. 2015-12-02 14:59:32 +01:00
objectcache.cpp osgDB::ObjectCache was added in 3.3.3, not 3.4.0 2015-12-24 17:18:32 +01:00
objectcache.hpp osgDB::ObjectCache was added in 3.3.3, not 3.4.0 2015-12-24 17:18:32 +01:00
resourcesystem.cpp Move keyframe loading out of SceneManager to new KeyframeManager 2015-12-13 15:31:07 +01:00
resourcesystem.hpp Move keyframe loading out of SceneManager to new KeyframeManager 2015-12-13 15:31:07 +01:00
scenemanager.cpp Change the way that texture filtering setting changes are applied at runtime to not require keeping a reference to textures 2016-02-05 21:03:11 +01:00
scenemanager.hpp Change the way that texture filtering setting changes are applied at runtime to not require keeping a reference to textures 2016-02-05 21:03:11 +01:00
texturemanager.cpp Move texture filtering settings to SceneManager 2016-02-05 21:03:10 +01:00
texturemanager.hpp Move texture filtering settings to SceneManager 2016-02-05 21:03:10 +01:00